MTG Arena Bugs & Product Suggestions
This page is for reporting bugs and submitting product suggestions. If you are experiencing issues with your account, with an order, or otherwise need customer support, please click here.
How to report a bug
1. Give us the steps to reproduce the bug
2. Note which platform you’re using (PC, Steam, Mac, Android, or iOS)
3. Enter the actual results you’re experiencing
4. Enter the expected results of the feature
5. Add any relevant screenshots/videos
6. If you found a workaround, please add workaround steps.
Examples of bugs: Incorrect rules interactions, wrong event rewards, issues with client functions like creating decks
How to submit product suggestions
- Select “Product Suggestion” as the Category for your suggestion
- Enter your feedback
- Add any relevant screenshots/videos
Examples of product suggestions: Feedback on visual effects, recommendations for user interface improvements, new feature requests
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No existing idea results
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10250 results found
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Sign In failure - unable to access game
Sign In on linux based distributions always produces the "Connection Lost" dialog box (see attachment).
I have periodically tried signing in over the past 2 years, at some point it still worked, but in more recent times it just always produces the dialog box in the screenshot, no matter how many times you reconnect/sign in, check the ports on network, it doesn't seem to care. Ironically the android one works fine, but editing a deck on that platform inspires thoughts of arson related to the WoTC headquarters. So, I ask with tears in my eyes, what is it that makes it so ******* dangerous to allow someone on linux to simulate cardboard battles against other people?Sign In on linux based distributions always produces the "Connection Lost" dialog box (see attachment).
I have periodically tried signing in over the past 2 years, at some point it still worked, but in more recent times it just always produces the dialog box in the screenshot, no matter how many times you reconnect/sign in, check the ports on network, it doesn't seem to care. Ironically the android one works fine, but editing a deck on that platform inspires thoughts of arson related to the WoTC headquarters. So, I ask with tears in my eyes, what is it that makes…1 vote -
Auto-resolution on the stack and presentation of combos to streamline games
As I am writing this, I am essentially being held ******* in a brawl match where my opponent is abusing landfall triggers primarily occuring with Scute Swarm but also earthbending Fabled Passage with Toph, The First Metalbender and other landfall staples. My first suggestion is that when auto-resolving/passing priority on the stack, timeout usage should be charged against the player generating the overwhelming number of triggered abilities on the stack. I understand that the game recognizes that technically I must resolve the triggers for it to happen but if I am auto-resolving the triggers on the stack, I pass priority on the whole stack, therefore, the player creating the significant amount of dead time within the match should be punished and charged with using their timeouts. Personally, I may be biased against landfall decks as they are a cop out way for lower skilled players to cheat out a win, however, if they are playing to abuse the stack and their opponent’s timeout usage due to their inability to resolve +1000 triggers per instance of landfall, then I should be entitled to wait until the game crashes and the match to be drawn; however, this is not conducive to a healthy game environment. My second suggestion is to add a mechanic to the game to present “infinites” in order to shortcut/streamline combos as win-cons. Although it may seem almost hypocritical, I feel like comboing for X life, X tokens, drawing X cards, or adding X mana is different from abusing triggered abilities on the stack as it is not dead time within the match for both players as usually the active player is continuously performing game actions to generate their combo and present a win. I believe most negativity surrounding players perfoming combos are a result of time consumption, therefore, by adding this game mechanic, it helps to shorten drawn out games, it will reduce time players sit staring at a screen as their opponents perform repeated game actions, and it will ease the stigma around performing combos and enable players to be more creative with deck building and building win-cons.
As I am writing this, I am essentially being held ******* in a brawl match where my opponent is abusing landfall triggers primarily occuring with Scute Swarm but also earthbending Fabled Passage with Toph, The First Metalbender and other landfall staples. My first suggestion is that when auto-resolving/passing priority on the stack, timeout usage should be charged against the player generating the overwhelming number of triggered abilities on the stack. I understand that the game recognizes that technically I must resolve the triggers for it to happen but if I am auto-resolving the triggers on the stack, I pass priority…
1 vote -
Standard events missing
“Standard Event” and “Traditional Standard Event” are missing from Arena. Why is this? When will they be back? I can’t find any indication that WOTC is even aware of this.
1 vote -
Card styles during draft are not applying after draft (Regression Bug - Steps to Reproduce)
There has been a regression bug with paralax / alternative card styles not being applied in draft after the card is removed from the deck and added back.
Steps to reproduce:
1. Own the "Lightning Strike" paralax style from Dominaria United (DMU)
2. Heart the "Lightning Strike" paralax style from DMU (so it is the preferred printing
3. Do a draft of Avatar
4. Draft "Lightning Strike" (which should show up as the DMU paralax style)
5. Remove "Lightning Strike" from the main deck
6. See that the only version available is the Avatar version, not the paralax DMU version
7. Try to add "Lightning Strike" back, but it will only add the Avatar version. Additionally, there is no "Apply Styles" button like there usually isThis was done on Mobile (Android)
There has been a regression bug with paralax / alternative card styles not being applied in draft after the card is removed from the deck and added back.
