MTG Arena Bugs & Product Suggestions
This page is for reporting bugs and submitting product suggestions. If you are experiencing issues with your account, with an order, or otherwise need customer support, please click here.
How to report a bug
1. Give us the steps to reproduce the bug
2. Note which platform you’re using (PC, Steam, Mac, Android, or iOS)
3. Enter the actual results you’re experiencing
4. Enter the expected results of the feature
5. Add any relevant screenshots/videos
6. If you found a workaround, please add workaround steps.
Examples of bugs: Incorrect rules interactions, wrong event rewards, issues with client functions like creating decks
How to submit product suggestions
- Select “Product Suggestion” as the Category for your suggestion
- Enter your feedback
- Add any relevant screenshots/videos
Examples of product suggestions: Feedback on visual effects, recommendations for user interface improvements, new feature requests
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223 results found
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2 votes
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Product suggestion
Be careful on this board. Once you post something you will never win a game again. They will permanently place you against opponents that can beat you. I will never spend money on this game. Ever. Never.
2 votes -
Austere Command Bug
When selecting Creatures MV 3 or less + Artifacts with Austere Command, my Serrah Farron which was transformed into an enchantment also was destroyed. It should have avoided the board wipe.
1 vote -
Add a post-tutorial roadmap: new players get zero guidance into formats, dailies, and events
The game helps with the initial tutorial and then drops you off with zero guidance: nothing on how to try Brawl or other formats, how daily quests work, or which events you can enter. New players end up stuck, and the path of least resistance becomes buying in-game currency instead of learning the free-to-play loop.
Suggestion: replace the hard stop after the tutorial with a small, dismissible roadmap checklist: "Try a Format," "Build Your First Deck," "Earn Your First Dailies," "Enter Your First Event." Each step should deep-link directly to the relevant screen (deck builder, Play menu, quest log) rather…
3 votes -
Amalia 'Explore' Trigger not resolving when she is bounced to hand - Competitive Brawl
I've had this happen at least twice now in Competitive Brawl. Amalia is my commander. It happens when Amalia enters the battlefield, I have a life gain trigger (Soul Warden or similar), Amalia triggers off life gain and in response to Amalia's trigger (explore whenever you gain life) she becomes targeted by my opponent's bounce spell (unsummon or similar) at which point her Ward cost goes on the stack. Opponent pays the ward cost, I choose to return Amalia to my hand (instead of the command zone), and then the stack just empties / clears without resolving the explore whatsoever.…
1 vote -
Please align Mythic Limited qualification rewards with Limited events
Please align Mythic Limited qualification rewards with Limited events
The current Arena qualification system allows players finishing Top 250 on either the Constructed or Limited Mythic ladder to earn entry into the same following Qualifier Weekend, regardless of its format.
This creates a strange disconnect between the competition used to earn qualification and the competition players qualify for.
For example, a player can spend an entire ranked season competing in Limited, finish among the Top 250 Limited players on Arena, and then receive qualification for a Standard event. Conversely, a Constructed player can qualify through Constructed and be sent into…
2 votes -
New Anthologies
I would love to see new anthologies. I remember being super excited any time one came out in the past. I like seeing older and newer cards on Arena. For example, a new brawl anthology could feature the rest of the partner commanders we don’t have.
2 votes -
Direct Challenge Deck Lending
Add an option to 'share' your decks with 'Direct Challenge' opponents allowing them to use the decks you have constructed, for the challenge only.
This would allow players new to Arena to be able to experience a greater variety of decks against their friends, without affecting the Wildcard/open play economy. This may also have positive effects for certain community tournaments hosted on Arena.
This mechanism exists in similar games, like Hearthstone, already.2 votes -
Fistbump
Add a fistbump emote option where a user can offer a fistbump and the opponent can accept. It’s a completely reciprocal emote that allows users to connect via the (rightly) limited emote system.
A “Nice!” and “Thanks!” works well but a fistbump is yet even more neutral. “Nice!” is an enthusiastic endorsement of being pwnd. “Good game” is potentially sarcastic. But a fistbump from the disadvantaged player is a casual and neutral recognition of a good move. As well, it is a neutral and dignified recognition of being outplayed at the end of game.
It always feels good to have…
1 vote -
planeswalker ability not working
Options for Davriel, Soul Broker's -2 ability show up, but aren't able to be selected. When they are displayed, the button top right says view browser. When I click it, the abilities hide, and the button then says View battlefield. Something is broken.
4 votes -
Cannot Download on Mobile Device
For some time now I have had to switch to the Ubuntu OS, and MTGA is not supported for this OS. I even bought cards in the game when I had a Windows PC, but now I cannot play, and this is an issue since I have spent money.
2 votes -
quit scamming players
Quit scamming players. Has anyone at Wizards tried this idea yet?
1 vote -
Product Suggestion
I gotta be honest, I think it is a little ridiculous that the game is designed to pit the same type of deck against each other when trying to match. Do they do that in actual game play? I don't remember seeing that at any event that I have gone too so I think you guys need to re-work your matching engine.
Also I thing some of the ranked win/loss advancement should be re worked. If I lose one bar and go back down a lvl and then win a game and go to the next lvl again I feel…
2 votes -
Dwarf/Chocobos are so LOUD
Please make the dwarf minion shut up or be quieter. The chocobos, too. They're so constantly loud.
3 votes -
Toxic needs removed
Toxic needs removed from non-competitive queues until you make additional ways to interact with poison counters. It's too oppressive and far too easily abused.
3 votes -
Are you sure on concede
I had someone roping me and went to do a player report and accidentally hit concede. Pretty horrible experience to have someone just wasting your time then they get a free win on top to reward their bad behaviour. The report player button being elsewhere would also do the same job if that’s easier.
2 votes -
Proposal: Healthier Magic Gameplay Through Better Early-Game Card Design
I would like to propose a change in how Wizards approaches future Magic: The Gathering card design, particularly when it comes to early-game acceleration, explosive openings and non-interactive wins.
The goal should be to create more meaningful games, where both players have an opportunity to develop their strategies, interact and make decisions, rather than having games effectively decided by turns 1–4.
I believe Magic should encourage gameplay that naturally develops over approximately 7–10 turns more frequently, without eliminating aggro, combo or other competitive archetypes.
This isn't a request to make every game longer or weaken every powerful card. It's a…
2 votes -
****** game does not represent anything close to real mtg. Total waste of time and money don't play this pos. You'll wish you hadn't.
Even when the game isn't broken, or doing things it shouldn't. You're getting screwed on the way the game gives you cards. I've played since Ice Age, and I've never been so mana screwed/flooded in my life. Any time I add a copy of anything, I'll immediately get all four copies, for the next game or two. Game after game after game, all four copies of the one spell you don't need for the matchup. It's not mathematically possible, nor does it ever happen in real life like it does here. What an aggravating piece of trash this game is.…
2 votes -
Allow players to concede in the sideboard screen
Please allow players to concede during the sideboard screen. Sometimes a player needs to leave a game, and not allowing them to concede during sideboarding makes their opponent have to wait until the game times out.
3 votes -
Emry
Emry, Lurker isn't allowing graveyard fetch of artifact lands
Android
Emry's ability allows for selecting the artifact lands (like treasure vault) but then they don't come to the hand to play (I haven't already played a land that turn)1 vote
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