MTG Arena Bugs & Product Suggestions
This page is for reporting bugs and submitting product suggestions. If you are experiencing issues with your account, with an order, or otherwise need customer support, please click here.
How to report a bug
1. Give us the steps to reproduce the bug
2. Note which platform you’re using (PC, Steam, Mac, Android, or iOS)
3. Enter the actual results you’re experiencing
4. Enter the expected results of the feature
5. Add any relevant screenshots/videos
6. If you found a workaround, please add workaround steps.
Examples of bugs: Incorrect rules interactions, wrong event rewards, issues with client functions like creating decks
How to submit product suggestions
- Select “Product Suggestion” as the Category for your suggestion
- Enter your feedback
- Add any relevant screenshots/videos
Examples of product suggestions: Feedback on visual effects, recommendations for user interface improvements, new feature requests
--------------
If you receive an error message that your attachment did not upload, please check to make sure it is smaller than 50 MB.
- or
No existing idea results
- ~ No ideas found ~
9099 results found
-
Mystic confluence bug
Playing the premier cube draft, casted a narset and opponent cast mystic confluence in response for me to pay 3 twice and draw a card, paid 3 twice but spell still got countered, resulting in loss of game.
1 vote -
Winding Way bug
When I cast Winding Way and it brings up an option screen, it also displays my opponent's cards for no reason.
1 vote -
when i play stantdard mode, i am matched with someone named Darby1 - Darby6. it is an automatic cocede on thair part and i win every time.
i feel like i am cheating against Darby1 - Darby 6.
1 vote -
Incorrect banning reimbursement
I only recoeved 1 rare wildcard from the recent bannings. dispite having a copy of both mana drain and chrome mox, so I shouldve recieved 2 mythic wildcards!! I had one before the banning so I dont understand how this happened. Like I said, rares commons and uncommons are all correct.
1 vote -
Make your Move Card Bug
The “Make your move” card didn’t work when I cast it, causing me to lose all 3 games of the cube draft.
2 votes -
Bug with Cyclonic rift
Cyclonic Rift is bugged on Arena. No permanents leave the battlefield after Cyclonic Rift is cast.
2 votes -
The Russian language has disappeared from the game
The Russian language has disappeared from the game. Please return
27 votes -
Yargle Day achievements Death By Vanilla not working I have won 2 games that meet the requirements and have not gotten the achievement
Yargle Day achievements Death By Vanilla not working I have won 2 games that meet the requirements and have not gotten the achievement
2 votes -
Lilah, Undefeated Slickshot vs. Valgavoth, Terror Eater interaction
Something just happened that seemed incorrect according to how these two cards are written.
Valgavoth, Terror Eater says "If a card you didn’t control would be put into an opponent’s graveyard from anywhere, exile it instead. During your turn, you may play cards exiled with Valgavoth."
Lilah, Undefeated Slickshot says "Whenever you cast a multicolored instant or sorcery spell from your hand, exile that spell instead of putting it into your graveyard as it resolves."
According to Lilah, any spell that activates that ability immediately goes into exile without ever hitting the graveyard, yet when I cast and successfully resolved Broadside Barrage from my hand, Valgavoth still stole it. This shouldn't happen, as Valgavoth's ability specifically says if a card "would be put into an opponent’s GRAVEYARD". Note that Lilah specifically says "INSTEAD of putting it into your graveyard".
Am I the only one that thinks Valgavoth's ability shouldn't steal a card affected by Lilah's ability?
Something just happened that seemed incorrect according to how these two cards are written.
Valgavoth, Terror Eater says "If a card you didn’t control would be put into an opponent’s graveyard from anywhere, exile it instead. During your turn, you may play cards exiled with Valgavoth."
Lilah, Undefeated Slickshot says "Whenever you cast a multicolored instant or sorcery spell from your hand, exile that spell instead of putting it into your graveyard as it resolves."
