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MTG Arena Bugs & Product Suggestions




This page is for reporting bugs and submitting product suggestions. If you are experiencing issues with your account, with an order, or otherwise need customer support, please click here. 

How to report a bug

1.       Give us the steps to reproduce the bug

2.       Note which platform you’re using (PC, Steam, Mac, Android, or iOS)

3.       Enter the actual results you’re experiencing

4.       Enter the expected results of the feature

5.       Add any relevant screenshots/videos

6.       If you found a workaround, please add workaround steps.

 

Examples of bugs: Incorrect rules interactions, wrong event rewards, issues with client functions like creating decks

 

How to submit product suggestions

  1. Select “Product Suggestion” as the Category for your suggestion
  2. Enter your feedback
  3. Add any relevant screenshots/videos

 

Examples of product suggestions: Feedback on visual effects, recommendations for user interface improvements, new feature requests

 

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1903 results found

  1. Face Jace Achievement

    The achievement doesn't work - i only see two others who have posted the same results.
    My jace was empowered to 12, it didnt grant me the achievement. The ONLY thing I can surmise, is that I need to use the jace reality sculptor planeswalker when i control 10 islands, and plus it doing 10 all together, but when i checked online it says that it doesnt need to happen all at once and it just means "total"

    Please fix the bug. trying to have 10 islands in one game is basically impossible let alone getting the planeswalker out too.

    …

    8 votes

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  2. 10 votes

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  3. Frozen on card select during Mulligan

    Frozen on card selection after Mulligan was unable to select the card I didn’t need in my hand. Closed the application reopened application only to have no time to select what card to Mulligan. I have high-speed Internet in my house so I’m not sure why this happened.

    9 votes

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    1 comment  ·  Gameplay  ·  Admin →
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  4. Achievement

    Achievements are not tracking for The Reality Fracture specific achievements. Any of the "in a matchmade game" achievements are not counting, like Empower Jace 10, casting from Hexhaven Charm, etc.

    7 votes

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    1 comment  ·  Gameplay  ·  Admin →
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  5. Issues with client functionality

    When trying to cast hollowmurk seige on android, the selection screen does not allow you to choose sultai or abzan. It then runs your timer out and then skips the rest of your turn from there even if its in first main phase. Happened during the hobbit update because was working before then.

    10 votes

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  6. BUG - Davriel, Corredor de Almas

    tengo un problema con una carta "Davriel, comerciante de almas" -2 "Ofertas" (efectos positivos) y tres "Condiciones" (efectos negativos) de una lista, pero la interfaz a veces falla al cargar estas opciones o al permitir la selección.
    cuando acepto las ofertas de Davriel no me salen las opciones

    pegue la imagen abajo.

    I have a problem with a "Davriel, Soul Trader" in spanish card -2 "Offers" (positive effects) and three "Conditions" (negative effects) from a list, but the interface sometimes fails to load these options or allow selection. when I accept Davriel's offers I don't get the options

    10 votes

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    0 comments  ·  Gameplay  ·  Admin →
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  7. Sculpture not listed as a creature type

    Sculpture not being listed as a creature type affects multiple cards like Kindred Discovery, Raise the Palisade, etc.

    7 votes

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  8. Gameplay - Skipped my ability to respond before combat

    Gameplay skipped my ability to use an instant spell before combat damage was assigned. There seemed to be an ordained outcome. Normally once blockers are declared you can respond. I was not able to make such an action.

    5 votes

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    3 comments  ·  Gameplay  ·  Admin →
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  9. Surveiling with an empty library failed to allow my Surveillance Phantasm to attack.

    I used Surveillance Phantasm's ability to surveil one with no cards in my library and I could not attack with it when I went to combat. I believe this is not how it should work under the rules after consulting with a judge

    7 votes

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    0 comments  ·  Gameplay  ·  Admin →
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  10. Timeout on ETB +1/+1 Triggers

    My timer was used and I was forced to concede while waiting for my opponent to resolve ETB +1/+1 triggers on my turn.

    5 votes

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    3 comments  ·  Gameplay  ·  Admin →
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  11. Land draw

    AGAIN. FIX THE LAND DRAW¡!!!! THIS IS FING RIDICULOUS. I HAD LITERALLY FIVE FULL GAMES IN A ROW WITH MAJOR MANA DRAW FAILURES. I RUN 36 LAND IN A BRAWL DECK. FIVE DAM GAMES IN S ROW!!!! THIS IS PATHETIC. YOU COWARDS WONT EVEN RESPOND TO ADMIT OR DENY THIS BULL.

