shuffler
Fix your Shuffler Arena. I am so sick and tired of the insane game swings of one game getting completely mana screwed and the very next game getting completely flooded. It never fails. If lose for bad plays on my own part, fine. But I am so **** tired of losing because of severe mana ***** or flood. FIX. YOUR. SHUFFLER.
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gamehawkandreview#53458
commented
It has reached a pinnacle now of unplayability.Clumps every hand,mulligan to basically get the same hands repeatedly.No mana after your mana curve is reached if you get mana at all that works and aint clumped to 1 color etc.Absolutely ridiculous,it's like they just dont care anymore and 100% lie to cover their BS just like our authoritarian gov. Chris Co.cks is Maga so go figure.This is a rip off shill feast for dumbHAS fantards to fckng stupid too play the normal game n love animation of other pillaged franchises more than skill and gameplay.Hasholes of the Coast digital team for Arena are fckng predators of kids for their parents $.Such the long fall from greatness after ripping Gygax off.FU HASHOLE HASBRO and FU HASHOLES OF THE COAST
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[Deleted User]
commented
Ejemplo del rng que tienen mis oponentes regularmente (dejo imagen)
Todavía la gente metiendo dinero en esta estafa, no aprenden.
Un juego absolutamente trucado en el que hay competiciones con recompensas en metálico en juego xD
Example of the RNG my opponents regularly encounter (image attached)
People are still putting money into this scam; they never learn.
It's an absolutely rigged game with competitions and real cash prizes at stake xD
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GFYDMfCRKs#36673
commented
Fix Arena - The arena is ....... there are no words to describe the absolute dumpster fire of manipulated gameplay that arena is - I guess since WOTC doesn't really care about the quality of the gameplay, just that they few people who actually spend real money on pixel worthless products, keeps the cash flowing. The is no ingame economy, they matches are so badly manipulated to ensure as close to a 50% win rates as possible to keep the snowflakes happy and spending money to try to become the next "pro gamer", the shuffler seems to have had a mental break from reality and ensures that the 1 of 60 in the deck appears very regularly in the opening hand or the top 10 cards is beyond probability, a 15 land deck somehow floods around a 50% ratio. They don't care, they have sent forums to 3rd party platforms and they never read anything on them - since Beta the players have shown that there are issues with the core of the game, but WOTC just makes more "Alchemy" cards and power creeps the sets to ensure cash flow. Even the ingame daily rewards have become worthless - more skins and valueless garbage. Oh well no one will read this so FU WOTC.
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Perseus#23360
commented
I’m being matched up with far superior decks. The algorithm being used to shuffle and deal is biased. When I play Historic tournament it shorts me land the first game, too much land the second game and shorts me land the third game. This problem is consistent and makes me very hesitant when competing under unfair algorithms.
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Exponent#92586
commented
hai pienamente ragione.. mi sembra di aver a che fare con actvision . sono pessimi e coglioni chi ci spende anche denaro. pigliano per il culo i player. sto riscontrando lo stesso tuo problema e non solo. vado per costruire mazzi e magicamente non trovo le carte che digito.. ho provato a riparar i file di gioco ma nulla. quando gioco negli eventi al meglio di 3 la prima mano e buona mentre se vinco il primo game la seconda mano la devo sempre malligare sino a trovarmi comunque con una mano perdente.. tu dici un caso? no e da mesi cosi.. e propio scriptato.. uno schifo,se dovessi manare ticket per tutti i bugg che sto riscontrando da qui ad anni di gioco. vorrebbe dire passare piu tempo a chiedere aiuto a sti imbecilli piuttosto che giocarmi qualche game
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Lexcwealth#55583
commented
Built a 200+ card deck and I normally get 2-3 lands on first draw then it's either I'm getting no lands at all, or getting a land every draw which causes no chance to compete and loosing most games. How TF am I drawing NO lands with over 80 lands in my deck??? 3/4 of the spells in my deck I haven't even seen/drawn over 20+ games.
Running Black/white and I get all black lands and all white spells or vice versa. FIX THE FKING SHUFFLING!!!!!!!!!!!!!!!!! -
GFYDMfCRKs#36673
commented
Hasbro Sux
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GFYDMfCRKs#36673
commented
Fix Shuffler & Matchmaker. One of 60 getting drawn in opening hand and the mulligan? not once but twice in the same 6 session? WTF?? also ensuring that I am matched against a graveyard exile deck every single time I use a reanimation deck? Or a artifact destruction when using an artifact deck? What a toxic pile of burning dog shite this game is - and always was - it's obvious that they do not read these comments or anything else you send to them, the same auto responses to any questions. What a farce - maybe there will be a massive hack and their grift of the mentally deficient players that spend money on this abortion will end.
