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MTG Arena Bugs & Product Suggestions




This page is for reporting bugs and submitting product suggestions. If you are experiencing issues with your account, with an order, or otherwise need customer support, please click here. 

How to report a bug

1.       Give us the steps to reproduce the bug

2.       Note which platform you’re using (PC, Steam, Mac, Android, or iOS)

3.       Enter the actual results you’re experiencing

4.       Enter the expected results of the feature

5.       Add any relevant screenshots/videos

6.       If you found a workaround, please add workaround steps.

 

Examples of bugs: Incorrect rules interactions, wrong event rewards, issues with client functions like creating decks

 

How to submit product suggestions

  1. Select “Product Suggestion” as the Category for your suggestion
  2. Enter your feedback
  3. Add any relevant screenshots/videos

 

Examples of product suggestions: Feedback on visual effects, recommendations for user interface improvements, new feature requests

 

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6194 results found

  1. Landlock Cheaters

    Experiencing game hackers in 3-match Brawl. Was playing a player named EVINKING. He ceded first match before even playing a card, then had every card for quick win second match, finally 3rd match I added cards to deck from sideboard for offset and was landlocked for 5+ turns. Upon game concluding I was kicked from the MTG server. I started recording game. Some players are using deck shuffler hacks such as Landlock.

    3 votes

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  2. Emrakul

    Emrakul, the Promised End doesn’t let you control other players’ priority
    Normally, the game lets you put stops were you normally wouldn’t need priority to facilitate strategies that require it. when I use Emrakul to control of an opponent, I can still place and use those stops for myself, but I can’t make my opponent hold priority this way. I can’t do things like forcing them to activate an ability during their untap step or cast one of their spells then use their own counterspell on it, because priority automatically passes from my opponent to me after casting the first…

    3 votes

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  3. Triggered effect not working. Dina soul steeper, soul warden, scurry oak, Heliod sun-crowned

    Dina soul steeper, soul warden, scurry oak, and heliod sun-crowned combination not working as intended. While the life gain, +1/+1 counter and summoned token work , the opponent doesn't lose life. When any other creature triggers the life gain Dina soul steeper's effect does trigger. This combination should in practice cause the opponent to lose one life every time it's triggered and lead to them losing all life.

    1 vote

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  4. Blackcleave cliffs

    Bug blackcleave cliffs untappable. Interferes with my paid game.

    1 vote

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  5. Spells not Resolving

    My Spells didn't resolve and just stayed on the stack for the rest of the game
    I just completed a powered cube draft and in my first game I tried to use Ephemerate to save my creature it didn't resolve and for the rest of the game none of my spells resolved I tried to cast a fracture identity to remove a creature then a wrath of god and nothing still happened
    I was using my PC

    1 vote

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  6. activated

    Activated abilities and MDFC lands not working.

    Selection screen will freeze and unable to click Cancel. The game is not responding to our selected actions and will proceed to initiate the timer. Card will literally disappear (not in graveyard, not in exile). Forced to concede. Affects both Ranked and Quick Play.

    Please also reinstate the points we lost.

    1 vote

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  7. Bug-The Eldest Reborn

    The Eldest Reborn is not working correctly. When the third ability triggers it automatically selects a creature from my graveyard even though the opponent has creatures in their graveyard. Was playing brawn and this happened three different times with the card in three different games. Opponent had nothing in play that prevented me from targeting them or their graveyard.

    1 vote

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  8. fight

    "Fight" taps a creature? Since when?

    1 vote

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  9. The Edge of Eternities Void mechanic is bugged

    void mechanic doesn't work if you get a void card from the graveyard with storm chaser's talent after a nonland permanent has left the battlefield.

    1 vote

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    1 comment  ·  Gameplay  ·  Admin →
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  10. Robbed of a Standard match because Itzquinth didn't give me the chance to pay for its damage effect

    Had an untapped Ixali's Lorekeeper and Llanowar Elves, neither with summoning sickness. Itzquinth enters. Didn't give me the option to pay the 2 to damage an opponent's creature, when I had the 2 mana available. Llanowar taps for G, Lorekeeper taps for anything for Dinosaur effects, Itzquinth is a Dinosaur. Because of this, the opponent was able to snowball. I was robbed by a mechanic failing to trigger.

