MTG Arena Bugs & Product Suggestions
This page is for reporting bugs and submitting product suggestions. If you are experiencing issues with your account, with an order, or otherwise need customer support, please click here.
How to report a bug
1. Give us the steps to reproduce the bug
2. Note which platform you’re using (PC, Steam, Mac, Android, or iOS)
3. Enter the actual results you’re experiencing
4. Enter the expected results of the feature
5. Add any relevant screenshots/videos
6. If you found a workaround, please add workaround steps.
Examples of bugs: Incorrect rules interactions, wrong event rewards, issues with client functions like creating decks
How to submit product suggestions
- Select “Product Suggestion” as the Category for your suggestion
- Enter your feedback
- Add any relevant screenshots/videos
Examples of product suggestions: Feedback on visual effects, recommendations for user interface improvements, new feature requests
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5586 results found
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Scute Swarm and Inn Keeper Combo
When the same trigger happens and it hits the stack eventually it will come up with "choose a different action or the game will end in a draw"
I am playing an opponent
It doesn't matter what the opponent brings to the table
Its the active players stack or myself or whoever has the Scute swarm/Inn Keeper comboI Summon Prosperous Inn Keeper
I Summon Scute Swarm
after abut 64 Scute Swarm's and playing a land the stack gets so full the "warning" is triggered
and a then the game will crash with a draw1 vote -
dragonstorm globe wont tap for mana
- dragonstorm globe wont tap at all and wont produce mana in Tarkir: dragonstorm draft
- PC
- globe adds a +1/+1counter to cast dragons but will not tap for mana
- dragonstorm globe can tap for mana
- No workaround.
8 votes -
ward didnt work
ward given to creature by "sheltered by ghosts" didn`t ask my opponent to pay extra 2 mana.
i had "wandering rescuer" and "angel of vitality" protected with "sheltered by ghosts"
he had 4 mana, played "bitter triumph" to destroy "wandering rescuer", had 2 mana left, played "parting gust" with gift promised, exiled "angel of vitality" without ward triggering at all.
maybe some interaction with removing hexproof or cards with gift abilities break the logic with wards.5 votes -
Did not get priority on my turn
I had a One Ring with damage that would kill me if it resolved the ring trigger on upkeep. I stacked my triggers and had a stop in my upkeep down and had a Tishana's tidebinder in hand. I was going to activate the ring the draw and then tishana the ring so I don't die. It just resolved the trigger and didn't give me priority and I died. Why was I not given the ability to hold priority with my own triggers on the stack?
1 vote -
Adversary (intrepid) likely others (multi kicker?)
When casting one of the adversaries, I have only experience with intrepid adversary, it doesn't ask "how many times would you like to pay the additional cost" on etb.
Treat this like x=1,2,3 or confirm 0. And then show full cost of the desired cost. AAs of now, It just has an "auto tap" button.
Twice It prioritized using ww to pay for the cost, and even when floating 2ww, it left 2 colorless in my pool.
1 vote -
Bug: Cards in game not appearing
During a standard ranked game (Bo3) on PC my oppenet had a card in hand that didn't show up on my screen, did not show a casting animation or appear on teh stack, appear on the batlefield after, and did not go through combat before dmaging my planesawalker. I did kill it with a boardwipe, but it never appeared on my screen except as a gap where other cards in hand were or other creatures on the battlefield were not. In game 3, my hand had an absent card, mulligaining did not fix this. One card (fabled passage, far left…
1 vote -
Power and toughness not showing during gameplay
After downloading the latest update, my game no longer shows the power and toughness for creatures in hand, graveyard, and play.
1 vote -
secret tunnel
Secret Tunnel specifies that it must target two creatures that share a creature type. I have had opponens that target only one creature and it still works. This should not work because it needs two targets.
