Infinite tokens resulting in a forced draw
On MTG Arena.
I had 12 Treasures and played Revel in riches at the end of my turn.
During my opponents turn he cast Marauding Raptor. Then cast Polyraptor making Infinite tokens. Opponent has no cards in hand and no way to win before my next upkeep(triggering my Revel in riches for the win.) We need something that allows "going infinite" to not result in a draw if you can't win with it.
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Linkhttp#13258 commented
I just sat there for 20 minutes waiting for stuff to happen and 5 minutes in the match before just watching the stack animations. Wasn't even my deck doing it. That was painful. Something needs to change. Maybe animations for the stack getting cut after 100 Or the ability to choose the same mandatory action for everything sharing a source. idk. Something.
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ilovebraisedmeats#57802 commented
The game is working as intended, and what you're describing is a specific rule that exists already in the game.
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Rezzahan#77802 commented
No, we don't. Because a mandatory loop causes a draw as per the rules:
104.4b If a game that’s not using the limited range of influence option (including a two-player
game) somehow enters a “loop” of mandatory actions, repeating a sequence of events with no
way to stop, the game is a draw. Loops that contain an optional action don’t result in a draw.727.4. If a loop contains only mandatory actions, the game is a draw. (See rules 104.4b and 104.4f.)