MTG Arena Bugs & Product Suggestions
This page is for reporting bugs and submitting product suggestions. If you are experiencing issues with your account, with an order, or otherwise need customer support, please click here.
How to report a bug
1. Give us the steps to reproduce the bug
2. Note which platform you’re using (PC, Steam, Mac, Android, or iOS)
3. Enter the actual results you’re experiencing
4. Enter the expected results of the feature
5. Add any relevant screenshots/videos
6. If you found a workaround, please add workaround steps.
Examples of bugs: Incorrect rules interactions, wrong event rewards, issues with client functions like creating decks
How to submit product suggestions
- Select “Product Suggestion” as the Category for your suggestion
- Enter your feedback
- Add any relevant screenshots/videos
Examples of product suggestions: Feedback on visual effects, recommendations for user interface improvements, new feature requests
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No existing idea results
- ~ No ideas found ~
10231 results found
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game randomly freezes
Game freezes when entering the pack section of the menu, or the shop. The game also freezes when entering the main menue and in matches. Uninstalled and installed the game, still same issue.
15 votes -
Harbinger of the Seas glitch
During my game, Harbinger of the Seas was enchanted with Unable to Scream, but it didn't lose its ability, which means my nonbasic lands were still Islands.
3 votes -
leyline of hope
Leyline of hope over-activation. Opponents started with 2 leyline of hope, attacked with a 1/1 lifelink at the second turn and gained 9 lifepoints
2 votes -
Make the game native to Apple Silicon
Hello! I love playing the game but currently it drains the battery and makes my M1 pro mac really hot. I would love it if you could make a native version for Apple Silicon.
4 votes -
Tishana's Tidebinder not working as the rules text implies
Having quickly read down this list I see there are multiple other concerns with Tishana's Tidebinder not working correctly. I have recently played with it against the Ouoroboroid/Sazh's Chocobo/Managorge Hydra deck and have used it against all three of those creatures and the 2/1 mythic from FF which doubles its power on a landfall.
Sometimes Tidebinder works correctly and prevents the abilities from triggering for the rest of the game, but other times it does not - i.e. it counters the ability once but then the next turn the landfall triggers are happening again.
The only thing that potentially seems to increase the likelihood of this happening is when the creature with the ability being countered gets modified (i.e. becomes enchanted or gains a +1/+1 counter) - though that rule of thumb doesn't seem infallible as I did counter a sazh's chocobo ability and then the next turn it was triggering again without being modified.
I've lost multiple games because of this at this point and it actively makes tidebinder a significantly different card - would appreciate it being fixed! Thank you!Having quickly read down this list I see there are multiple other concerns with Tishana's Tidebinder not working correctly. I have recently played with it against the Ouoroboroid/Sazh's Chocobo/Managorge Hydra deck and have used it against all three of those creatures and the 2/1 mythic from FF which doubles its power on a landfall.
Sometimes Tidebinder works correctly and prevents the abilities from triggering for the rest of the game, but other times it does not - i.e. it counters the ability once but then the next turn the landfall triggers are happening again.
The only thing that potentially seems…1 vote -
Adventure text is misleading
Adventure text currently say "You may cast this card as an Adventure, after you do exile it." This implies that as long as the card is cast it will exile which is incorrect. The actual rules for adventure state "715.3d Instead of putting a spell that was cast as an Adventure into its owner’s graveyard as it resolves, its controller exiles it. For as long as that card remains exiled, that player may cast it. It can’t be cast as an Adventure this way, although other effects that allow a player to cast it may allow a player to cast it as an Adventure." I think the Adventure text should read something more like "You may cast this card as an Adventure, after it resolves exile it." to clarify the actual interaction when the spell is countered or fizzles.
