MTG Arena Bugs & Product Suggestions
This page is for reporting bugs and submitting product suggestions. If you are experiencing issues with your account, with an order, or otherwise need customer support, please click here.
How to report a bug
1. Give us the steps to reproduce the bug
2. Note which platform you’re using (PC, Steam, Mac, Android, or iOS)
3. Enter the actual results you’re experiencing
4. Enter the expected results of the feature
5. Add any relevant screenshots/videos
6. If you found a workaround, please add workaround steps.
Examples of bugs: Incorrect rules interactions, wrong event rewards, issues with client functions like creating decks
How to submit product suggestions
- Select “Product Suggestion” as the Category for your suggestion
- Enter your feedback
- Add any relevant screenshots/videos
Examples of product suggestions: Feedback on visual effects, recommendations for user interface improvements, new feature requests
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No existing idea results
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9355 results found
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Rakshasa's Bargain not being recognize as a 6cmc card, when building with a Gyruda companion deck
Just need a fix for this minor oversight
3 votes -
Defeat on loading screen
Context: playing on PC, no steam, epic store, etc. (just the MTGA client)
Steps:
1. Click on Play button in bottom right corner
2. Select "Find Match" on right hand panel
3. Select "Ranked" option
4. Select "Standard Ranked"
5. Click on "Play button"Expected results:
Opponent is found and the game startsActual results:
Defeat screen was displayed over the loading screen and single pip was lost (see attachment)3 votes -
Fix the shuffler
The deck shuffler still needs work. It isn't random. The odds of this deal are astronomical. This is not a rare occurrence and it causes many Resignation games very early. It's frustrating and should be a simple fix. Just use random, then run it through a "does this make sense filter. "
3 votes -
Draft game ended suddenly
Hi there,
just was 2 turns into a Draft game when it suddenly said "Waiting for server" and after a couple of seconds I was back at the draft screen that shows my current wins. It seemed it was neither counter as a win or loss (maybe a draw?). Anyway it was worth reporting.
Edit: After the next game that I won I had an additional loss on my tally...
This obviously hurts, especially in a Premier Draft. Could I get some form of refund?
6 votes -
2D Cat Companion
During a Midweek Magic event, the opponent's companion was a 2-dimensional flat sprite. It was angled in a way that it was very hard to see. Otherwise, it behaved normally, performing animations and scrolling left and right.
1 vote -
Rope when unable to take game actions
If my opponent is going pseudo infinite with no ways for being able to account for interaction I should not be timed out, or roped when I do not get to take my turn. My opponent is playing a deck that hopes to go infinite, I have interactions plain to see and when I attempt to interact with my opponent my game gives me a warning, while their triggers are still in the stack that I am going to be awarded a game loss when I can clearly stop the loop on my turn given the time to. Why am I being punished for being able to STOP the problem when my opponent has put so many things into the stack that by the time it even reaches my turn for interaction I have lost because of things the client can't respond to. I am utterly upset by this decision as on paper what would be a two second "Hey, this happens like four hundred times, can you stop it?" and than I go "Yeah I have an ashen rider for the deafening silence and a bitter triumph to take the Moon Dancer, do you have a form of haste anywhere or trample?" To which my opponent, in green white will go, "probably not" Why make a tool tip about "DON'T CONCEDE, EVERYONE LOVES A COMEBACK STORY" If you're going to make an invisible judge go "Sorry they're playing more magic than you give up now or I'll award you a game loss" Absolutely appalling game design.
If my opponent is going pseudo infinite with no ways for being able to account for interaction I should not be timed out, or roped when I do not get to take my turn. My opponent is playing a deck that hopes to go infinite, I have interactions plain to see and when I attempt to interact with my opponent my game gives me a warning, while their triggers are still in the stack that I am going to be awarded a game loss when I can clearly stop the loop on my turn given the time to. Why am…
1 vote -
Pearl Lake Warden's static "A" ability does not function.
This is a bug report.
Pearl Lake Warden states that it may be cast from the top of the library, but when it is on the top of the library it is not visible; the only time it becomes visible is if it is put under with Scry effects.
The card is an 'Arena-only' card, and the functionality of revealing itself when it is on the top of the deck is a unique feature for Arena. It's sad that it doesn't work properly as cards that let you cast them before you draw them are an interesting design space. I could see things like a bolt that lets you cast it for (R) if it's the top card of the deck.
However, you have to have those cards show themself when they're the top card of the deck; I even played one game to test this bug and clicked on the top card of my deck every time for three games until I was certain I had clicked on the Warden when it was on the top of the deck.
This is a bug report.
Pearl Lake Warden states that it may be cast from the top of the library, but when it is on the top of the library it is not visible; the only time it becomes visible is if it is put under with Scry effects.
The card is an 'Arena-only' card, and the functionality of revealing itself when it is on the top of the deck is a unique feature for Arena. It's sad that it doesn't work properly as cards that let you cast them before you draw them are an interesting design space. I…
1 vote -
macOS Sequoia 15.5 - game quits at loading screen
On macOS Sequoia 15.5, MTGArena quits after the loading screen displays "Loading initial scene". This problem has persisted on my machine for a couple of months now. Thank you!
1 vote -
Edge of eternities Warp not respecting cost reduction effects
Warp cost is not properly being discontinued by casting cost reduction effect. Warp is an alternative casting cost, not an ability, and should be reduced.
