MTG Arena Bugs & Product Suggestions
This page is for reporting bugs and submitting product suggestions. If you are experiencing issues with your account, with an order, or otherwise need customer support, please click here.
How to report a bug
1. Give us the steps to reproduce the bug
2. Note which platform you’re using (PC, Steam, Mac, Android, or iOS)
3. Enter the actual results you’re experiencing
4. Enter the expected results of the feature
5. Add any relevant screenshots/videos
6. If you found a workaround, please add workaround steps.
Examples of bugs: Incorrect rules interactions, wrong event rewards, issues with client functions like creating decks
How to submit product suggestions
- Select “Product Suggestion” as the Category for your suggestion
- Enter your feedback
- Add any relevant screenshots/videos
Examples of product suggestions: Feedback on visual effects, recommendations for user interface improvements, new feature requests
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10237 results found
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Banner of Kinship Shrine
I am currently playtesting a Go-Shintai of Life's Origin deck, and encountered an unfortunate situation with the inclusion of Banner of Kinship: When selecting for creature type upon the Banner's stack resolving, there is no option for shrine, nor is there and option for shrine when expanded to all types. As you may expect, this results in a need to choose a sub-optimal creature type for my deck's build, going from a handfull of very powerful shrines, to a couple slightly buffed minor creatures.
2 votes -
Negative Life
When the other person had negative life, the game didn't end. Maybe they had a card that prevented it, but that would seem odd.
1 vote -
Last known information not applying
Playing on Android - Using the card Self Destruct - On two occasions the creature being targeted has been targeted by a removal spell with Self-Destruct on the stack, however Last known information has not applied when it should as per the rules.
1 vote -
Umbral Collar Zealot, two Perigee Beckoner, Vengeful Bloodwitch and Al Bhed Salvagers card combo is broken
Gameplay suggestion
Umbral Collar Zealot, two Perigee Beckoner, Vengeful Bloodwitch and Al Bhed Salvagers card combo is broken
Dear MTGA Representative,
Good day. I hope you are well.My current MTGA version is: 2025.51.0.9591.1173794
I encountered an opponent who used a combo that I do not think is a balanced option to have in the current meta.
He had an Umbral Collar Zealot on the board first. Then on later turns they got two Perigee Beckoners out. They used the enter ability of the Perigee Beckoner cards to make the other Perigee Beckoner have the "if this creature dies, return it to the field from the graveyard tapped" and sacrificed the other Perigee Beckoner with the Umbral Collar Zealot. Then the sacrificed Perigee Beckoner would return to the field and they could choose the other Perigee Beckoner to have the same "return to field ability." They essentially chained this combo over and over again on the same turn. Along with the Vengeful Bloodwitch and Al Bhed Salvagers cards it caused me to lose two life everytime they sacrificed a Perigee Beckoner. And wore me down from around 14 life to 2 on a single turn. I conceded the game before they could finish their devastating infinite combo.
To me this seems like an unfair combo that cannot be countered if someone has these five creature cards on the board.
Please, at least nerf the Umbral Collar Zealot so that the "sacrifice a creature" ability costs some Swamp mana. Maybe one swamp and two other mana of any color would be more balanced.
Thank you for your time and consideration.
May God bless you.
Gratefully,
StephenGameplay suggestion
Umbral Collar Zealot, two Perigee Beckoner, Vengeful Bloodwitch and Al Bhed Salvagers card combo is broken
Dear MTGA Representative,
Good day. I hope you are well.My current MTGA version is: 2025.51.0.9591.1173794
I encountered an opponent who used a combo that I do not think is a balanced option to have in the current meta.
He had an Umbral Collar Zealot on the board first. Then on later turns they got two Perigee Beckoners out. They used the enter ability of the Perigee Beckoner cards to make the other Perigee Beckoner have the "if this creature dies, return…
2 votes -
Demolition Field did not let me search for a basic land
I played Demolition Field and targeted an opponent's Fabled Passage. For some reason I did not get the option to search for a basic land card to put on the battlefield in it's place. I was playing a landfall deck in competitive ranked, so getting this card onto the battle field was critical. I could not find any text or other cards on the battlefield that would have prevented me from searching for a card. Idk if it was bug but it didn't work as it was expected.
1 vote -
2 votes
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Responding to Maze's end at instant speed not being allowed on arena
Other player wants to use Mazes end. I want to destroy it in response. Arena did not allow me to respond and just let it leave battlefield costing me the game.