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TMLTurby#98334
commented
Just came here to post this same issue.
Trying to filter for specific creature types seems to be even worse. For example, say I want to see all non-dragons. I would typically use: t:cr -t:dragon
But the reverse filtering bug means I need to use -t:cr just to see creatures, then I would need to use t:dragon to see the non-dragons, but it doesn't work.
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Twomhiy#69205
commented
It’s bad. It’s not good. It isn’t random; it tries to enforce fairness leading to patterns leading to lack of fairness. Please introduce true randomness to the shuffler. Because again, the one you have isn’t good. Happy to provide more thorough details about my experience if you have questions.
As it stands, arena isn’t a game of me versus another person it’s a game of me versus how do I get not too many lands or not to few lands. The shuffler’s land priority grab is not helping. Go back to random.
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DrunkenSlayer3#88824
commented
The inability to scroll hand when fanned (playable) cards exceeds (such as having playable cards in graveyard) the border of play area is frustrating and detrimental to gameplay. Often the issues leads to timeouts being used and forced passing the turn, resulting in losses when overall outcome could have been a win otherwise. Cards such as Ancient Greenwarden become hazardous to the wincon when you lose your hand (often cards in hand are left and outside the play area border) to the lands in the graveyard. Suggesting to either have a satellite button to select HAND/GRAVEYARD/EXILE or a scrolling feature.
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Awsmsc#43705
commented
In multiple formats, but primarily Premier Draft, I all too often encounter scenarios where I have declining chances of drawing a land from about 27% (sometimes less) but proceed to draw lands for 3 straight turns. This is with no shuffling or deck stacking in many cases. It should be almost impossible for this to happen repeatedly within the small number of games I play each week (generally just enough to get 15 weekly wins, maybe 30 games if my win rate is not being tanked by the situation described here). The odds of this happening in even 4 of 30 games is 0.033%.
This happens week-to-week making the odds all the more minuscule. I resort on most occasions to playing 15 or 16 lands instead of 17 as a result but still get flooded all the time. In fact, my general sense is I get mana-screwed more often when I run 17 which makes little sense.
Please look at the shuffler.
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CharlesSouza#86022
commented
the game freeze on the mulligan choice screen.
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CharlesSouza#86022
commented
the game freeze on the muligan selection screeen.
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MysticSquid#48745
commented
I ay for a draft event and then the sorry *** excuse for a shuffler completely screws mw over, like WTF were you guys thinking, first game got all the red lands in my deck while drawing mostly white cards, game 2 same thing but reversed pulled 9 white lands and all red cards, third loss same as first game. Like seriously WTF??? you want people to buy into your game but you put ********* like this into it? and the fact that it happened 3 times in one draft says this **** is not random.
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RidRED#47467
commented
Clearly rigged shuffling algorithm. The draw system isn't random: it’s statistically impossible to draw 10 blue mana in a row with 30 black mana on board. Also, the game forces you into a 60-card meta: if you build a 90-card deck, the algorithm clearly penalizes you. A punitive system that ruins a high-potential game. Not recommended. IS A VERY **** GAME !!!
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MagicMark#01913
commented
It seems like any promotion level boundary is exceedingly hard, and you ALWAYS get scrooged a few times. it's as if, they say, "let's really scrooge him on 1,2,3 drops and/or lands and see if they can really EARN it .." Mathematically IMPOSSIBLE deal distribution, like Powerball odds. They need to do better.
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bonsai#70698
commented
I would recommend posting the dataset and conclusions via a read-only Google sheet https://en.wikipedia.org/wiki/Google_Sheets for ease of consumption and export.
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Jim#41903
commented
Over an extended sample size across multiple decks, I’ve tracked opening hands and early draws and observed a consistent deviation from expected land probabilities specifically when games are played at rank-promotion boundaries (e.g., Tier 4 → Tier 3).
This behavior appears regardless of deck archetype and does not occur when the same decks are played away from promotion thresholds.
I understand variance and RNG, but the consistency and repeatability suggest a possible unintended interaction with matchmaking, rank state, or shuffler logic.
I’m happy to provide raw data and methodology if helpful. -
Blizzard#21165
commented
40 mana deck in brawl, 2 land on first draw, 1 land on mulligan and !!!>5<!!! Rounds no land draws on MULTIPLE occasions in a PAID event! What the actual **** is that randomizer doing?
Please fix that ****! Thank you!