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MTG Arena Bugs & Product Suggestions




This page is for reporting bugs and submitting product suggestions. If you are experiencing issues with your account, with an order, or otherwise need customer support, please click here. 

How to report a bug

1.       Give us the steps to reproduce the bug

2.       Note which platform you’re using (PC, Steam, Mac, Android, or iOS)

3.       Enter the actual results you’re experiencing

4.       Enter the expected results of the feature

5.       Add any relevant screenshots/videos

6.       If you found a workaround, please add workaround steps.

 

Examples of bugs: Incorrect rules interactions, wrong event rewards, issues with client functions like creating decks

 

How to submit product suggestions

  1. Select “Product Suggestion” as the Category for your suggestion
  2. Enter your feedback
  3. Add any relevant screenshots/videos

 

Examples of product suggestions: Feedback on visual effects, recommendations for user interface improvements, new feature requests

 

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5459 results found

  1. Dealing damage with power of a creature with deathtouch should not kill the attacked creature

    Recently I did a game which I encountered what I think that should be a bug. My opponent had a creature 1/1 in game, with deathtouch, and he did a sorcery to give my creature an ammount of damage equal to his creature's power, since mine was a 4/4 it should have stayed alive but it died due to deathtouch "effect". Is this normal? Thanks in advance.

    3 votes

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    0 comments  ·  Gameplay  ·  Admin →
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  2. Heliod, Sun Crowned is crashing my game.

    Whenever I cast Heliod, Sun Crowned it crashes my game as it enters the field. This also happens when my opponent will play Heliod.

    5 votes

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    1 comment  ·  Gameplay  ·  Admin →
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  3. Selado dsk bug shuffle lands

    Quantidade de lands corretas para a modalidade, mas o shuffle trouxe mãos com 4 plains seguidos, anterior foi 5 montanhas, nao faz sentido. Probabilidade muito minima para isso

    9 votes

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    1 comment  ·  Gameplay  ·  Admin →
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  4. Scute swarm

    Scute swarm token generation wasn't showing the correct amount of tokens and capped at what it showed at around the screenshot below. After this my game slowed down progressively more and more and timeout was being shown for me as he was playing lands and generating more scute swarm. Made my phone very hot and made my music player stop and eventually crashed my game.

    3 votes

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    1 comment  ·  Gameplay  ·  Admin →
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  5. Better Offer copied one of my creatures instead of pulling from opponent's deck

    When the spell resolved I was prompted to choose which one of my creatures on the battlefield to copy, which worked, and then no creature from the enemy's deck appeared.

    Platform: Steam

    0 votes

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    1 comment  ·  Gameplay  ·  Admin →
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  6. Noticed a new breed of ropers?

    Who else has noticed a recent uptick in the number of players who repeatedly rope from the first draw (i.e. without ever even playing a land)?

    I get matched up with the same opponents multiple times every day, who do this in every single game, and have been doing so for the last few months, so it's clearly very deliberate (i.e. it's not something intermittent like a bad connection, as I sometimes see the cards in their hand light up as they're reading/reordering them). For instance, I've clocked over 100 games against a single player called "Mercuril", who has never…

    2 votes

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    0 comments  ·  Gameplay  ·  Admin →
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  7. 不正行為

    相手が負け確定の場面で突然引き分けが表示された。

    3 votes

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  8. The Color challenge bugs

    Color challenge has a bug when playing with blue deck against the white one, when I've used Unsummon at start rounds the Ajani bot keeps enchanting positively my creatures, easing the game.

    5 votes

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    1 comment  ·  Gameplay  ·  Admin →
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  9. Pasar automáticamente

    No es la primera vez que me pasa que, en mi turno, se salta al del oponente automáticamente sin yo haberle dado a pasar, nada más ser mi turno y si con suerte me da tiempo a sacar una tierra al campo de batalla. Me ha hecho perder algunas partidas. Por otro lado, la opción de pasar automáticamente no funciona nada bien; nunca suele pasar automáticamente cuando lo presiono en turnos rivales para cuando tengo, por ejemplo, un hechizo instantáneo de Magia Cura y no tengo permanentes aún con quien usarla por lo que no la voy a gastar, pero…

    1 vote

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    0 comments  ·  Gameplay  ·  Admin →
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  10. Counter

    Counter spell not working (no more lies) in ranked play costing the match

    7 votes

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    1 comment  ·  Gameplay  ·  Admin →
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  11. Morph + Assimilation Aegis is not overwriting copies of the exiled creature.