According to Lilah, any spell that activates that ability immediately goes into exile without ever hitting the graveyard, yet when I cast and successfully resolved…
1 vote -
Spell Cost Bug
Every game all my spells cout 1 more to play for some rseason there is nnothing in play sayung so…
2 votes -
Grim Hireling's effect of creating treasure tokens when dealing combat damage triggers even when combat damage is prevented.
I was playing against a deck that was using Grim Hireling. It attacked and I played Flare of Fortitude in response to prevent all combat damage, but the trigger still fired and they got treasure tokens.
1 vote -
Snakeskin Veil & Ruby, Daring Tracker
Ruby, Daring Tracker has haste.
Casting Snakeskin veil on this card the turn it is played grants the benefits of Snakeskin veil but causes it to TAP , removing haste. This can't be intentional?
1 vote -
Lightstall Inquisitor problem with Cavern of Souls
If I play Cavern of Souls and I select the Angel type, If I play Lightstall Inquisitor (Angel Wizard) the opposite player can counter the creature spell.
1 vote -
Incorrect Behavior Observed when using a Moonlit Meditation, White Auracite, and Dalkovan Packbeasts
When using Moonlit Meditation enchanting White Auracite, then attacking with Moonlit Meditation which creates 3 1/1 tokens because of Mobilize 3, the copies of White Auracite created using Moonlit Meditation dies at end step, which it shouldn't be.
1 vote -
Sure be nice to draw some land in brawl
How come every time I play brawl I have to mulligan at least twice if not more to see more than two land in my starting hand. This probably happens more often then not, like excessively more often. As in at least 80% of the time. Even more so why is it so hard to draw additional land in the first 6 or 7 turns. like every single game it's this bad. Please fix your RNG
1 vote -
Continuously receiving Banishing Light in packs
I am continuously receiving Banishing Light when opening packs. It always appears in the lower right hand slot with the same art and is flagged as “first” despite me already having received it numerous times before. I am worried this is keeping me from getting other cards or the corresponding wildcard given that I have four copies of this card already.
1 vote -
Limited rank
I won 4 Matches in Sealed but my Limited Rank didn't Change. Please Level me Up.
3 votes -
Not receiving gems for excess copies of cards
I'm not receiving gems for copies beyond four of the identical card. This has happened in Jump In, when I get a 5th copy of a card or more, in Quick Draft, when I draft copies of a card that put me beyond four copies, and when rewarded a card that I already have 4 copies of.
2 votes -
Bug while using founding third path
just moment ago used founding the third path with 1 saga counter and game did not let me target glimpse the unthinkable and did not resolve correctly. saga says i can target instant or sorrcery cost 1 or 2 and it only showed instant with cost one
1 vote -
Deck browsing while tutoring
When searching the deck for a card, because of a tutor effect, the interface is very unpractical to me, especially on mobile. I propose to have the ability to scroll a compact text list, like when you choose a name or a card type, which would show the card name and mana cost. I'll explain my issues.
Firstly, the browser shows ALL the cards in your deck, not just the proper ones. While I understand this makes the game more realistic and favors strategical planning, it results in an unproper behaviour of the slider. I often can't highlight the card I'm looking for, because the cards are too many and the slider isn't sensitive enough. For example, in the attached screenshot, I couldn't easily get to the Plains behind the Islands.
If I'm not tapping on the wrong card, I need so many attempts to get it right that I'm always running out of time!
Secondly, the "fan" opening of the cards makes impossible to properly look at their mana cost, which can be very relevant in the mid of a game.
A compact visual scroller (or the option to use it) would make the search smoother and improve the flow of the game.When searching the deck for a card, because of a tutor effect, the interface is very unpractical to me, especially on mobile. I propose to have the ability to scroll a compact text list, like when you choose a name or a card type, which would show the card name and mana cost. I'll explain my issues.
Firstly, the browser shows ALL the cards in your deck, not just the proper ones. While I understand this makes the game more realistic and favors strategical planning, it results in an unproper behaviour of the slider. I often can't highlight the card…1 vote
- Don't see your idea?