1 vote -
Bloodthirsty
When editing a deck Bloodthirsty Conqueror shows I have 2 in my deck, but the card up top has 3 pips as if I have 3 equipped to my deck. Even if completely removed from my deck, the card still shows 1 pip above it as if I have 1 in my deck
1 vote -
Android app crash
App crashes at the very end of everygame, since 10 days (around August 10th, even before the last
update. It also crashed midgame in a match from Starter Deck Event. Interestingly, crash deletes my picture from my wallpaper.
Galaxy S25 Ultra, last Android version n⁰152 votes -
brawl historic MTGA
Historical Brawl, today, some added cards are killing the format.
Alchemy
Commander 1 vs. 1 banlist
Why are these cards allowed in the Historical Brawl format?
They make this format unplayable (Alchemy, Ancient Tomb, Stip Mine, etc.).
If you want to keep this format as it is, knowing that many players don't really like it anymore, couldn't you create a new Brawl format that uses banlists and without Alchemy cards and ban list commander 1 vs 1?
1 vote -
Soul-Scar Mage Surge of Salvation bug
Surge of Salvation prevents -1/-1 Counter instead of damage
1 vote -
Malfunctioning Duplicate Protection
I just opened a pack of foundations and my pack rare was Solemn Simulacrum. I already had a full playset from M21 and am not even 1-of booster rare complete for foundations based on the collection screen.
(Playing on PC/Steam.)
1 vote -
All anthology cards cannot be searched out
I had bought the arena anthology 1 and 2. But I cannot even searched out any of the anthology cards. This bug is severely impacting my rights to build a deck and compete in the tournament. I am asking for a game compensate for all the lost cards.
2 votes -
Game did not allowed interaction during combat after attackers were declared.
Game did not allowed interaction during combat after attackers were declared. The interaction intended was to cast " Not on my watch " card.
There were no effects restricting the defending player to cast it or target any creature involved in the combat phase in question.
Cards involved were Screaming Nemesis, Voice of Victory and Enduring Courage.
1 vote -
Trample not working
Playing on Android, trample doesn't seem to be working. I attacked with a 10/10 Gigantosaur that had trample due to Garruk's Uprising, got blocked by a 1/1 otter token, the Gigantosaur took one damage, the otter died, but no damage was dealt to the opponent.
2 votes -
Arena makes me download huge updates frequently
I have my app fully updated. But following connection issues, the game asks me to download huge updates. This occurs on a weekly basis - I can't afford to keep downloading 3,5gb of data every week, and I don't think that's a desired behavior of the app.
2 votes -
Edge of Eternities Limited Alchemy has same backdrop picture as EoE regular limited.
Edge of Eternities Limited Alchemy should have a different backdrop picture than regular Edge of Eternities Limited. I had no intention to play Alchemy and felt bamboozled when I opened my first pack and found Alchemy cards after I picked the event with the backdrop picture I was used to being EoE limited.
2 votes -
Fix the shuffler
I draw poorly regularly and yet two games in a row my opponent draws everything he needs and has no color problems. This means your shuffler is not working. A shuffler that works properly would always ***** over my opponent instead of always screwing me over.
2 votes -
Crash after trying to claim rewards on android
After I finish a match and click on claim, the game crashes. This happens with the daily rewards aswell as the midweek magic rewards. My expected results: the game not crashing. This bug occured on android.
4 votes -
Achievements Not Logging
I've been working on Achievements and noticed that they aren't being logged correctly. I've completed the following achievements and didn't get a notification of their completion:
Going Wide (Attach with 15 or more creatures in a single combat step)
Who Needs Cards? (Win a game with no cards in hand)
Suprise Attack (Attack with 5 or more creatures the turn they entered the battlefield during a single combat step)
Turbo Mana (Pay 6 or more mana for a spell while you have 3 or fewer lands in play)I tried force closing the app and reopening it in hopes they'd get logged but that didn't work. I'm not playing direct matches or against "Sparky." I'm playing my games in the Starter Deck Duel.
I've been working on Achievements and noticed that they aren't being logged correctly. I've completed the following achievements and didn't get a notification of their completion:
Going Wide (Attach with 15 or more creatures in a single combat step)
Who Needs Cards? (Win a game with no cards in hand)
Suprise Attack (Attack with 5 or more creatures the turn they entered the battlefield during a single combat step)
Turbo Mana (Pay 6 or more mana for a spell while you have 3 or fewer lands in play)I tried force closing the app and reopening it in hopes they'd…
4 votes
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