    1 vote

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    1 comment  ·  Gameplay  ·  Admin →
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  11. The Enigma Jewel / Planeswalker

    Bug with the card Enigma Jewel / Locus of Enlightment and Planeswalkers.
    According to the gatherer, the Locus should allows individual cards exiled to use one ability only.
    However, when combined with planeswalker such as Elspeth, Tezzeret or Ugin, the Locus allows to us only one planeswalker ability and do not allow for a second loyalty ability (exemple linked). The card should not work this way.
    This bug is seems to happened only with Planeswalker, other card type are not affected.
    Thanks

    1 vote

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    1 comment  ·  Gameplay  ·  Admin →
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  12. Tishana's Tidebinder

    Tishana's Tidebinder appears sometimes to not permanently stop an ability from triggering on a card. I have most frequently run into this issue against the Ouroboroid/Managorger Hyrda/Sazh's Chocobo/the 2/1 green mythic from FF which doubles power on a landfall trigger.
    I have countered the ability of all of these cards with a Tishana's and sometimes it does permanently shut down the triggers, but most of the time they start triggering again the next turn. Sometimes this seems to happen because the creature gets modified in some way (enchanted/gains a +1/+1 counter), but from my understanding of the rules that shouldn't…

    0 votes

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  13. Unable to Scream destroying things?

    I attached Unable to Scream to opponent's Fuel Tank Feaster. Fuel Tank Feaster was destroyed, leaving each card in their respective graveyards.

    How does this happen?

    Unable to Scream entered from exile from Relic Warder. As soon as I selected where to put Unable to Scream, Feaster just popped instead of becoming a 0/2...I flickered the Relic Warder with Soulherder to release the Scream and declined exiling anything with Relic Warder.

    The field had maybe one other thing out there. I swear this has happened before (Unable to Scream just killing cards randomly.) It's almost as if the game registers…

    1 vote

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  14. "Leyline of Transformation" and "A Tale for the Ages"

    "Leyline of Transformation" and "A Tale for the Ages" aren't triggering together like the should?

    There are no rule conflicts, so this has to be a bug. Sad too, it's a really cool combo.

    1 vote

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    1 comment  ·  Gameplay  ·  Admin →
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  15. drix fatemaker bug

    When casting dire fatemaker on the mobile version of the game, the game will not allow player to select cancel, warp, or cast, until all timeouts are used. once timeouts are used, dire fatemaker disappears from the game and the match continues as usual.

    2 votes

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  16. boring standard

    Standard is very boring, it's a shame Wizards doesn't care about their players, they say they don't deal with emergency bans and even then only one deck dominates the format, I won't play if it continues like this, it's a shame, they only care about selling Final Fantasy stuff

    2 votes

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  17. Too Many Triggers

    A few problems lol:

    0) MTGA is too focused on single object math. Lets have representative groupings which are easy to reassign (via programmed rules). Same attributes (tapped status, summoning sick, base stats vs counters, if phased?, etc) should have common maths applied. Maybe I want to proliferate +1/+1 counters on 1024 tokens. That operation should take 15 ms to 1000 ms to complete (with only a few clicks).

    1) When my opponent has 10, 100 or 1000 triggers on the stack, and ESPECIALLY when I am not holding priority: then why is my game timer counted against me? For…

    1 vote

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  18. starter decks to unlock only play against other starter decks

    make it so starter decks that you play to unlock with only play other starter decks to unlock and nothing that has been edited so that a person has a chance to actually play

    2 votes

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  19. dies to doomblade stopped counting killed creatures ... Ive killed 50 today and is still at 185 fix this please

    dies to doomblade achievement was working but broken killed 50 creatures today started at 185 and still is 185 so broken

    3 votes

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    2 comments  ·  Gameplay  ·  Admin →
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  20. Screaming Nemesis Damage Bug

    My screaming nemesis was damaged for 8 but only allowed me to deal 3 damage. I lost a rank game because of this bug. please fix it.

    2 votes

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