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MTG Arena Bugs & Product Suggestions




This page is for reporting bugs and submitting product suggestions. If you are experiencing issues with your account, with an order, or otherwise need customer support, please click here. 

How to report a bug

1.       Give us the steps to reproduce the bug

2.       Note which platform you’re using (PC, Steam, Mac, Android, or iOS)

3.       Enter the actual results you’re experiencing

4.       Enter the expected results of the feature

5.       Add any relevant screenshots/videos

6.       If you found a workaround, please add workaround steps.

 

Examples of bugs: Incorrect rules interactions, wrong event rewards, issues with client functions like creating decks

 

How to submit product suggestions

  1. Select “Product Suggestion” as the Category for your suggestion
  2. Enter your feedback
  3. Add any relevant screenshots/videos

 

Examples of product suggestions: Feedback on visual effects, recommendations for user interface improvements, new feature requests

 

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6183 results found

  1. Agadeem's Awakening and God-Eternal Rohas don't work

    Here are the 2 bugs i discovered. 1. Agadeem's Awakening only allows you to return 1 creature of mana value x instead of as many as I want. 2. God-Eternal Rohas goes directly into the graveyard instead of back to the library

    1 vote

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    1 comment  ·  Gameplay  ·  Admin →
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  2. snakeskin veil vs rides end

    snakeskin veils doesnt protect /hexproof) my creature from a rides end ( exile target creature )

    look ar the graveyard on pic i send... not much other ways i can show you this....

    1 vote

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    2 comments  ·  Gameplay  ·  Admin →
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  3. Poison

    In Commander, players start with 40 life, but the poison counter loss condition is still only 10. This feels unbalanced compared to other win conditions, since poison strategies can eliminate players much faster than regular damage-based decks.

    I suggest raising the poison counter limit in Commander to 21, similar to the commander damage rule. This change would make poison mechanics fairer and better aligned with the pace and spirit of the format.

    Thank you for considering this adjustment!

    1 vote

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    2 comments  ·  Gameplay  ·  Admin →
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  4. Ratadrabik, Smeagol, Boromir

    Playing on PC. Ratadrabik's "except it isn't legendary" seems to not be working correctly. There is a post already about Brawl, but it seems that it is not isolated to that game type exclusively. Player Burbante used Ratadrabik of Urborg to bounce Boromir, Warden of the Tower off and back onto the field using Boromir's sacrifice ability, and Smeagol, Helpful Guide to mill me out and steal all my land cards. I was playing Historic (not ranked). They were able to do this in one turn. Which also means there is some bug/issue with Smeagol as Smeagol's ability is only…

    2 votes

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    1 comment  ·  Gameplay  ·  Admin →
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  5. Why can’t we go infinite?

    We need a fix for infinite combos. We should keep the rope, but my suggestion is if the systems sees us using the so loop of sequence “x” times then we are prompted to pick a number of times to repeat the action. Ie if I make an infinite life loop I should be able to just pick 1million life, and then move on with the game.

    3 votes

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    0 comments  ·  Gameplay  ·  Admin →
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  6. Band players that start matches and then don't play

    *Tsuge" is the player's name. The you make me play this guy like 10 times a day and he never he's never there. The player is not there. They don't play the game. They just start matches and don't play ban people that do this reduce Mulligan time to like 10 seconds to avoid these stupid players. It's annoying. It's destroying the game pointless useless. Fix your problems

    3 votes

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    1 comment  ·  Gameplay  ·  Admin →
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  7. Infinite Warp Bug

    I was in a game where someone was using a creature ability to sacrifice another creature that had been cast for it's Warp cost. This was a normal sacrifice ability, yet the Warped creature was being sent to exile, where they were casting it for it's Warp cost again. They were repeating this process in a constant loop as long as they had the mana for the Warp cost, paired with an ability that was doing direct damage to me whenever the creature was being sacrificed. This was in a ranked match. It is my understanding that the sacrificed creature…

    2 votes

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    2 comments  ·  Gameplay  ·  Admin →
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  8. game crashes and closes after making food token

    Good evening... I'm playing a quick foundation draft... And every time I or an opponent plays a card that makes food, the game freezes and closes. When I try to rejoin the game, it closes again. I can only return to the game after the match ends.

