Infinite Warp Bug
I was in a game where someone was using a creature ability to sacrifice another creature that had been cast for it's Warp cost. This was a normal sacrifice ability, yet the Warped creature was being sent to exile, where they were casting it for it's Warp cost again. They were repeating this process in a constant loop as long as they had the mana for the Warp cost, paired with an ability that was doing direct damage to me whenever the creature was being sacrificed. This was in a ranked match. It is my understanding that the sacrificed creature should not have been able to be constantly loop Warped like that, as the first sacrifice should have sent it to the graveyard.
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bonsai#70698
commented
While I don't think Timeline Culler should be banned, this card really is crafted in poor taste for a meta that offers so many ways to counter its mere 2 life exile-casting cost. This is hacky interaction--not fun interaction.
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Rezzahan#77802
commented
It WAS sent to the graveyard. Timeline Culler can be warped from the graveyard, hence why they could warp it again after sacrifcing it. They warped it from the graveyard, sacrificed it, then warped it again from the graveyard, sacrificed it, etc.