Can be easily reproduced with Tannuk steadfast second and ruby medallion
1 vote -
Edge of eternities rewards
did not receive the mystery egg rewards and the edge of eternities packs
1 vote -
Mobile client crashes on iphone when opponent plays marang river regent
Subject says it all. Opponent played marang river regent against me three times. Mobile client on iphone. Was able to restart game in time all three times but frustrating. Not sure how to submit log files. Feel free to email
1 vote -
drix fatemaker
Drix Fatemaker appears to still give trample to creatures with +1 +1 counters on them even after it dies. I was not able to see if the trample was real or just visual because if I had blocked I would have not been able to win the game afterwards. I believe the creatures the opponent controls should not have trample after the Fatemaker dies. They had no other permanents on the battlefield except lands.
I was not able to take a screenshot unfortunately.
1 vote -
Genesis Wave at 30 uses all of my timeouts.
I love Genesis Wave. I put Realm Reborn and Hare Apparent in my deck just to make a ton of mana. When I cast genesis wave at 30 it INDIVIDUALLY animates filling the spell with mana... all 30. Then before I get to choose permenants, the server lags for ~15 seconds. These two things make this easily one timeout. Then when I get to choose Genesis Wave targets from my deck I have to individually click each permenant. Then the server lags for another 15 seconds (I know this because the UI is responsive in general, I'm just waiting for the server to respond while I watch my timeout timer tick down). This uses my second timeout. By the time I attack I'm watching the timeout timer tick down for a third time just clicking the attack button as fast as I can hoping that I can get my attack in before the timeout expires. Either ban this card, or fix the lag and give genesis wave more time to be able to play it. With paper cards this goes so much faster, because I can pre-count my mana, and then just pull out the non-permenants and lay them down.
I love Genesis Wave. I put Realm Reborn and Hare Apparent in my deck just to make a ton of mana. When I cast genesis wave at 30 it INDIVIDUALLY animates filling the spell with mana... all 30. Then before I get to choose permenants, the server lags for ~15 seconds. These two things make this easily one timeout. Then when I get to choose Genesis Wave targets from my deck I have to individually click each permenant. Then the server lags for another 15 seconds (I know this because the UI is responsive in general, I'm just waiting for…
1 vote -
Ban all cards that produce tokens without a life loss and mana as a cost
Producing tokens as a triggered ability for free without any additional costs just because a phase changed or a player attacked with a creature is game breaking, always gamebreaking, and always will be game breaking. Ban all cards that produce tokens without an associated life total cost
1 vote -
Station
If the station ability is ARENA, I can't tell whether it's the sorcery timing or not.
1 vote -
Stellar Sights cards display no information about their rarity
Stellar Sights cards display no information about their rarity, making it much less convenient to check which wildcards are needed to craft them - you have to actually try crafting them to see that info.
It also may affect some rotating formats like Pauper or Peasant.1 vote -
Crash on banishing light/seam
Playing on an iPhone 13 there seems to be a consistent crash currently with either banishing light or the rip seam. It seems that it is causing a sudden memory leak while trying to register target and crashes out. I can join back but it’s annoying.
1 vote -
No recibí las recompensas de la rotación de standar
No recibí las recompensas de la rotación de standard.
1 vote -
sunset sabateur not granting priority
When Sunset Sabateur's attack trigger goes on the stack, the attacking player does not receive priority again to respond to their own trigger. Going Full Control does not work to remedy this. This nearly lost me a game of limited where I tried twice to respond to my own Sabateur's trigger with a Depressurize.
1 vote -
Persistant crashes when entering standard matches
Hello!
The issue I am having is when I try to load a game/match with an online player, I receive a crash and I am kicked out of the game immediately. Every other aspect of the application works, deckbuilding, opening packs etc.
What happens; Whenever I load up a match, during the screen when it says it is finding an opponent etc. When the screen shows ‘ready’ on the screen I then hear the intense horn-like sound that usually plays when you see your opponent, their name/rank/avatar etc. Seconds later I receive a crash.
Sometimes, I am told by my mac that MTGA has quit unexpectedly and I can relaunch it, when doing so I am either crashed again or in an infinite loading screen with the ‘Currently Waiting’ text at the bottom. I have let this run for 3 minutes or so to no avail. On the very rare occasion I do get put back into my match and everything works ok. After that match I try again and inevitably receive another crash.I am not sure if this is relevant but I will note, I was playing MTGA with no issues earlier this year and during that time I was living in Serbia where my partner lives. I then went back to my home country in the UK which was where this crash first happened. At the time I put it down to the very slow internet speeds I had in UK so i never reported it and just completely stopped playing MTGA for a while. I now know that internet speeds is not the issue as I am writing to you today as I am back living with my partner in Serbia, within the same household and the game is still crashing in the same nature it crashed in the UK.
I have attached some screenshots with what I think is an error code on the screen? (This shows up when I am prompted to reload the application). I have also attached a couple log reports.
I hope you can help me soon, was really looking forward to doing some Edge of Eternities drafting!
Best regards,
RobbieHello!
The issue I am having is when I try to load a game/match with an online player, I receive a crash and I am kicked out of the game immediately. Every other aspect of the application works, deckbuilding, opening packs etc.
What happens; Whenever I load up a match, during the screen when it says it is finding an opponent etc. When the screen shows ‘ready’ on the screen I then hear the intense horn-like sound that usually plays when you see your opponent, their name/rank/avatar etc. Seconds later I receive a crash.
Sometimes, I am told by my…1 vote
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