MTG Arena Bugs & Product Suggestions
This page is for reporting bugs and submitting product suggestions. If you are experiencing issues with your account, with an order, or otherwise need customer support, please click here.
How to report a bug
1. Give us the steps to reproduce the bug
2. Note which platform you’re using (PC, Steam, Mac, Android, or iOS)
3. Enter the actual results you’re experiencing
4. Enter the expected results of the feature
5. Add any relevant screenshots/videos
6. If you found a workaround, please add workaround steps.
Examples of bugs: Incorrect rules interactions, wrong event rewards, issues with client functions like creating decks
How to submit product suggestions
- Select “Product Suggestion” as the Category for your suggestion
- Enter your feedback
- Add any relevant screenshots/videos
Examples of product suggestions: Feedback on visual effects, recommendations for user interface improvements, new feature requests
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6199 results found
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Lost a game because I did to much damage
I did over 800 or something damage to my opponent. The game did not end and my opponent became unkillable with over -1000 damage done to him. He then removed my massive creature and hit me for 22 damage and won even though he should be dead.
1 vote -
Token Choice
Hey, I think ya'll are missing a gold mine here... you should implement a mechanism to allow us to pick token art and buy card art for them.
2 votes -
Brawl is completely unbalanced
Brawl, or historic brawl, has become a completely broken format, unbalanced, unfair and straight out unplayable. Let me elaborate. Brawl has seen in recent years the inclusion of many cards to the format. Some very positive additions include fetch lands and the MH2 elementals just to name a few. I personally was really happy to see these cards added to Arena. On the other hand, there have been some very questionable additions like Chrome Mox and the pool of alchemy cards. At the same time, for completely unintelligible reasons, Wizards decided to extend the nerfs from Historic to Brawl. So…
8 votes -
Game error. Coins
I paid 4,000 coins to play a draft at approximately 5 PM Argentine time, and I couldn't play. When I logged into the game, it told me there was a "connection error." After 2 hours, I logged back in, and there was no more "Cube" draft, and I lost my 4,000 coins. Please, I need my coins back from the draft I didn't play. Thank you.
1 vote -
cyclonic rift bug
Cast cyclonic rift for its overload cost on my turn while the opponent was tapped out and did not cast any interaction. Rift resolved and his board was not returned to hand, resulting in my loss on his turn.
2 votes -
Weekly Win Rewards did not reset properly last week
Last week my Weekly Win Rewards didn't reset at the proper time, instead I had to wait a week more than the normal time for them to reload/reset.
It's particularly upsetting since this is the first time I buy the Mastery pass and because of this bug I'll end the season a few levels lower on Mastery than I would have otherwise.
I would really appreciate if somebody from the team actually contacted me about this.
3 votes -
Infinite loop rule 729
Based on your own rule mtg if a player uses infinite unbreakable loop it’s a draw, stop giving them wins for doing unbreakable loops in mtga thats bull that it doesn’t even follow your own rule. You reward players for running them and punish those that want fair gameplay. Get your rules put into your app.
7 votes -
2nd Spell Does Not Result In Copy: Sage of the Skies Cast from Buster Sword Free Cast Trigger
1.a. Equip Lightning, Army of One with Buster Sword for two (2) mana
1.b. Attack Using Lightning, Army of One equipped with Buster Sword and hit opponent for six (6) damage
1.c. From resulting Buster Sword interaction draw Lightning Helix, elect to cast Sage of the Skies [was in hand] for free
1.d. With the free cast of Sage of the Skies on the stack (after Lightning, Army of One "Stagger" trigger resolves) cast Lightning Helix at opponent for six (6) damage [this would be the first spell]
1.e. Allow the free cast of Sage of the Skies on the…1 vote -
Starting town tapped pre-combat damage
I am currently running a deck using Essence Channeler and Starting Town. During my opponent's pre-combat or during combat I am unable to tap my Starting Town pinging myself for 1 point of damage for any mana type. This might be because the program doesn't register I have any responses available. I should be able to tap my land during combat giving my Essence Channeler flying in order to respond to an opponent's declaration of attackers.
It should allow the option to tap Starting Town as a response just like how you can pay mana for a creature land when…
3 votes -
Standard Legal Decks listed as Invalid to Play Standard
When you go to "Find Match", Select "Standard Play", none of my standard legal decks show up. I even copied a pre-built standard deck and added in one standard legal card but now it's listed as invalid.
5 votes -
Game freezes
After the new update I can't select a new deck or play any game without the game freezing and taking a long time to update and do anything. I have yet to get to play a game since the update because the cards in my hand never load.
4 votes -
On Arena Brawl playing vs Not Legal Cards
Why am I finding myself playing Brawl format via Arena versus not legal cards? Few days ago I played vs Primevial Titan and today I found myself playing vs Golos. Please keep your rules in tact.
Links to legality of these two:
Primevial Titan: https://gatherer.wizards.com/FCA/en-us/48/primeval-titan
Golos, Tireless Pilgrim: https://gatherer.wizards.com/M20/en-us/226/golos-tireless-pilgrim1 vote -
overprotect is not working as intended
Playing Landfall and someone went to remove one of my birds with a direct removal ie the one that is -3 -3 and removes all copies, in response I casted Overprotect to give hexproof.. the removal went through, (and has happened several times)... Nothing on the field to stop hexproof btw... I have been playing since Beta cardboard and been playing Arena since launch... This is def a glitch
1 vote -
TRIBUTE TO HUNGER
We are back on a streak of flawed cards! Tribute to Hunger had the mana to activate Every single turn. There was nothing on either side of the table to prevent this from happening. Cost me the match. See log.
0 votes -
Gut ordering with voice of victory and Kari zev, Skyship Raider
When having gut, true soul zealot in play and attacking with either voice of victory or zev, skyship raider, mtg will order the triggers in such a way, that you can't sacrifice a summoned unit.
The game should automatically trigger this the better way or ask for a prompt from the user.
It is also stupid, that full control won't let you order triggers. I needed to google to find out, that you have to set a setting for this.
This cost me two powered cube matches.
Very annoying.2 votes -
Sanguine Syphoner reature type
Best of One gameplay PC, opponent has Sanguine Syphoner in play, this creature cannot be targeted by Shoot the Sheriff, Sanguine Syphoner is not an outlaw creature type.
1 vote -
Arena should spend colorless mana over colored mana, but it does not
When you have a bunch of mana floating, some colorless and some colored, and then you cast a spell, colorless mana should always be spent first by default. However, the game is not doing that currently.
This often comes into play when casting Scapeshift. For example: I float BBGG and 1 colorless mana (5 total). I then cast Scapeshift (which costs 2GG). The game should leave 1 B mana in my pool. However, the game instead leaves 1 colorless mana. Since black mana is better than colorless mana in almost every situation, this is not what the default behavior should…
2 votes -
Bo3s turning into Bo1s bug?!
On 8 occasions this evening, a Bo3 match turned into a Bo1. There was no side-boarding phase despite play proceeding normally in each first game--no noticeable network or queuing issues and no otherwise perceived delays in play.
The match also ended w/o the usual awards of a win for even a Bo1.
1 vote -
Bloodthirsty conqueror
March 5th and you still haven't removed bloodthirsty conqueror from alchemy or standard at the very least, this is very annoying, maybe we should all go for this winner bug and not use strategy or other colors that won't give you a sure and easy win
11 votes -
the card lightwheel enhancements will not work at full speed ? will not show as a spell i can cast
the card lightwheel enhancements will not work at full speed ? will not show as a spell i can cast
6 votes
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