Shadow of the Second Sun Skips Post-Combat Main Phase
- Play Shadow of the Second Sun in pre-combat main phase.
- Post-combat main phase begins, triggering the aura.
- After the extra phase trigger resolves, it just skips to the end of turn.
The bug happens consistently, got some straight losses due to this one. Please fix it asap, thank you.
![](https://secure.gravatar.com/avatar/2efbda2eacc45f5a00987659099fcb47?size=40&default=https%3A%2F%2Fassets.uvcdn.com%2Fpkg%2Fadmin%2Ficons%2Fuser_70-6bcf9e08938533adb9bac95c3e487cb2a6d4a32f890ca6fdc82e3072e0ea0368.png)
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Ender#36872 commented
As mentioned already and as I understand the card, you should still be able to play your second main phase after untapping, but in arena you are left without a second main phase because the card jumps to untap/upkeep/draw and immediately to the end step.
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Rezzahan#77802 commented
@sparksfamilyvalues:
The issue is, that the postcombat phase was ended right after the trigger resolved. And there's a lot that could still have been done in the postcombat main phase. The game didn't allow that. -
sparksfamilyvalues#95319 commented
The only thing you could do in your end step is cast Eviscerator's Insight. Is that what you were wanting to do?