Adventure text currently say "You may cast this card as an Adventure, after you do exile it." This implies that as long as the card is cast it will exile which is incorrect. The actual rules for adventure state "715.3d Instead of putting a spell that was cast as an Adventure into its owner’s graveyard as it resolves, its controller exiles it. For as long as that card remains exiled, that player may cast it. It can’t be cast as an Adventure this way, although other effects that allow a player to cast it may allow a player to cast…
1 vote -
Priority not passed during Dreadhorde Arcanist resolution
My opponent attacked with Dreadhorde Arcanist and with the trigger, recast a removal spell from their graveyard. I had 4 mana available, two blue, a counterspell in hand, no effects preventing me from casting on an opponent's turn. Priority was passed through Dreadhorde Arcanist's ability and through the spell recast on the stack which prevented me from countering the spell.
1 vote -
Achievements
Achievement for standard games played non functional FOR MONTHS. Have played like 300 standard games , ranked and casual, bo1 and bo3.
I uninstalled and reinstalled game multiple times.
Stuck 471 vote -
Asset Error Detected
Since the last update almost every time I open the game I get the error "Asset Error Detected" and that the game will restart. This will loop forever. Occasionally it will ask me to do a 3 GB update. Doing a fresh install and 3 GB update will make the game work , but the next time I go to play the issue will be the same and I will need to uninstall and reinstall the game.
Playing on Android (Nothing Phone 3) Android 15
1 vote -
missing
Missing cards from multi-pack reward (20 packs) I opened today. I had cards that I received through packs (EoE) that are not showing in my collection.
1 vote -
Shuffler logic with land count extremely flawed
I played multiple rounds of Standard best of 3 today. A disproprortionate amount were non-games due to the shuffler dealing me consecutive 1-land hands in a deck of 25 lands out of 60. One game, I muliganed 3 times to get a 1 land hand each time. A previous match the same day I had 2 muligans of 1 land before I had a 2 land hand on the 3rd try. You can lie to yourself all you want and say it is "random" or confimation bias, but that does not excuse lazy programming.
1 vote -
Server issue, infinite timeout, can't concede or go back to game
Server issue caused infinite timeout during a ranked standard game, can't concede or go back to the game.
1 vote -
No iPayout Confirmation mail regarding EOE arena direct
Hello,
I recently received a mail stating that i should have received a mail from iPayout regarding the Arena Direct EOE Event. However, I die not receive such a mail.Kind regards,
Till1 vote -
cannot select creatures to attack
I tried to click the gear button to change settings but closed the client by mistake.
I quickly restarted the app and rejoined the match.
It was my declare attackers step but I could not select attackers.1 vote -
Android app crashing when ending a game Historic BO3 Play (win or lose)
Hello,
It is some days that on my android device Arena Is crashing when ending up a game..
Either win or lose..
Whoever me or my Oppo are conceiding
And with every lethal Attack.I attached screenshot where i'm conceiding, the screen blurred and the app crashed and closed itself
Thanks for help
1 vote -
Crash while entering any game
Since yesterday (after downloading a large amount of data, not an app update) it has been impossible to play: at the time of entering a game, the app immediately crashes.
It is on mobile phone, android OS.
Please fix it1 vote -
Take Action/ Decline Button triggered 432 times
Please create a one time clear out when certain abilities trigger multiple times. I destroyed an artifact, which created 216 creatures. Those non-human creatures coming in triggered both of my Wildborn Preservers to trigger. It made 432 prompts that I had to clear out individually. I obviously wasn't able to do so in time and went through a whole time out session. I also suspect that I won because when I swung, he wasn't able to clear out my attack on his side. I really was going to play it out until he ran out of cards or something. We both had indescribable and he was protected from damage. I'd like to have won for real, not because of an interface issue. Please make a clear all button.
Please create a one time clear out when certain abilities trigger multiple times. I destroyed an artifact, which created 216 creatures. Those non-human creatures coming in triggered both of my Wildborn Preservers to trigger. It made 432 prompts that I had to clear out individually. I obviously wasn't able to do so in time and went through a whole time out session. I also suspect that I won because when I swung, he wasn't able to clear out my attack on his side. I really was going to play it out until he ran out of cards or something. We…
1 vote -
Split Deck format
Why not trying special format for MTG - where each player playing with 2 decks (one with lands and one with playable cards) instead tradicional one deck (where lands and playable cards mixed).
