MTG Arena Bugs & Product Suggestions
This page is for reporting bugs and submitting product suggestions. If you are experiencing issues with your account, with an order, or otherwise need customer support, please click here.
How to report a bug
1. Give us the steps to reproduce the bug
2. Note which platform you’re using (PC, Steam, Mac, Android, or iOS)
3. Enter the actual results you’re experiencing
4. Enter the expected results of the feature
5. Add any relevant screenshots/videos
6. If you found a workaround, please add workaround steps.
Examples of bugs: Incorrect rules interactions, wrong event rewards, issues with client functions like creating decks
How to submit product suggestions
- Select “Product Suggestion” as the Category for your suggestion
- Enter your feedback
- Add any relevant screenshots/videos
Examples of product suggestions: Feedback on visual effects, recommendations for user interface improvements, new feature requests
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9382 results found
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バグ
While playing MTG Arena, the game becomes unplayable when an opponent concedes.
This occurred twice in Pioneer. It happens when an opponent concedes while you are building the stack. The settings button disappears, making progress impossible.1 vote -
App inaccessible after last android update
After the. recent update on Android this (Galaxy S9 device: supprted via article) this Oct 15th the game is unplayable
Support attempted:
If your game is having some performance issues, such as crashing, freezing, or trouble starting:Make sure you're playing on a supported device - YES
Make sure you have the latest update for the app - YES
Check your device's internet connection: toggle WIFI off/on -YES
Turn the device off and back on -YES
Force close other applications that may be running in the background - YES
Uninstall and reinstall the app - YES
Make sure that you are on the most recent operating system for your device -YESNone of this resolved the issue.
Logged issues with tech support and they just deflected.Please resolve this issue ASAP.
It is causing Android users to miss out on all their events and you will lose this user base.It seems like EVERY time an update happens something goes wrong with your app and connection issues are incredibly common.
Do you even do UAT testing?!After the. recent update on Android this (Galaxy S9 device: supprted via article) this Oct 15th the game is unplayable
Support attempted:
If your game is having some performance issues, such as crashing, freezing, or trouble starting:Make sure you're playing on a supported device - YES
Make sure you have the latest update for the app - YES
Check your device's internet connection: toggle WIFI off/on -YES
Turn the device off and back on -YES
Force close other applications that may be running in the background - YES
Uninstall and reinstall the app - YES
Make sure that you…1 vote -
Tibalt's Trickery deck legality
I've played a Traditional Ranked Pioneer match in MTG Arena using a Tibalt's Trickery deck. Enjoying the experience, I've searched online to recreate the deck. However, when attempting to build it in MTG Arena, the game flagged Tibalt's Trickery as illegal in the Pioneer format, leading to confusion about the card's legality.
2 votes -
Ban Kona, Rescue Beast from standard
Show and Tell was always bad design. In the age of FIRE, it's even worse design to put it on a creature that can easily be tapped with the excess of abilities that allow you to tap creatures with summoning sickness and the excess of gamebreaking creatures being printed in each set that are only balanced through mana cost.
Either start banning all these cards currently breaking standard so we can have a fair balanced game or change the rules so that creatures that have summoning sickness cannot be tapped to pay for abilities.
Also ban all reanimator and mana ramp so big game breaking creatures and expensive spells can't easily be put into play.
Show and Tell was always bad design. In the age of FIRE, it's even worse design to put it on a creature that can easily be tapped with the excess of abilities that allow you to tap creatures with summoning sickness and the excess of gamebreaking creatures being printed in each set that are only balanced through mana cost.
Either start banning all these cards currently breaking standard so we can have a fair balanced game or change the rules so that creatures that have summoning sickness cannot be tapped to pay for abilities.
Also ban all reanimator and mana…
2 votes -
Close Encounter Bug
From losing because of the glitch from the spell Close Encounter not letting me chose my own target, the game would just let me chose the first target then the second target would phizzle out! It's so frustrating because it happened multiple times to me and my brothers.
2 votes -
2 votes
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Into the Flood Maw and Unsummon --- Cards with Mobilize (Voice of Victory, Thunderbound Vanguard)
There is a bug where you can't unsummon the creatures that have mobilize. According to game rules there should be no reason why I can't cast an instant to unsummon these prior to attacking.
1 vote -
Timer issue
Today while playing one of my games, my timer started very shortly into gameplay and wouldn't stop even when I would cast my spells. I'm unsure if there are new timers in place or if this is a bug. For note, it started even as I was taking game actions. If this is a glitch or a hack from the opposing user or some tech I'm unaware of, I just thought I'd try to get some answers.