    3 votes

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    1 comment  ·  Gameplay  ·  Admin →
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  9. Sideboard not showing

    I am playing Pioneer, and every time after a game is finished, I only get access to 7 of my 15 cards (Companion plus six cards) as if I'm playing Best of one instead of Best of three. I've tried duplicating the deck, reinstalling the game, and changing the deck from Traditional Pioneer to Pioneer and back, as well as attempting to see if I had the issue on Mobile, but I still did.

    EDIT: The issue was the 16-card Sideboard. However, this is an issue that should still be addressed.

    7 votes

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    1 comment  ·  Gameplay  ·  Admin →
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  10. Portent of Calamity

    Since the last update Portent of Calamity no longer works. Now the omniscience in play a choice used to come up for cast for free or pay mana to cast. Now omni defaults to cast Portent of Calamity for no cost. This makes the card go right to the graveyard without doing anything.

    3 votes

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    3 comments  ·  Gameplay  ·  Admin →
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  11. Play defaults to events and no longer shows decks and last played as default after last update12/09/25.

    Play button defaults to events instead of showing decks and last played. It does this first launch and then functions correctly after since last update. 12/09/25 It should default to find a match.

    1 vote

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    1 comment  ·  Gameplay  ·  Admin →
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  12. Find match CRASH

    Game crashes when clicking FIND MATCH

    2 votes

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    0 comments  ·  Gameplay  ·  Admin →
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  13. Etali, primal conqueror bug with emerald medallion or ruby mdeallion

    If you have in play emerald medallion or ruby medallion and you cast Etali, primal conqueror, the ability resolves, each player exiles cards from their library, but then appears a button with Resolve. When you click it, nothing happens, you pass priority and cards remain exiled.

    3 votes

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    1 comment  ·  Gameplay  ·  Admin →
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  14. life gain

    I play hope in brawl estheim, hope has a life tracker when on the battlefield but recently the traker is stuck at one no matter how much life is gained, it is also at 1 if no life is gained during that turn. The effect still works and mills the correct amount cards.

    • play hope on first with no life that turn or check the card in the commander spot, all will show 1 if no life has been gained
    • playing on pc
    • just a visual indicator of how much life was gain always shows 1
    • the indicator will increase…
    3 votes

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    1 comment  ·  Gameplay  ·  Admin →
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  15. [BUG] Ocelot Pride don't double Cori Steel Cutter Monk Tokens

    [BUG] Ocelot Pride don't double Cori Steel Cutter Monk Tokens, at the end of the turn, when having the city blessing it double it's tokens and ajani's tokens, but it didn't create more monks. Please refer to log.

    2 votes

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    2 comments  ·  Gameplay  ·  Admin →
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  16. Bloodthirsty Conqueror

    Why has Bloodthirsty Conqueror not been fixed yet??? There's too many black cards that cause it to infinitely trigger!

    19 votes

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    3 comments  ·  Gameplay  ·  Admin →
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  17. Arena

    It takes forever to start match and it never starts. Description in the middle seems to be corrupted, too. On the cellphone I have the same issue

    7 votes

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    1 comment  ·  Gameplay  ·  Admin →
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  18. Game randomly ending

    Ok I think people are cheating or something because it makes no sense for the game to just end usually after someone takes the lead. I think players have found a way to make the game end when they are losing. It just says waiting for server mid match and then ends the match.

    6 votes

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    2 comments  ·  Gameplay  ·  Admin →
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  19. Matchmaking/Shuffler

    Unrig the matchmaking and the shuffler. How is it I can make it to diamond tier 2 with relatively no issues, yet once I get there it’s win/loss/win/loss/win/loss, and often fueled by a terrible starting hand, and terrible mulligans. If I have 2 lands in hand, and all of my few high drops, why when I mulligan am I getting 1 land and high drops? Why are you trying to make people think they need to spend money on the game to do well? Maybe if you made matchmaking and the shuffler fair, we would want to. Yet we have…

    2 votes

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    4 comments  ·  Gameplay  ·  Admin →
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  20. Hog-Monkey Rampage

    [BUG] Hog-Monkey Rampage does not operate how the card states.

    The card stats "Choose target creature you control and target creature an opponent controls. Put a +1/+1 counter on the creature you control if it has power 4 or greater. Then those creatures fight each other."

    Enter combat and the opponent has no viable blocker has both their creatures were tapped. I cast Hog-Monkey Rampage and it resolves. I target my 2/2 Firebender Soldier token and their 3/3 Tapped Zuko. As my creature had a power of 3 it should not have fought their Zuko however it did and ended…

    1 vote

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    1 comment  ·  Gameplay  ·  Admin →
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