MTG Arena Bugs & Product Suggestions
This page is for reporting bugs and submitting product suggestions. If you are experiencing issues with your account, with an order, or otherwise need customer support, please click here.
How to report a bug
1. Give us the steps to reproduce the bug
2. Note which platform you’re using (PC, Steam, Mac, Android, or iOS)
3. Enter the actual results you’re experiencing
4. Enter the expected results of the feature
5. Add any relevant screenshots/videos
6. If you found a workaround, please add workaround steps.
Examples of bugs: Incorrect rules interactions, wrong event rewards, issues with client functions like creating decks
How to submit product suggestions
- Select “Product Suggestion” as the Category for your suggestion
- Enter your feedback
- Add any relevant screenshots/videos
Examples of product suggestions: Feedback on visual effects, recommendations for user interface improvements, new feature requests
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28924 results found
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1 vote
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Time out bug
During a bst of 3 alchemy game, my opponente ran out of time bit once It reached 0, It restarted and went back ti over 20 min
1 vote -
Rumbling Baloth error
Played several Baloth Packhunter in a color challenge game with the green deck.
On Linux through Wine and Lutris.
Baloth Packhunters did not give each other 2 +1/+1 counters.
Baloth Packhunter reads: When Baloth Packhunter enters the battlefield, put two +1/+1 counters on each other creature you control named Baloth Packhunter.1 vote -
annihilator of phyrexia
annihilator oh phyrexia is BUGGED because it doesn't make you sacrifice a permanet for every source of damage but for every single damage
1 vote -
kozydan land shows wrong rarity
Kozydan plain now shows uncommon and not rare
1 vote -
You Come to a River displaying incorrectly in Chromatic Cube (wrong version)
In Chromatic Cube, You Come to a River shows up as the original version when you are drafting (1U, first option is a bounce), but in deck building (and I assume in gameplay, although I haven't tried it), it's the Alchemy version (2U, first option puts on top or bottom of library)
I noticed this because I drafted Geruda (companion - only even CMC cards) and it turned into a 3-drop in deck building which I couldn't play.
2 votes -
Not getting asked for using channel ability
Opponent had 2x [Anointed Peacekeeper] to increase my [Touch the Spirit Realm] cost by {4}. I had 5 lands, so could not pay for the card.
Opponent also had [Sheoldred, the Apocalypse], threatening to reduce my health to 0 in my draw step.
The channel ability on [Touch the Spirit Realm] is not affected by [Anointed Peacekeeper]. However, the game did NOT ask me during my upkeep and draw step whether I want to use the channel ability. Normally, it asks for that, but I presume due to the increased cost of the [Touch the Spirit Realm] card that it…
2 votes -
Ranked Standard & Standard Game - Card Issues
I've been seeing my cards abilities not work for a month. At first it was just 1 card then grew over time. And it's costed me lost games and rankings.
I have a hard time trying to send my issues as when I try to submit an issue your site tries to change to a different link.
The cards I have an issue with are:
Blight Pile‐ card only does 1 damage if there are multiple creatures i control in play.March of Wretched Sorrow ‐ after casting it intermittently gives me life
Ghoulish Procession ‐ when a creature dies…
2 votes -
5 votes
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Invoke Despair double creature sacrifice
Invoke Despair was played on a board where I had 2 creatures and an enchantment and nothing on the opponents side. After sacing one creature and my enchantment, my other creature left the board and went to the graveyard, and the opponent drew a card. There were no other effects in play that would have caused this.
3 votes -
Historic should have different alchemy rules
Only cards currently banned in historic should require the alchemy version. For instance, omnath sure only allow the alchemy version in historic. But it makes 0 sense to nerf standard legal cards in a format as powerful as historic.
It’s crazy, if historic was weaker than standard sure. But why ruin perfectly good cards that weren’t even too good in standard.
Leave the nerfs to alchemy for non banned historic cards, alchemy is a super cool format but should not change historic unless it’s enhancing it.
This really really makes 0 sense.
36 votes -
booster
Comprei um booster em promoção, mas ele não aumentou a progressão dos Pacotes Dourados
1 vote -
Proliferate/Manifest
I was playing a Historic Brawl game yesterday, and I had a wide board of creatures with +1/+1 counters on them from [[Defiler of Vigor]]. One of those creatures was a manifested card created by [[Ugin the Ineffable]]. Then, I used the card [[Smell Fear]] to fight and proliferate, but my manifested token wasn't offered as an option to proliferate, even though it had +1/+1 counters on it.
I thought proliferate hit all permanents, even tokens/lands/whatever. Is this a known bug?
1 vote -
draft
Planeswalker card disappeared from draft when dragged and dropped. Became unselectable forcing other pick and than client crashed ending my session.
1 vote -
Softlocks between rounds (Friendly Brawl best of 3)
Reporting a bug.
Steps to reproduce (though it only happened once):I was playing on PC (Windows 10)
My friend was playing on mobile (iOS)My friend challenged me to a friendly brawl, best of 3.
After first round, before the second - looking at my commander deck:
Deck size says 100/40
Card search says "cannot find any cards that match your commander colors" (or something similar)When clicking on "Done" (orange button in lower right corner) it gives an error "invalid deck."
Seemingly no way to leave this screen or advance.
One of us conceded and we played multiple…
1 vote -
Make non-interactive cards Mythic
I get that cards like Thrun, Kaya, etc. from ONE are fun and splashy, but having them at rare is awful for limited, especially best of one. When designing cards, could these be at mythic in the future, if possible? Thanks!
1 vote -
Colourless Historic Brawl Decks
The Devoid Cards (Eldrazi That cost coloured mana but would normally be ok in a commander due to the special effect: "Devoid") are showing as not compatible with a colourless commander.
1 vote -
This bug cost me a whole creature related to a combo.
Okay this here I got all my pieces for my infinite combo but I'm sick and tired of having to click each this and that the timer will run down for my turn while doing it. here's why I was trying to get myself up to a hundred health so I would be in a good position and then attack with my hundred/hundred, I could barely get it to fifty, not to mention It wouldn't let me continue sacrificing on the other persons turn. I got it only the pieces for this combo multiple times even though it's not the…
2 votes -
Old Sheoldred's stop on upkeep
Please give the old Sheoldred the same stop for the opponent than the new one has.
I was playing cube and had the exact removal for my opponent's Sheoldred, but they played it and passed, which lead to my turn and no other option than sacrificing my only creature before even playing me removal, and insta loosing a game which was pretty much won otherwise.
Thanks in advance support team!
1 vote -
Invoke despair killed 2 creatures.
Opponents Invoke Despair targets me. I choose goblin shaman token from fabled mirror enchantment. It kills not only my goblin token but also my mirror creature as well. Lost a ranked because of this. Ive encountered WAY too many glitches so far. Kinda pathetic.
2 votes
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