MTG Arena Bugs & Product Suggestions
This page is for reporting bugs and submitting product suggestions. If you are experiencing issues with your account, with an order, or otherwise need customer support, please click here.
How to report a bug
1. Give us the steps to reproduce the bug
2. Note which platform you’re using (PC, Steam, Mac, Android, or iOS)
3. Enter the actual results you’re experiencing
4. Enter the expected results of the feature
5. Add any relevant screenshots/videos
6. If you found a workaround, please add workaround steps.
Examples of bugs: Incorrect rules interactions, wrong event rewards, issues with client functions like creating decks
How to submit product suggestions
- Select “Product Suggestion” as the Category for your suggestion
- Enter your feedback
- Add any relevant screenshots/videos
Examples of product suggestions: Feedback on visual effects, recommendations for user interface improvements, new feature requests
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No existing idea results
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5818 results found
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Hacker
I was playing today with a hacker, his account name was hackisackdude1. When i started winning the match, i disconnected and reconnected on the lobby (not on the match). So i had to close and open the client to continue the match. He disconnected me 8 to 10 times, and i quickly closed the client and oppened as fast as i could. Since my connection is fast, i was able to continue the game and win... I was suffering some DCs on some winning matches like this one, and I always asked myself if it could be a hacker or not. But this time I'm for sure... he was doing some bad plays whe he was getting desperate (after I reconnected like 7 times), swinging with all creatures counting I would not attack next turn.
I was playing today with a hacker, his account name was hackisackdude1. When i started winning the match, i disconnected and reconnected on the lobby (not on the match). So i had to close and open the client to continue the match. He disconnected me 8 to 10 times, and i quickly closed the client and oppened as fast as i could. Since my connection is fast, i was able to continue the game and win... I was suffering some DCs on some winning matches like this one, and I always asked myself if it could be a hacker or…
1 vote -
Bug trying to respond to Sorcery with Instant (Standard Brawl)
My Elenda, Saint of Dusk (Commander) was targeted with the sorcery Push from the Push/Pull card (2 mana cost, destroy target tapped creature). I had 1 mana to use Restoration Magic to give my Elenda hexproof and indestructible, but Push resolved and Elenda was destroyed before I could respond.
1 vote -
Veil of Summer / Sublime Ephiphany bug. Opponent still able to target
Veil of Summer already resolved, omniscience on the board. Sublime Ephiphany was still able to target my omniscience on the board and return it to hand.
1 vote -
I would like to see a game mode where you have to have at least 200+ to play. You have developed so many beautiful cards, but for years now,
I would like to see a game mode where you have to have at least 200+ to play. You have developed so many beautiful cards, but for years now, the meta has been dominated by almost exclusively aggro decks, meaning that games are over in 4-5 turns. This means that the good cards are almost never used, and all the great combos never come into play, which I find really sad. So please create a mode where you can play with big decks and combo decks so that all your cards can be used.
1 vote -
Add Russian language to the game
It is one of the TOP 10 most spoken languages in the world, with over 250 000 000 speakers worldwide!
1 vote -
intruder alarm
The card "intruder alarm" is bugged. it is a 3 mana enchantment "Creatures don’t untap during their controllers’ untap steps.
Whenever a creature enters, untap all creatures." When playing any vehicle this card triggers in mtg arena (artifact vehicles are not creatures yet until they are crewed). I understand if this triggered on crewing, but as it is it is wrong - there is no reference to creature on an artifact vehicle card.
1 vote -
Ojer Taq
Hi.
I tried creatures with Mobilize in combination with Ojer Taq. Ojer Taq was transformed into a land. I attacked with Dalkovan Packbeats (Mobilize 3). Then at attack there were four creatures attacking the opponent. While being in 2nd Main Phase, I couldn't activate: "2W, tap: Transform this land. Activate only if you attacked with three or more creatures this turn and only as sorcery.". I play MTG:A on PC.1 vote -
Ojer Taq
Hi.
