Hexproof but still a target
Burn spells hitting through hexproof.
Red burn spells on top of the graveyard, sorcery each opponent takes 3 damage.
Creature on my board all other creatures you etc has hexproof. So why is a spell allowed to be cast at me?
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Zerohonor#28839
commented
115.0 is the rule that allows hexproof to be worthless good to know. Love when targeting a player they aren’t targeting can be targeted but not targeting so therefore the target is not being targeted. Dumb AF wizards
In that case no cards saying target player is a targeting spell so hypothetically something that gives the player hexproof wouldn’t work because it states in rule 115 that targeting is basically as wizards sees fit so therefore why is hexproof a thing when it can work for some cards that directly impact my board but when it comes to targeting? This is a nasty loop hole that basically calls for a judging on case by case basis and whatever they decide.
Creatures a,b are on the enemy field with hexproof, I cast a spell that states target player destroys all creatures, what happens?
Nothing because hexproof prevents the spell effect on creatures as it states by hexproof, cannot be the target of spells and abilities opponents control. Therefore the sacrifice cannot work on them and the card would not be able to be played.
The spell as it leaves your hand has to declare intent, and player targeting is intent, target player can receive the spell cast but the creatures cannot be hit by the ability of the card (sacrifice/destroy creature) therefore the card abilities are nulled due to the inability to target those creatures from the abilityA spell like day of judgement destroy all creatures effect does not call a target, no player targeting board targeting creature etc etc. so therefore can hit to bypass hexproof as it doesn’t declare intent target as it does not target anything and the ability is neutral therefore should be the only bypass to hexproof.
A spell stating each player destroys all creatures is intended targeting and each player should destroy all creatures without hexproof but those with hexproof cannot be targeted by such abilities.
If I had to guess it seems as though the rules of targeting or the rules of hexproof need to be looked at because somewhere their is a massive contradiction to the rules that seems to be breaking the game, shroud was perfect because nothing could do anything to it bring back shroud make players have to use creatures to remove it.
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Zerohonor#28839
commented
That’s kinda a bs way to say because a player effects you it doesn’t mean it was a spell even if cast on your side of the field. It’s a bad loop hole they should patch by defining which field it effects and determine it as a target based on field cast.
It should first identify side of field as first priority when declaring targeting, if played on opposing field any spell is considered targeting, cards like board wipes do not target only 1 field therefore can be cast to bypass hexproof. If card said each creature an opponent controls then it is defining first check of field of target, being oppose of caster would define it as a targeted spell and hexproof would null. This would fix issues of targeting through hexproof
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ŠĦëęp#86218
commented
If it says EACH you and your creatures will still be hit
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Rezzahan#77802
commented
115.10. Spells and abilities can affect objects and players they don’t target. In general, those objects and
players aren’t chosen until the spell or ability resolves. See rule 608, “Resolving Spells and
Abilities.”115.10a Just because an object or player is being affected by a spell or ability doesn’t make that
object or player a target of that spell or ability. Unless that object or player is identified by the
word “target” in the text of that spell or ability, or the rule for that keyword ability, it’s not a
target.115.10b In particular, the word “you” in an object’s text doesn’t indicate a target.