Shuffler
RENAME THE SHUFFLER TO AUTO THEFT
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Zortox#25387
commented
Unable to change companion when editing a deck. I currently have the winter tree and it doesn't show me any other options.
I even tried going to profile and changing my default program to my cat and it acts like it works but when I go to edit my deck and check my companion it still shows the winter tree. -
Dandanthemagicman#83878
commented
Deck Builder Format switching. When using the deck builder, if you access the deck details, when clicking the drop down menu for changing the format for that deck, it appears behind the panel for the bar graph stats for the mana distribution. The menu cannot be seen or used.
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Alchemykillr#00309
commented
Title sums it up pretty well. Attacking with 45 creatures can take ages when playing against the algorithm, queue up with an aggro/token deck, 90% of what you'll play against is discard or control and you get to attack with 2-3 things a game before they boardwipe or counter, or kill or discard all your threats.
Playing 25-35 lands. sure it happens naturally but land *****, bad rng, etc. can result in 2-3 lands a game sometimes before losing on turn 4.
Playing 30 creatures, just so fricken slow.
And the most egregious of all of them! Drum roll please. DAILY AND WEEKLY WINS.
I've had loss streaks in standard play with meta, jank, etc decks of 8-10 games, switch to starter deck and my opponent gets a perfect draw 3-5 games in a row. Now i've been playing this game for an hour and dont even have a win yet, and not counting games I didnt play because the shuffler gave me no lands in a 24 land deck, and then a 1 lander after mulligans.
It sucks to play a game, something you are supposed to be enjoying, whose quests primarily enforce playing until you win, to get the most exp and rewards, for over an hour, and make zero fricken progress.
And then you tack that on to two of the 'weekly' recurring quests. Daily and weekly wins. So please for the love of the community and players, change this to games played. Require like 3-4 turns before credit is given. Because as it stands, it's just frustrating and dumb.
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Chimera Flint!#01889
commented
cabbage companion CANT REVERT BACK!
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hiroro#40882
commented
昔作成したヨーリオン80枚デッキを使用した際にBO3においてサイドボードが7枚になった。
相棒としてヨーリオンを抜いた80枚にするとサイドボードは15枚に戻った。
もう一度ヨーリオンを相棒に選択しようとデッキ編集したら相棒が反応しなくなった。
新規作成でデッキ作成した場合にはヨーリオンを選択できた。おそらく80枚デッキのアップデートか何かで旧80枚デッキに異常が出ているものと思われる。
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Ujiyo#87694
commented
At least once a day, Sparky will completely freeze up and not continue with the turn. Either trying to figure out how to cheat a card into the hand or failing that, just doesn't do anything. Sparky REFUSES to block lethal damage with valid blockers on the field. Sparky also refuses to make wise choices when given them. If Sparky is low on life, it'll still choose to take the damage instead of letting the damage be done to a creature. I'm not sure who programmed Sparky, but that person needs to be fired.
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Tonzi#33472
commented
I couldn't cast Into the Flood Maw onto an opposing creature harmonizing it with Songcrafter Mage without gifting a tapped Fish to my opponent. If I selected the non-gift option, the two options would reset until the gift was chosen.
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Hotoh#07100
commented
When sitting on the other side of a tolarian acamady and retro and your opponent is spinning their wheels it eats my game clock having to sit there and pass every time they make a new token. Especially when I have something like a tapped vehicle where is clearly no game action I want to take. Even auto passing stops and makes me pass priority every time they do something. Even sitting and trying to auto mash the pass butting it will take a few seconds off each time they untap or make a token. Basically you get unfairly taxed on your game clock eating away several minuets of your time.
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The Meat Man#51614
commented
When Ygra, eater of all and Toph, the first metal bender are on the battlefield when you play Mythweaver Poq, the game sees mythweaver as artifact food and therefore a land, so it duplicates, but the legend rule doesn't allow two mythweavers so it makes me sacrifice one. HOWEVER, no matter which one I choose, the game just assumes that the copy is the one that remains on the battlefield, starting a new dupe trigger and the cycle happens infinitely until I run out of time. Please make it to where you actually are able to choose the original OR the copy in the future because I'm sure there at least a few circumstances that would benefit greatly from the ability to choose, such as this one.