Steps to reproduce:
1. Own the "Lightning Strike" paralax style from Dominaria United (DMU)
2. Heart the "Lightning Strike" paralax style from DMU (so it is the preferred printing
3. Do a draft of Avatar
4. Draft "Lightning Strike" (which should show up as the DMU paralax style)
5. Remove "Lightning Strike" from the main deck
6. See that the only version available is the Avatar version, not the paralax DMU version…1 vote -
glassworks room enchantment
When Glassworks entered it was supposed to deal 4 damage to targeted creature, it killed a 6/6 creature with no previous damage applied to it
1 vote -
Bug
During the midweek magic event I selected Revelling Firebenders and the deck ended up in multicolor instead of red and had 27 lands and only 13 spells. This could be a tough way for a new player and looking at the deck lists online should not include half of the cards in the deck. Since this was midweek magic for jump in there was no cost or loss to me but wanted to make you aware.
1 vote -
Network Error Unable to Join Queue
Why am I getting this error constantly before every game? It came with an update on mid FF.
How do I get this fixed?
1 vote -
Set Collection bug in Profile
In my Profile section, it says that I have 52/54 of the rare cards in Throne of Eldraine. But when I go to my Collection, and select the "Throne of Eldraine", "Rare" and "Not Collected" filters, there are 15 cards listed. Clearly, something is wrong.
3 votes -
Warleader's callis double triggering for no reason.
The card warleader's call is ddouble triggering fo no reason i triple checked all effects on the field there was no reason for the double triggering to occur. Everyone i know who plays online agreed with me we and decided to not spending 1 cent on this gane till you properly resolve all of the 20+ on-going bugs on mtg arena.
2 votes -
Complaint
Hello, id like to complain about your daily deals in the store. I'd recommend removing or specifying more clearly you buy all for one single bar towards a gold pack. I assumed by the wording it was one per so you buy useless commons not actual packs and save 100 gold, I assumed thats how it worked by the wording and am now 8.1k gold short and will no longer use your predatory shop.
2 votes -
Android crash
On the latest update: 2025.50.4.4340 whenever a game completes, weather it is by concession or a normal win or loss, the app crashes. I've also had random intermittent crashes during a game and they always seem to be when a spell is cast but not resolved.
I've never had an issue playing this game on these devices and have been playing on them for over 3 years
Google Pixel 6
Google Pixel Tablet3 votes -
Grievous Wound Didn't Trigger from Sweettooth Witch
Sweettooth Witch can sacrifice foods to do damage to target player. This didn't trigger Grievous Wound.
2 votes -
Sideboard Issue in BO3
Playing BO3 Standard Ranked matches, the sideboard doesn't work correctly and doesn't let me add cards to the deck,
31 votes -
Network Error
I see this error for a week. I can't play.
5 votes -
Lost a match because i had to manually assign 10.000 dmg
I lost a match and my 3 loss on Premier Draft FF, because i ran out of time, having to manually assign 10.000 dmg with a trampling creature to a indestructible creature and a player, and i got an automatic loss.
3 votes -
Naturalization destroyed Vivi
Naturalization reads "Destroy target artifact or enchantment" and my opponent cast it and successfully destroyed vivi ornitier my commander which is a legendary creature - wizard. This should not be possible. No other spells where cast to redirect the target of naturization it was just cast and resolved.
3 votes -
SIDEBOARD ONGOING ISSUE
Problem with sideboarding in bo3 due to glitch involving companion.
Been going on for months. Keeps trying to put a second companion into my sideboard. When I manually remove it it functions for awhile before locking me out of sideboarding and giving invalid deck errorsAfter a few hours it fixes itself but then starts up again
Have to delete and reimport deck
2 votes -
shoot the f
Whenever you try to activate Shoot the Sheriff with available mana and a valid target, it says to target a non-Outlaw. Too bad the creatures were from Duskmoon and Bloomburrow.
1 vote -
Emerge mechanic not working.
In this Brawl battle I was unable to cast creatures from my hand for their emerge cost, as Herigast normally allows you to do. Normally, cityscape leveler would have a 0 cost option that would allow me to sacrifice Herigast to pay for 9 generic mana of CL's casting cost, rendering it a free spell (so to speak). I don't see anything on the battlefield that prevents alternate costs or anything. My opponent is has the following cards on the field:
Battlefly swarm
Unscrupulous agent
Gix, Yawgmoth Praetor
Massacre Girl, known killer
Aclaszots, Deepest BetrayelThanks!
2 votes -
Gravitic Herald warp effect
Gravitic Herald, the A25 card, as worded, gives the permanent it seeks the warp ability until end of turn. However that doesn't happen - once the card is warped in it loses the ability, even though its only meant to lose the ability at end of turn. This matters because, as worded, it should be a 1 card combo with Acererak the Archlich, as it bounces itself immediately, and so shouldn't lose the ability. Please fix this or reword the card so it explains how it works - like for example other alchemy cards of this format give a perpetual ability, and they lose the perpetual ability as they etb. thanks
Gravitic Herald, the A25 card, as worded, gives the permanent it seeks the warp ability until end of turn. However that doesn't happen - once the card is warped in it loses the ability, even though its only meant to lose the ability at end of turn. This matters because, as worded, it should be a 1 card combo with Acererak the Archlich, as it bounces itself immediately, and so shouldn't lose the ability. Please fix this or reword the card so it explains how it works - like for example other alchemy cards of this format give a perpetual…
1 vote
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