2 votes -
Spell casting catastrophic failures
The issue I ran into completely broke two of my matches. When spells were cast, sometimes on the side of the screen where the spell is displayed, the display would only contain the image and name of the spell, but not the spell description. When this happened, if the spell was not resolved/destroyed by the end of the turn, the image would remain and any further spells cast would instead cast the stuck spell but have no effect. Any further cast spells would then get added to the “stack” of overlapping displays. This seemingly happens when an enchantment is played, but it seems like any spell is affected
The issue I ran into completely broke two of my matches. When spells were cast, sometimes on the side of the screen where the spell is displayed, the display would only contain the image and name of the spell, but not the spell description. When this happened, if the spell was not resolved/destroyed by the end of the turn, the image would remain and any further spells cast would instead cast the stuck spell but have no effect. Any further cast spells would then get added to the “stack” of overlapping displays. This seemingly happens when an enchantment is played,…
1 vote -
Endgame Bug
I won the match, but I shouldn’t have. What you see in the replay, which is correct, is that in the last play I take 15 damage and end up with 5 life, while the opponent has 3. What happened in Arena was that I ended up at -15 life and still won the game. There must have been a bug — I shouldn’t have been at -15, and the game shouldn’t have ended, let alone in my favor.
2 votes -
All-Fates Stalker Bug
During a draft match, the opponent used All-Fates Stalker to exile my Mouth of the Storm creature. They entered combat and attacked with Mm'mmenon, the Right Hand. I used Dubious Delicacy on All-Fates Stalker with the intent to regain possession of Mouth of the Storm and block. Mouth of the Storm returned onto the opponent's side of the field under their control. I lost the match because they gained a free 6/6 flier when I used my removal spell.
2 votes -
Starfield Vocalist Bug
Hello, I encountered a bug in my last direct causing me to lose. Is there a way to confirm this is a bug? I had a hard time reporting a bug or submitting a ticket in a different category. My starfield Vocalist did not cause Rescue Skiff to trigger twice
2 votes -
Skipped prioriy for activated ability
Had and unblocked Keen-Eyed Curator with 5 mana available. Went to exile Fear of Missing Out. Opponent targeted FoMO with ghost vacuum. Game wouldn’t let me respond to re-exile FoMO and skipped to ghost vacuum resolving.
2 votes -
Dovin's Veto Card Missing
The Dovin's Veto card cannot be found in deckbuilder. I have a deck with it already included, but it still won't appear in search or by searching manually. It is like the card no longer exists. I attempted to create a new deck with this card and when it couldn't be found in checked an older deck. I still can't find it even in the deck it already exists in.
0 votes -
Unable to sacrifice food token to clear ward on Agra
The legendary beast with ward, sacrifice a food token did not allow me to use my food token to get rid of their ward and exile it.
I'm not sure if I misunderstood the text, but I sacrificed the token and the ward did not drop.
1 vote -
Accidentally tapping a creature for mana when I'm trying to attack.
When using creatures with "Tap for Mana" abilities, specifically Llanowar Elves, can Wizards of the Coast devs please add the "Activate Ability" verification like other card abilities. Accidentally tapping a creature for mana that intended to attack with is incredibly frustrating.
1 vote -
Can't complete "Complete three Quick Draft matches."
I did more than 5 runs atm with most of them going over 5 wins and i still can't complete this quest
2 votes -
Collector Achievement not unlocking
I finished the phyrexia all will be one main set. I have 100% completion according to the client and it will not let me craft anything else. Pic attached shows the full completion for OTJ as well as the collector title still being locked. Please advise
4 votes -
forced draw
I have had over 5k hp with 50 creatures in play in my angel deck for explorer no issue. I put 70 scute swarm triggers on the stack with 4 prosperous innkeepers and the game force draws?
I get it no one wants to sit there and wait for the triggers to resolve slowly but instead of "hey our billion dollar company was too cheap to program a speed mode for this corner case we are just gonna force you to draw a not that complicated board state"
Seriously?
I promise the game engine can handle calculating the final board state for the stack. Just throw up a "fast forward to end of stack?" pop up and let us jump to the end.
I have had over 5k hp with 50 creatures in play in my angel deck for explorer no issue. I put 70 scute swarm triggers on the stack with 4 prosperous innkeepers and the game force draws?
I get it no one wants to sit there and wait for the triggers to resolve slowly but instead of "hey our billion dollar company was too cheap to program a speed mode for this corner case we are just gonna force you to draw a not that complicated board state"
Seriously?
I promise the game engine can handle calculating the final board…
5 votes -
1 vote
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