MTG Arena Bugs & Product Suggestions
This page is for reporting bugs and submitting product suggestions. If you are experiencing issues with your account, with an order, or otherwise need customer support, please click here.
How to report a bug
1. Give us the steps to reproduce the bug
2. Note which platform you’re using (PC, Steam, Mac, Android, or iOS)
3. Enter the actual results you’re experiencing
4. Enter the expected results of the feature
5. Add any relevant screenshots/videos
6. If you found a workaround, please add workaround steps.
Examples of bugs: Incorrect rules interactions, wrong event rewards, issues with client functions like creating decks
How to submit product suggestions
- Select “Product Suggestion” as the Category for your suggestion
- Enter your feedback
- Add any relevant screenshots/videos
Examples of product suggestions: Feedback on visual effects, recommendations for user interface improvements, new feature requests
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No existing idea results
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5824 results found
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timer
It is not possible to combo off in Arena powered Cube.
The timer is always ticking and passing the turn to the opponent.
Problem: It takes time to use cards like Underworld Breach, Yagmoths Will, Brainfreeze and Cantrips. The turn timer is ticking down way too fast. Player Actions are ignored completely...
Powered Cube is no fun if this problem is not fixed fast...
1 vote -
Net Decking
I don't think it makes the game very fun in the long run when you see the EXACT same decks over and over again. I often face the same rotation of 2 to 3 decks over and over again. I understand this is because a meta will emerge in any competitive game, however it takes away a lot of the fun for people that enjoy building their own concepts and do fairly well in general but get sick of seeing the exact same mono red deck or Vivi deck over again. a nice solution to this, in my opinion would be to make people that are clearly net decking go against each other more often and sparing the rest of us from this lazy, thoughtless way of copying high ranked players. I have noticed you guys actually encourage this o your home page by advertising the most successful decks. to me that is a self-fulfilling prophecy. if a deck is played in 75% of all games, of course it's going to have a higher overall win rate.
I don't think it makes the game very fun in the long run when you see the EXACT same decks over and over again. I often face the same rotation of 2 to 3 decks over and over again. I understand this is because a meta will emerge in any competitive game, however it takes away a lot of the fun for people that enjoy building their own concepts and do fairly well in general but get sick of seeing the exact same mono red deck or Vivi deck over again. a nice solution to this, in my opinion would…
1 vote -
draft
Powered Cube Draft Crashed after pick 5, just loaded 20,000 Gems
Log uploaded1 vote -
channel
I cast Channel then cast Triplicate Titan paying 3 manas and 6 life. My opponent cast Mystic Confluence with modes : draw a card, counter target spell unless you pay 3, counter target spell unless you pay 3. I pay 3 using chaannel for the first mode. I sacrifice a scion token and pay 2 life to pay for the second mode. Then my Triplicate Titan is still countered, and I lose the game two turns later.
1 vote -
Long river pull
Attempting to cast Long River Pull on IOS crashes the game, attempting to relaunch and rejoin the match only results in further crashes. Seems to be the result of a visual effect.
1 vote -
Quick Draft Stuck on Home Button
I won a quick draft in Final Fantasy 7-2. I re-enter another que and it went right my last draft deck and let me play the same deck and didn't even allow me to draft. I won the match but now it won't allow me to draft or play my old deck and only gives me the option of home on my quick draft. Won't allow me to play or collect my gems.
3 votes -
Achievements not recording
There are two achievements I should have received over the last couple of days that have not triggered. The first was Test of Endurance, where I ended the game with exactly 50 life and had more prior to the end of the game. The second, which just happened, was All According to My Calculations, where I ended the game with 0 cards in my library and my opponent had 0 cards in their library at the start of their turn giving me the win. Neither of these matches were against Sparky or a direct challenge. These achievements that I didn't get aren't easy ones to achieve in the first place and would greatly appreciate this issue to be fixed. Thank you.
There are two achievements I should have received over the last couple of days that have not triggered. The first was Test of Endurance, where I ended the game with exactly 50 life and had more prior to the end of the game. The second, which just happened, was All According to My Calculations, where I ended the game with 0 cards in my library and my opponent had 0 cards in their library at the start of their turn giving me the win. Neither of these matches were against Sparky or a direct challenge. These achievements that I didn't…
3 votes -
たまにインスタントやアーティファクトの能力を起動できる状況で全てマニュアルモードにしないとスキップされる時があります
たまにインスタントやアーティファクトの能力を起動できる状況で全てマニュアルモードにしないとスキップされる時があります
2 votes -
Alchemy rebalance of Scute Swarm
Create an Alchemy rebalanced version of Scute Swarm to avoid excess triggers.
"Landfall — Whenever a land you control enters, create a 1/1 green Insect creature token. If you control six or more lands, create a token that's a copy of this creature instead unless you control at least 250 creatures named Scute Swarm."
2 votes -
Can we please have a higher starting life in brawl
With brawl being our closest thing to commander can we please have a starting life total of 40. I have lost far to many games by turn 4 or 5. It's understandable why originally the life total was lowered from 30 to 25, when brawl was pushed in paper before arena and 1v1 was preferred over multi-player. But hundred card brawl deserves the proper life total in my opinion. It's meant to be an enjoyable casual game, but most times it's cringe simply to get over ran by a super aggro deck that kills me before I even get my fourth land out. Also, why is it that My opponent goes first at a far higher percentage than I do? I would say my odds of choosing to go first are less then 20%.