1 vote -
several turns by player in row
game ended at 08:08 AM GMT+2 on 15th of Jan.
was there a glitch, that allowed opposing player to perform several turns in a row? they did play Alrunds epiphany, but got more than 1 extra turn after the 1st spell1 vote -
urza's saga
I was playing Urza's Saga in the Arena powered cube and it did not allow me to search an artifact with CMC 1. You can see in the attached picture I had 2 targets in my deck, but Arena would not let me get them
1 vote -
Buster Sword kills own creatures when transferring it.
When transferring Buster Sword from one creature to another, it frequently kills the creature it leaves. I have not been able to find any effect text on the card that says this should keep happening. Is there a reason creatures keep dying when I unequip the sword?
1 vote -
Liliana, Dreadhorde General -9 Ability
Liliana, Dreadhorde General -9 ability activated by opponent made me sacrifice lands, but my opponent did not have to sacrifice any lands. After activation I went down to one Mountain while my opponent kept 5 lands and the mana dork that let them cast it in the first place.
1 vote -
enduring innocence
Enduring Innocence's card draw doesn't trigger if an anthem effect would raise the creature entering above 2.
1 vote -
Stockpilling Celebrant Bug
I was playing a wilds of eldraine premier draft and while Stockpilling Celebrant entered the abttlefield, i was not able to not target a permanent i controlled to return to my hand, The submit 0 option was not highlighted so i didnt have the chois to not chose a permanent so i had to let all my timer goes down to 0 so it didnt target anything.
2 votes -
hacking and cheating
mtg has horrible cheating / hacking in the game which is evident by the tons of complaints. stop ignoring them. you need an easy way to report players in-game by clicking on their name after the game with a match history. then a report cheating / hacking option with a comment option.
it's obviously cheating when - everytime - we play against the swamp arden / vargsgoth deck, they get a way to discard the card in the first 4 turns. they - always - have a arden or vargsgoth everytime. then they -always- have a zombify 4th turn. it's…
0 votes -
Bug Report: Triggered Ability Did Not Resolve Before Game Loss
During my match, I lost the game when my life total dropped below 0. However, I controlled a creature with the following triggered ability:
"Whenever this creature or another creature you control dies, target opponent loses 1 life and you gain 1 life."
At the moment my life total went below 0, one of my creatures died, which should have triggered this ability. If the ability had resolved correctly, I would have gained life and moved back above 0, preventing me from losing the game.
It seems the game did not account for the triggered ability before declaring me as…
2 votes -
Cards Stuck in Air
On IOS, the cards stay in the air! What’s worst is that some cards stay on the stack, making it impossible for me to use them! This makes the tutorial impossible!!!
I am very disappointed at you lack of care! I wanted to play the game, but I can’t!
Go on an iPhone, play through the tutorial, and see what I’m talking about!!!3 votes -
Yenna, doubling season, Inn keepers talent, three blind mice crashed something
Trying out
Yenna, Inn keepers talent level 3 + Doubling Season (or 2 Doubling seasons) and Three blind mice are on the battle field along with a mouse token.Yenna copies 3BM and the copies come in with 4 lore counters if you point one of the copy triggers at a token copy of 3BM you can make more copies of it and keep going and produce a lot of mice as well.
This crashed something (server side I think) while not an infinite loop it is obviously too resource heavy.
I’m not looking to abuse the servers or other…
1 vote -
"Entered this turn" tag not being displayed after update.
After last update game i can't keep track of permanents entering because "Entered this turn" tag is not being displayed. Nowadays long turns with several game actions are common and it's easy to forget if a land was played when you don't have one in hand. Not having the means to check this can deter a player of actively pursuing a land draw, ending the turn with alot of unspent mana because it's safer to guarantee some sort of interaction instead of going for the efficient play hitting your lands and having interaction up not knowing if that land can…
1 vote -
Bug Report Faulty Random Shuffler
The game seems to have an issue with the random shuffler, as by sheer mathematics it is extremely improbable that I can't seem to draw a 4th land after 9 turns, with a 60 card deck with 24 lands. I have played about 20 games in the last week and since the update there seems to be an issue where it will not work with any Blue & White deck.
1 vote
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