    8 votes

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    2 comments  ·  Gameplay  ·  Admin →
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  12. Unholy Annex

    The opponent IS ganing lifes with unholy anex and no Demons in play

    6 votes

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    4 comments  ·  Gameplay  ·  Admin →
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  13. Feature Request: Smart Priority Bluff Toggle (Override Hand-Based Priority)

    Currently, bluffing interaction (like instant-speed removal or counterspells) requires turning on Full Control. However, Full Control forces manual priority passes on every single phase and trigger including upkeeps, draw steps, and personal main phase actions.
    Experienced opponents easily spot Full Control because its timing pattern differs completely from normal MTGA priority stops, rendering the bluff ineffective while needlessly slowing down matches.

    I am requesting a Smart Priority Bluff Toggle that allows players to instruct the game engine to mimic holding specific cards from their deck/sideboard.

    Implementation idea:
    The player would have a menu with toggles for each card name in…

    6 votes

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    4 comments  ·  Gameplay  ·  Admin →
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  14. Choco Seeker of Paradise trigger issue

    In my Choco Seeker of Paradise, if I have multiple cards that I can’t put in my hand, it does not allow me to select them to be sent to my graveyard. It causes me to have to use all my timeouts and not be able to play the rest of my term. It also causes the opponent to have a sit through all those timeouts.

    7 votes

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    0 comments  ·  Gameplay  ·  Admin →
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  15. Fix the rigged Draw system.

    The odds of drawing 7 consecutive red cards from a 120-card deck containing 35 red cards are 0.0113%, which translates to a 1 in 8,846 chance. I just played this game. Earlier, I had to take 5 mulligans before seeing a land card.

    Is it too much to ask to have a fair game? Stop putting your thumb on the scale for every match. I get screwed over and over trying to just enjoy this game.

    I will NEVER put a penny into this game if its not a fair! If its free, then a broken game doesn't matter, but…

    5 votes

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    2 comments  ·  Gameplay  ·  Admin →
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  16. Davriel Planeswalker

    Trying to use his -2 Ability does not light up for selection. You can not select an option and it randomly selects the 1st of the 2 for you

    9 votes

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  17. Brawl Matchmaking Overvalues Win Rate and Undervalues Deck Strength

    Brawl’s matchmaking has become so consistently unpleasant that I am struggling to continue playing a format I once genuinely enjoyed.

    The recurring experience is predictable:

    I build a casual, thematic, or experimental deck.
    I initially receive a few reasonably balanced matches.
    The deck wins several games.
    Matchmaking begins placing it against heavily optimized decks using top-tier commanders, efficient tutors, free spells, fast ramp, and repetitive value engines.
    The deck is no longer matched according to its actual construction or power level, and the games stop being remotely competitive or enjoyable.

    This creates the impression that recent win rate or player…

    9 votes

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    1 comment  ·  Gameplay  ·  Admin →
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  18. Opponent set up enough triggers on the stack that it used all my timeouts and auto-conceded for me

    Opponent set up an infinite loop of life gain, adding counters, creating creatures, and triggers from life gain. Added enough triggers on the stack that it used all their timeouts, then while auto-resolving the game used all of MY timeouts, then auto-conceded for me because it believed I had not acted. Make it so the resolve-all selection is considered an action or the bug can be exploited to force a game win regardless of game state.

    8 votes

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    1 comment  ·  Gameplay  ·  Admin →
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  19. Bug with draging cards

    After some new of the patches between 21.08 and 26.08 appeared a bug with draging cards that makes it impossible to play with. Normally you can click and hold with left mouse button then drag it in the zone where you want it to be then relesa the button, and everything is alright. But now you have to click to take the card and click again to release the card. In some cases, like with "target opponent chooses piles" effects and mulliganing, it works critically unreliable, because you can't actually interact, or pull the cards in any direction, the game…

    8 votes

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    0 comments  ·  Gameplay  ·  Admin →
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  20. [Bug] Puppet Crafting does not turn an Overlord cast with impending into a creature

    Title: [Bug] Puppet Crafting does not turn an Overlord cast with impending into a creature

    Summary:
    When Puppet Crafting is attached to an Overlord that was cast for its impending cost and still has time counters on it, the Overlord does not become a creature, even though the card's text says the enchanted permanent should be a creature.

    Steps to reproduce:
    1. Cast [Overlord name] for its impending cost. It enters with time counters and is not a creature.
    2. Cast Puppet Crafting targeting that Overlord and let it resolve.
    3. Check the Overlord's card types.

    Expected result:
    The enchanted…

    6 votes

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