I tried creatures with Mobilize in combination with Ojer Taq. But whenever I attack with a creature with Mobilize while having Ojer Taq on field, nothing happens. The Warrior Tokens, which will be created through Mobilize don't trigger Ojer Taq: "If one or more creature tokens would be created under your control, three times that many of those tokens are created instead.". I play MTG:A on PC.1 vote -
Historic needs to be reformed
Historic is becoming unplayable
Historic needs to be reformed
The game is getting more and more boring every day
Especially in Bo1, the most played format in your app, Magic is becoming very boring. Reanimator persist combo is very annoying. Now it consistently closes during the second turn, and it is very difficult (and boring, since the matches are all the same) to play against it in Bo1, since you should always have the exact answer in the first turn. Eldrazi is simply horrible, since I don't understand why only this deck can have such synergies that completely prevent opponents from playing. Destroying opponents' lands without the possibility of having a land back and without any drawback for the Eldrazi player is horrible in a format like Historic, also because every other strong way to interact with opponent lands is banned (you should for example, unban Blood Moon in order to prevent all of this). The format is becoming a solitaire card game.
Playing Magic: The Gathering has never been so boring, to the point that I prefer playing other games, and it happens frequently that I shut the app, passing to other, more passionate games, such as a real solitaire.Wizards of the Coast repeatedly talked about how they try to "cure" Historic in three ways:
1) keeping fast mana out of the format;
2) limiting land hate;
3) not permitting free spells in historic.
Well, Eldrazi decks explicitly broke the first two points:
1) They have access to 2 different "sol lands", Eldrazi Temple and Ugin's Labyrinth, which allow them (and only them) to access free mana in the first turns to speed up their game plan;
2) They have Sowing Mycospaw (a card banned in legacy) to ramp themselves (and only them), looking for the lands listed in point one, and to slow down their opponents. That usually happens in turn three, destroying every possible other strategy in opponents' decks. Since it is an ability that triggers on the cast, it isn't easy to interact with if you don't have the exact response. Therefore, everyone is obliged to hard-mulligan in order to search for a single card. That's unfair, as you can comprehend. Worst of all, this card ramps while destroying opponents' lands, creating a great disadvantage.
In conclusion, it's clear that this deck plays another format, and if you play the format, it' very clear that Eldrazi decks have n necessity to interact with other decks. They just go on playing their own solitaire.Historic is becoming unplayable
Historic needs to be reformed
The game is getting more and more boring every day
Especially in Bo1, the most played format in your app, Magic is becoming very boring. Reanimator persist combo is very annoying. Now it consistently closes during the second turn, and it is very difficult (and boring, since the matches are all the same) to play against it in Bo1, since you should always have the exact answer in the first turn. Eldrazi is simply horrible, since I don't understand why only this deck can have such synergies that completely prevent opponents…1 vote -
Crash
Está impossível de jogar. 1 a cada 3 partidas o app SIMPLESMENTE QUEBRA. Quando eu tento voltar para a partida, eu já perdi.
1 vote -
Crashing on iOS
I’m on iOS, iPhone 15pro. There was an iOS update yesterday and sense then the game has started to crash when loading into a match,it’s also making any ongoing audio stutter and distort.
2 votes -
Random Defeat in the middle of a Traditional Draft
I was playing an EOE Traditional Draft, match 1. It was game 3, and I had attacked with a Comet Crawler, unbuffed from the sac buff. It had the Requiem Monolith active ability on the creature and a Dark Endurance buff active. The opponent triple blocked with 1/1s. After damage was dealt, a big ol DEFEAT appeared on my screen and it kicked me out to the menu.
I tried thinking of a way this could have potentially decked myself but I just don't see it.
Note which platform you’re using (PC, Steam, Mac, Android, or iOS) - PCEnter the actual results you’re experiencing - Random DefeatEnter the expected results of the feature - Should have gained 4 life, drawn 3, Comet crawler lives.Add any relevant screenshots/videos - NAIf you found a workaround, please add workaround steps. - NA
I was playing an EOE Traditional Draft, match 1. It was game 3, and I had attacked with a Comet Crawler, unbuffed from the sac buff. It had the Requiem Monolith active ability on the creature and a Dark Endurance buff active. The opponent triple blocked with 1/1s. After damage was dealt, a big ol DEFEAT appeared on my screen and it kicked me out to the menu.
I tried thinking of a way this could have potentially decked myself but I just don't see it.
Note which platform you’re using (PC, Steam, Mac, Android, or iOS) - PC
…Enter
2 votes -
Honestly it's not possible drawing only lands in seven turns, in limited with
Limited match, Seven lands on the board, i draw other SIX lands , that's frustrating, the shuffler Is not doing well for me
5 votes -
A label that call the other play a poor sport when they use all timed outs to delay inevitable win.
In a lot of my matches my win is inevitable, but opponents will run their timers out. This is a sign of poor sportsman ship. If they have no mana left or cards in hand.......
