mistrise village incorrectly coded
Mistrise village's activated ability says "The next spell you cast this turn can't be countered". This means the ability must be used first prior to casting a spell and putting it on the stack. Instead, as coded, the ability as implemented may be used to make a spell on the stack (AFTER it has been cast) uncounterable. This was on a Mac.
As can be seen in the attached logs, this mistake is quite problematic for gameplay and in fact was used in the attached log files to create substantial game advantage.
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PressureChamber#23947
commented
The real problem with MIstrise village is that it hasn't been banned from play.
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bonsai#70698
commented
I'll make a deck including Mistrise and try that today since I'm also on Mac and have seen this complaint before. WotC really should start posting on their own forum. I get the sense anymore that there's only like 5 of us on the planet that routinely post/reply here.
As a hilarious side-note, there's a log-line near the end of the first file which states "Card "CDC #0" entered the command zone with no ETC VFX. That's pretty lame, add some."