    If you have a face down creature and exile an enemy creature with Assimilation Aegis, then equip the face-down creature with the Aegis, the equipped creature remains 2/2 instead of becoming a copy of the exiled creature.

    2 votes

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    2 comments  ·  Gameplay  ·  Admin →
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  12. rush of dread

    I lost a game where my opponent cast "Rush of Dread" while I was at 1 life. I should lose half my life rounded up - ie, stay at 1 life. Instead I went to 0 and died. I'm pretty sure this is a bug. Pic shows the end game state, with Rush of Dread in my opponent's graveyard.

    11 votes

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    16 comments  ·  Gameplay  ·  Admin →
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  13. Drawing issues with 11 land drawed in a row over 22 lands .....

    1 game on 4 I have this issue of over drawing lands in a deck with very few lands in it.

    Getting half my lands in a row is just not something that happened that often in real life, so please change your deck shuffle algorithm, it's really bad right now.
    I will keep adding screens and examples until this issues is fixed or if I'm too much anoyed by it and stop the game anyway it is a big default of the game and really ruining the game experience that real magic player could have

    Here first example: for…

    2 votes

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    0 comments  ·  Gameplay  ·  Admin →
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  14. Rope Line Attendant and Transforming Creatures

    Not sure if this extends to other perpetual effects but there's an interaction between Rope Line Attendant and Ajani, Nacatl Paraiah that feels unintended. Setup:

    Player 1 casts and resolves Rope Line Attendant while they have Ajani, Nacatl Paraiah in their hand. This grants the perpetual ability "When this creature enters, create a 1/1 green and white Citizen creature token." However, the Attendant (seemingly incorrectly) grants this ability to both sides of the flipwalker, and upon transformation, Ajani, Nacatl Avenger has this ability trigger and creates a 1/1, despite not having "Creature" in its type line.

    1 vote

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    1 comment  ·  Gameplay  ·  Admin →
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  15. hand smoothing issues

    i have noticed a few things about hand smoothing that really dont work well.

    1. it curves your hand to be competitive against the other persons deck and if your deck isnt tuned for low cost or high cost gameplay it forces your hand to have a bunch of ****** low cost one ofs or a bunch of land and spells you really dont need till late game. (playing combo against red goblins or mono red burn forces a midrange hand to be full of one cmc cards. playing midrange against ramp it forces your hand to be full of land…

    3 votes

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    0 comments  ·  Gameplay  ·  Admin →
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  16. hand smoothing imbalanced

    i have noticed a few things about hand smoothing that really dont work well.

    1. it curves your hand to be competitive against the other persons deck and if your deck isnt tuned for low cost or high cost gameplay it forces your hand to have a bunch of ****** low cost one ofs or a bunch of land and spells you really dont need till late game. (playing combo against red goblins or mono red burn forces a midrange hand to be full of one cmc cards. playing midrange against ramp it forces your hand to be full of land…

    2 votes

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    1 comment  ·  Gameplay  ·  Admin →
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  17. Hundred-battle veteran arena bug

    I just played a match on arena and hundred-battle veteran did not enter with a finality counter on it when cast from my graveyard. It then died again. And I could cast it again. And then it died for a third time at which point arena was telling me I could cast it again but I didn’t want to take advantage of it. I just thought I missed something the first time. Was playing on iPad.

    2 votes

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    0 comments  ·  Gameplay  ·  Admin →
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  18. Upkeep Triggers

    Triggers on the beginning of upkeep do not allow you to respond to them. A player should not be compelled to put a stop on their upkeeps to respond to a trigger, eg. demonic pact, unless you put a stop on your upkeep will cause you to instantly lose the game, when you could easily respond to all of its triggers.

    3 votes

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    0 comments  ·  Gameplay  ·  Admin →
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  19. Bad timeout timers

    How come when I play anything that takes time my timeout timers pop immediately but when others do they can take their sweet time? This guy was leisurely able to deck me out in brawl manually activating an effect almost 50 times but if I play something with a bunch of auto activations it takes my timeouts. I didn’t even start my video until after he had almost half my deck gone and the video itself took 2:34. With only two timeouts. Tell me why it starts later for others when their stuff is all manual. Hot garbage I swear.…

    4 votes

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    1 comment  ·  Gameplay  ·  Admin →
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  20. crash on finding opponent

    Sometimes the game crashes when it finds an opponent. Upon launching the client and the game tries to join the match it progress it crashes again.

    6 votes

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