With brawl being our closest thing to commander can we please have a starting life total of 40. I have lost far to many games by turn 4 or 5. It's understandable why originally the life total was lowered from 30 to 25, when brawl was pushed in paper before arena and 1v1 was preferred over multi-player. But hundred card brawl deserves the proper life total in my opinion. It's meant to be an enjoyable casual game, but most times it's cringe simply to get over ran by a super aggro deck that kills me before I even get my…
2 votes -
Surprise attack achievement bug
I used Krenko, Mob Boss and Heroic Reinforcements to summon and attack with 15+ creatures the turn they came into play, and did not receive credit for the achievement.
1 vote -
Nalia de'Arnise issues
Playing Brawl with Nalia as commander. I have an Angel of Unity in play, and play Nalia from the command zone, with both a rogue and a cleric in my hand and do not get the trigger from teh angel to give one of them a +1/+1 counter.
1 vote -
Opponent timed out, I got a loss
On Powered Cube draft, I watched my opponent time out. Nothing happened. I waited for several minutes, but the turn did not pass. I closed arena and logged back in and had been awarded a loss.
1 vote -
Phyrexian language card styles not displaying properly
Noticed that Tamiyo, Compleated Sage stopped displaying the Phyrexian language on the card style a few updates ago.... looks like it affects all planeswalkers that have an associated Phyrexian language card style (in the Phyrexia: All Will Be One)
1 vote -
Could not tap Gaea's Cradle with Evoked Creature on the Battlefield
I was not able to tap my Gaea's Cradle while Fury was on the battlefield with the evoke trigger on the stack. This caused me to lose the match.
1 vote -
Commander Color Identity
Brawl Color Identity needs work. I faced a gentleman with Rith, Liberated Primeval as their commander, and somehow someway they were able to slot a Runescale Stormbrood into their deck. The commander is Red/Green/White and the Adventure side on runescale stormbrood is a blue counterspell. There is absolutely NO reason I should have lost that game, as he was using an ILLEGAL card in his commander deck. This game is becoming worse and worse by the day, please fix it before you keep adding new things.
1 vote -
Dear Wizards of the Coast Team, My name is Matthew R. Hannon, and I want to begin by thanking you for creating and continuing to nurture on
Dear Wizards of the Coast Team,
My name is Matthew R. Hannon, and I want to begin by thanking you for creating and continuing to nurture one of the greatest games ever made. Magic: The Gathering has been a meaningful part of my life across multiple decades, and I wanted to share a bit of my story along with a humble request.
I first started playing Magic just before the release of Ice Age and continued through Exodus (roughly 1994–1998). Like many players, I eventually drifted away from the game for a time—about 23 years in my case. In 2021, as a man in my late 30s looking for healthier hobbies beyond food and alcohol, I found myself drawn back to Magic. The “Magic” of Magic—pun fully intended—was immediate. From the moment I built my first deck again, I was hooked.
I chose the Modern format because it captured the feel of the Magic I knew and loved, while still offering room for creativity, competition, and evolution. Since returning, I’ve also become a father, advanced in my career, and grown as an active member of my church. Life is busier now, which sometimes makes it hard to find time to visit my local game store for paper play.
That’s why I’m writing to ask you to please consider bringing the Modern format to MTG Arena. While paper Magic will always be where my heart lies, Arena offers a convenient and beautifully designed way to enjoy the game when time is limited. I believe many players like me—longtime fans who love Modern—would eagerly make the transition to Arena if the format were available.
I understand this is a significant investment, but I truly believe the payoff would be enormous. Modern is beloved by a large, passionate player base, and introducing it to Arena could bring many veteran players home to the platform.
Thank you again for creating such a wonderful game and for taking the time to read and consider this request.
With appreciation and respect,
Matthew R. HannonDear Wizards of the Coast Team,
My name is Matthew R. Hannon, and I want to begin by thanking you for creating and continuing to nurture one of the greatest games ever made. Magic: The Gathering has been a meaningful part of my life across multiple decades, and I wanted to share a bit of my story along with a humble request.
I first started playing Magic just before the release of Ice Age and continued through Exodus (roughly 1994–1998). Like many players, I eventually drifted away from the game for a time—about 23 years in my case. In 2021,…
1 vote -
Scorching Dragonfire reads "3 damage to target creature or Plainswalker but I will not allow me to target plainswalkers
Scorching Dragonfire reads "3 damage to target creature or Plainswalker but I will not allow me to target plainswalkers
1 vote -
Auto-lose immediately after joining match
I encountered a bug while playing Powered Cube today at around 10:42 ECT. I immediately lost the game after just having joined and before i could do anything. The loading screen when finding a match was pretty quick, we are talking about 5-10 seconds max. But when I joined, the opponent already had a land and a creature out and it seemed like my timers all had gone out, causing me to lose the game. There is no way that much time had passe, like I said the loading was fast and I had only just joined the game. I did well in the event, so it's all good but I just thought you might want to know in case you think it's worth fixing.
I encountered a bug while playing Powered Cube today at around 10:42 ECT. I immediately lost the game after just having joined and before i could do anything. The loading screen when finding a match was pretty quick, we are talking about 5-10 seconds max. But when I joined, the opponent already had a land and a creature out and it seemed like my timers all had gone out, causing me to lose the game. There is no way that much time had passe, like I said the loading was fast and I had only just joined the game. I…
1 vote -
Voidwalker + Skullclamp
In game, I controlled a Dauthi Voidwalker while my opponent had a creature equipped with skullclamp. When another creature of mine traded with the equipped creature in combat, skullclamp triggered and they drew two cards. Voidwalker prevents opposing creatures from dying, replacing it with the exile.
1 vote
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