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lolchemy#22493
commented
Junk Winder in Momir
It was tapping creatures, with the correct chain around the card to show they do not untap during the next turn. All tokens affected by it, however, were not untapping on ALL future turns. -
Spaderman#48650
commented
What annoys the **** out of me is when the genius programmers decide it is a good idea to search your entire deck for one certain type of land that just happens to be highlighted but when you are looking for one certain dual land and you have to search your entire deck to find that one card, your software thinks it's a good idea to activate your timer all because you can't just offer a copy of each type you can search for ONLY! How bloody hard is it to do that? If you only need to search for one card, you don't need to reveal all four copies, when we only need one! Secondly, common sense should always tell you that when a player passes priority on a turn, you don't keep asking him if he wants spells to resolve! We didn't pass turn for you to give us stupid *** prompts! Think with the brain in your head instead of the one rammed up your ***! Thirdly, this is about counters and life gain triggers, if someone has triggers that either add counters, tokens, or gains life, if the other player passes turn, they gain all life and put all counters or tokens into play at the same time! Otherwise, your software just activates the timer and screws the opponent out of their turn and players know this! Hasbro just can't help themselves from hiring Chinese programmers thinking they bring quality to the table but always end up confusing Chinese programmers with Japanese programmers! Japanese programmers bring innovation! Chinese programmers only copy it! There is a reason why we throw away everything stamped "Made in China!"
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TheJim22#36836
commented
Having options to have your hand automatically sorted by mana cost and/or colors would significantly increase the playing experience. It would probably be best to only do so at the end of the turn or just having a button to sort the hand based on preferences so that newly drawn cards are easily identified but in general being able to keep your hand sorted would make many many things easier and improve quality of life.
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Rodiin#61230
commented
Guy is purposely letting the counter count down and then taking his turn at the last second and just wasting everyone's time cuz he's a big fat sore loser
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RoscoeTheIronclad#88622
commented
P. Command doesn't seem to shuffle opponents deck even if there are cards in the graveyard.
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yagi#09719
commented
I can not specify card names in Japanese in Disruptor flute.
I’m able to select cards that have already appeared in the game, but I could not choose from the full list of cards.
Even after selecting “Show all”, no cards were displayed.
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Rezzahan#77802
commented
The option was not to draw the card or not, but rather to shuffle or not. You chose to shuffle, thus the top three cards changed. Then the draw happened.
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WildAlpha#68001
commented
I found a bug while using the Ponder card. After playing it, the top three cards of the deck are revealed. After I choose which card will stay on top, I activate the option to buy the card, but the card that comes to my hand is neither the one I chose nor any of the three previous options.
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Rezzahan#77802
commented
You are confusing creaure SPELLS with creature PERMANENTS. A spell cast with impending is still a creature spell, but it enters with time counters and is not a c reature WHILE ON THE BATTLEFIELD so long as it has time counters on it. The spell does not have time counters, and is a creature spell while on the stack. As such it benefits from Cavern of Souls. And as a creature spell, the permanent it becomes will get counters for the next creature spell. It CAN be countered by "counter target creature spell". It CANNOT be countered by "counter target noncreature spell".
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MysticSquid#48745
commented
if the impending ability specifically states that it's not a creature while it has any time counters on it, why is it that it gains the benefits of when you cast your next creature spell put a +1/+1 counter on it? Does Impending count as a creature or not? If not then why does it get counters ? And if it does why can't it be countered by counter target creature spell? You guys really need to get your act together, instead of worrying so much about trying to rope in new whiney players that wont stay when you have no choice but to balance the game, why not focus on retaining players by fixing the **** in the game , like the many cards that don't follow the rules and how bad the shuffler is?
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bonsai#70698
commented
I do feel this is a useless survey, but I disagree on the shuffler being an issue as I have yet to see any actual data to suggest otherwise and it would not be in WotC's interest to make it un-random.