It wastes players time because they cannot and will not admit defeat!1 vote -
Unable to play an eligible card in a match
Can someone please explain how I had a lakeside shack, untapped in play, a defend the rider in hand, opponent uses feed the swarm on my leaf-leap guide, and I am unable to use my defend. It wouldn't let me tap and did not show I had any eligible plays. This was an unranked alchemy match
1 vote -
Arena Formats
Formats on Arena have serious problems. That's because, since a lot of players play every day an enormous number of matches, metas revolve very quickly. An online game should have ban, rebalancing, and sban every month at least, but every two weeks possibly. On the contrary, now formats are completely lost and left to themselves.
I will now talk about the arena-only formats. Also, Standard has problems, but you already know (you should have acted sooner, also in this case).
Historic needs to be reformed.
The game is getting more and more boring every day. In most of the matches, it seems to see opponents play a solitaire game. You don't have any possibilities of interaction with some of the decks now present in the format.
Especially in Bo1, the most played format in your app, Magic is becoming very boring. Reanimator persist combo is very annoying. Now it consistently closes during the second turn, and it is very difficult (and boring, since the matches are all the same) to play against it, since you should always have the exact answer in the first turn.Eldrazi is simply horrible, since I don't understand why only this deck can have such synergies that completely prevent opponents from playing. Destroying opponents' lands without the possibility of having a land back and without any drawback for the Eldrazi player is horrible in a format like Historic, also because every other strong way to interact with opponent lands is banned. And also, Eldrazi is the only deck that has two ramp lands specifically made for the deck. Why should any other deck have the same possibility?
That's why the format is becoming a solitaire card game, and why playing Magic: The Gathering has never been so boring and even frustrating, to the point that I prefer playing other games, and it happens frequently that I shut the app, passing to other, more passionate games, such as a real solitaire. Game experience is no longer the same as before.
Timeless is simply unplayable, since it needs way more cards to be even considered as a nice and interesting format. You have already added some cards, but this is not sufficient. And also in this case, you have to rebalance the format faster and to act with haste when a problematic deck presents, because the problems in this format emerge very fast, and the format is not old and rich enough to reduce the influence of bad cards.
In a simple sentence, you have to care for the formats. Now we, as a community of players, feel completely lost.
Formats on Arena have serious problems. That's because, since a lot of players play every day an enormous number of matches, metas revolve very quickly. An online game should have ban, rebalancing, and sban every month at least, but every two weeks possibly. On the contrary, now formats are completely lost and left to themselves.
I will now talk about the arena-only formats. Also, Standard has problems, but you already know (you should have acted sooner, also in this case).
Historic needs to be reformed.
The game is getting more and more boring every day. In most of the matches,…1 vote -
third play
I cannot play with calubi, the third play, because when I use card, they don't go where they has to be, so after some turns, the screen is covered by cards and I cannot play anymore, like in the file I attach
1 vote -
Search Library
When searching my library due to an effect or a spell, I have accidentally hit cancel a few times now, and the game instantly exits the library, effectively countering my own spell or effect. I would like to suggest an "Are you sure?" pop up when exiting wile searching a library, similar to when you move to target a permanent that would not be advantageous for you.
1 vote -
No hexproof
I had 4 creatures on the board and the enemy played Split Up. I proceeded to use Snakeskin Veil on my Mossborn Hydra so give it hexproof to protect it from dying. So Snakeskin Veil landed then when Split Up landed it destroyed my Mossborn Hydra. How can a creature with hexproof die from a opponent's spell. This cost me the game and I was going to hit for 600+ damage the next turn
2 votes -
game going back to the main screen while in the middle of play, usually with some spell or ability on the stack
i haven't been able to play a game all day without it being interrupted...a spell or ability will be on the stack, even one as simple as a Temple of Infamy entering and waiting to be tapped, and the game will give me the "waiting on server" **** and then go back to the main screen...i have to re-enter the game by clickingon "play" twice again and my clock was going the whole time...after i froze a couple of times i closed the client and reloaded it an had problems getting back into it...when i was able to get it running again, i encountered the same problem in every game after...what is going on?
i haven't been able to play a game all day without it being interrupted...a spell or ability will be on the stack, even one as simple as a Temple of Infamy entering and waiting to be tapped, and the game will give me the "waiting on server" **** and then go back to the main screen...i have to re-enter the game by clickingon "play" twice again and my clock was going the whole time...after i froze a couple of times i closed the client and reloaded it an had problems getting back into it...when i was able to get it…
2 votes
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