For example - instead one deck with 60 cards, player have 2 decks: one deck with 24 cards (only lands), and one deck with non-land 36 cards. When player draw, scry, search, surveil, etc - he choose deck as wish (and after this draw/look/shuffle chosen deck). When player take start hand - he take whole cards from both decks, in combination he want (2 land+5non-land, or 1 land+6 non-land, etc) and after this look them and deside for take mulligan or not.
Split Deck format resolve tradicional flood and manascrew problems of MTG. And separated deck idea better for casual digital BO1 - both players have high chances not lose game from start. See on Heartstone, where new manasource is garanteed each turn. Why you take bad from Heartstone (alchemy, with crasy random mechanics) and not take good part.
Well, some cards looks overpowered for this format and, maybe, will be banned or rebalanced for this. But it will be very interesting format - maybe for another game, not MTG, but simple new MTG-clone or something like that. Maybe this format needs his own allowed card-list instead bans - his own mini-blocks based on exist MTG-cards, his own releases with new allowed cards. Why not?
So, this format can being just special mode for MTG Arena (and it will be better than brainless Momir, etc.)Why not trying special format for MTG - where each player playing with 2 decks (one with lands and one with playable cards) instead tradicional one deck (where lands and playable cards mixed).
For example - instead one deck with 60 cards, player have 2 decks: one deck with 24 cards (only lands), and one deck with non-land 36 cards. When player draw, scry, search, surveil, etc - he choose deck as wish (and after this draw/look/shuffle chosen deck). When player take start hand - he take whole cards from both decks, in combination he want (2 land+5non-land, or 1…1 vote -
Translating a Program Into Other Languages
Head to toe, a program should be reviewed by the various language experts. Are users more likely to read right to left vs left to right?
When players are holding cards, are they wanting new cards being added to the left or to the right (this is more about handedness than country).
Are date and time codes correct?
If there are fractions and values > 10^3, are you displaying these values correctly?
These are subtle changes. Some that you can use the OS or you can have in client controls. (Yes I might want the client in english but love French formatting).
You pick up that I have my OS using date and time en français. Yet (on the left), you butcher the formatting. So (on the right), I have corrected it for you.
To be clear 2025 5 4 or 5/4/2025 or 4-5-25 could all be the same date. But since you believe the usa is still the centre of the world, you royally ***** it up still.
Head to toe, a program should be reviewed by the various language experts. Are users more likely to read right to left vs left to right?
When players are holding cards, are they wanting new cards being added to the left or to the right (this is more about handedness than country).
Are date and time codes correct?
If there are fractions and values > 10^3, are you displaying these values correctly?
These are subtle changes. Some that you can use the OS or you can have in client controls. (Yes I might want the client in english but love…
1 vote -
Bad UI = Less Revenue
Opponent was manually blocking with one token at a time. It isnt obvious you can use a numbered group to block another target/group.
Currently my Hydra could become a 128/128 (via the demo field being cracked to provide another land drop for me).
In that I would tell any player, especially a new player about this combat trick. It is open information but information that is often lost with poor MTGA UI and wouldnt be as lost in paper (the Demolition Field wouldn’t blend in with my basics).
They should have been able to block with all of their Scute tokens on my hydra. AND create more than 256 tokens (out numbering my smaller number of tokens).
By all metrics, they had won. I had to manually concede this match than cracking the ‘fetch land’, making lethal and than pass to damage.
This game felt extra dirty and probably not the only time were the UI screwed a new player. A potential new customer who spent their 15 or 20 usd and might spend more if they are having fun.
FIXES:
0)add voice and text chat. (Let users select text so they can run it in a translator)
1) more effective way for grouping and using the group to do a common task (be forced tapped, to attack, to block, etc)
2) allow users to display regions or flags of their choice.Opponent was manually blocking with one token at a time. It isnt obvious you can use a numbered group to block another target/group.
Currently my Hydra could become a 128/128 (via the demo field being cracked to provide another land drop for me).
In that I would tell any player, especially a new player about this combat trick. It is open information but information that is often lost with poor MTGA UI and wouldnt be as lost in paper (the Demolition Field wouldn’t blend in with my basics).
They should have been able to block with all of their Scute…
1 vote
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