The existance of masturbatory decks needs to be fixed
The existence of decks that can suddenly end a game by just drawing a combo or being able to end the game is fewer than 10 turns is just bad game design.
Second the existence of such decks has lead to a format where many players expect to win in 5 turns and if someone draws a good hand that effectively prevents that, most of them end up leaving games even though they may still have been able to win if they persisted because they have 4+ cards in their hand and the other person had to reduce their hand size to 2-3 just to keep the game going.
It's really undesirable game design to keep making the lower cost permanents in generally so powerful as many of the permanents in the last three blocks have become. Bloomburrow is especially egregious given the quantity of one-cost cards that can be made bigger easily that further enables this degenerate behavior and even shorter attentions spans.
Games in MTG should be generally long and intellectual. Not so short its a question as to whether or not a game is actually being played and especially not ending suddenly.