MTG Arena Bugs & Product Suggestions
This page is for reporting bugs and submitting product suggestions. If you are experiencing issues with your account, with an order, or otherwise need customer support, please click here.
How to report a bug
1. Give us the steps to reproduce the bug
2. Note which platform you’re using (PC, Steam, Mac, Android, or iOS)
3. Enter the actual results you’re experiencing
4. Enter the expected results of the feature
5. Add any relevant screenshots/videos
6. If you found a workaround, please add workaround steps.
Examples of bugs: Incorrect rules interactions, wrong event rewards, issues with client functions like creating decks
How to submit product suggestions
- Select “Product Suggestion” as the Category for your suggestion
- Enter your feedback
- Add any relevant screenshots/videos
Examples of product suggestions: Feedback on visual effects, recommendations for user interface improvements, new feature requests
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356 results found
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Life totals inop
Just opened app after update, see attached.
Life totals INOP.2 votes -
Meta du jeu
Incroyable comment vous arrivez à pourrir la construction de jeu avec l'abus de cartes comme la fouilleuse de poubelles optimiste et protégé par les fantômes. Toutes construction de jeu devient caduc. J'ai un nombre incroyable de parties perdus face à cette configuration.
2 votes -
Please give us a free mulligan for "silly" events
This week's MWM is Golden Pack sealed, which is described by Arena as a "silly" format. Please give us a free mulligan for these casual formats. Brawl has a free mulligan, and this format is even more casual than Brawl! I witnessed multiple games in this MWM where one player just had to scoop because of not enough lands.
2 votes -
Create new format BRAWL, not use cards Alchimy, kill format
Create new format BRAWL, not use cards Alchimy, kill format
4 votes -
"combustion technique"
Combustion Technique incorrectly assigned damage - it should have assigned 5 damage (2 plus 3) as I had 3 lessons in my graveyard, but it assigned only 3.
4 votes -
Puca's Eye Bug
Hi, Puca’s eye clearly states permanent and not nonland permanent and i couldnt activate the card draw ability anyways and lost my quickdraft match
2 votes -
monument
when I do the third level of artist's talent, monument still only does 3 damage instead of 5. Anybody else have this problem.
1 vote -
cards we need in timeless
aluren
more toolbox lands for Lands deck
murktide
LED
good dredgers for dredge
daze ( FoW if you got the guts)
grim monolith
saga
more fast mana
wasteland and ban/restrict strip mine. you can build/play around waste, mine is just toxic with no agency.
if you want to be the arena legacy format give us the new commander cards.
gaea's cradleand many more.
please and thank you
2 votes -
Not able to change format on my decks
In not able to change format on my decks. This is in MacOs, Iphone, Windows 11 and use of steam. The drop down meny is hidden in behind. See attached photo you can see that "standard" selection is written behind. Not able to select anything.
3 votes -
Draw
An intentional draw button should be an option in ranked matches. Just finished a game with mill while playing temur reclamation and it should have been a draw my 4 nexus of fates where recycling into my library and my opponent was not getting another turn because I could cast nexus on my end step. Would have been nice to offer a draw so neither lost rank instead of playing the same sequence until one of us got too bored to sit through it.
2 votes -
Thoughts on Rebalancing Non-Digital Cards in Historic and a Proposal for Restrictions and Controlled Unbans
Thoughts on Rebalancing Non-Digital Cards in Historic and a Proposal for Restrictions and Controlled Unbans
I’d like to share some constructive feedback regarding the current approach to rebalancing cards in Historic, particularly when it comes to non-digital (printed) cards.
I’ve been playing Historic on MTG Arena since its very beginning, and a big part of my enjoyment comes from constant deckbuilding and testing. I like exploring the full card pool while still aiming for competitive, well-tuned decks. From that perspective, I genuinely believe Historic is a great format — but also one that could be even better with a few…
3 votes -
Just overall state of the game 2026
Standard is a dumpster fire, it would be insanely fast if not for the absurd number of board wipes floating around, so we have come to a really weird feel, the number of banned cards is nuts so I'd have to imagine there's no real plan here other then just keep printing pushed nonsense, I really feel like there's no one running the ship, or more like it only hasbro pushing sales is the actual design philosophy, I'm so sad the game I've loved for so very long is completely dead and sold out to not even good conmen, rip…
2 votes -
Hire more Arena devs (rant)
Hasbro, you NEED to hire more developers, and otherwise give more support to the digital face of your billion-dollar game. There are too many issues to list; just play the game and they'll readily become apparent.
It feels as if there are just enough people to work on the deluge of set releases and only one person doing quality control.
The Lorwyn Jump In Midweek Magic event broke me.
3 votes -
Display bug on the card "Demonic pact"
Just play a demon pact deck and watch the display bug on choice already made.I am using a PC
…When i make a choice with demonic pact, only the first choice become grey on the card display. I need to identify in wich order the demon pacts are triggering when i have several on the board, so i can then write down wich choice is made with each demon pacts. That makes my actual and future demon pacts deck UNPLAYABLE. It's a pain in the *ss for both me and the opponent. What doesn't help, is that the display
3 votes -
App is crashin
Since the update this morning the app doesnt work anymore. It just shows the loading bar and then close itself.
I’m on IPhone 15 but also tried on Google Pixel 10 same problem.
3 votes -
Token creatures with the ability "sacrifice this creature add 1 mana"
So I love this game and find the game play to be phenomenal. However, there is one thing about it that annoys me a lot. When you tap a creature for an ability it always prompts you "activate ability" except with token creatures that have the ability "sacrifice this creature, add 1 mana" for that ability, if you touch the creature it automatically sacrifices with no prompt to activate the ability. The amount of times I accidentally sacrificed a token creature with that ability when my intent was to use it as a blocker is infuriating. And its confusing because…
2 votes -
Remove Universes Beyond UI
Add ability to disable the Themed UI/loading screen for the game and use a non-UB one. I have to suffer UB in every format all the time, why must we also suffer from ugly UI/loading screens themed around stuff we don't engage with? I think Hasbro lost the plot a decade ago, and since then has only cared about shareholders rather than players. It's insulting, really.
2 votes -
Horizontal scrolling when hand size/playable cards
I primarily play Brawl, mostly on mobile. There are instances where you may be able to draw an absurd amount of cards or you may have a large amount of playable cards ex: Muldrotha, the Graveyide showing permanents in your grave.
There are many times in which my hand or playable cards are impossible to select due to the high volume. This probably isn’t as big of a deal on pc but for the mobile version it would do wonders to be able to scroll through your hand/playable card count exceeds 15 or so cards.3 votes -
Unable to make a move, unsure of cause
Has happened in back to back brawl games now. The opponent will make a move, I should have an opportunity to decline to make a move in response but the pass button is not on the screen. Additionally, I cannot look at any of my other cards with the expand card option or tap any of my untapped mana. The game clock simply times out with my timeouts while I am unable to make a move.
2 votes -
Wild Card Crafting
I have a lot of common wild cards sitting in my collection, an almost equal amount of uncommon cards as well. With the absence of pauper in MTG Arena, and most competitive decks utilizing rares and mythic more heavily than Commons or uncommon, combined with the fact you open more Commons and uncommons than rares/mythic per pack, why can't we craft wildcards into the next tier up at a 4:1 rate? For example, if I could take 4 uncommons, and make a rare wild card, I would be able to finish the deck im working on, while using the resources…
2 votes
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