MTG Arena Bugs & Product Suggestions
This page is for reporting bugs and submitting product suggestions. If you are experiencing issues with your account, with an order, or otherwise need customer support, please click here.
How to report a bug
1. Give us the steps to reproduce the bug
2. Note which platform you’re using (PC, Steam, Mac, Android, or iOS)
3. Enter the actual results you’re experiencing
4. Enter the expected results of the feature
5. Add any relevant screenshots/videos
6. If you found a workaround, please add workaround steps.
Examples of bugs: Incorrect rules interactions, wrong event rewards, issues with client functions like creating decks
How to submit product suggestions
- Select “Product Suggestion” as the Category for your suggestion
- Enter your feedback
- Add any relevant screenshots/videos
Examples of product suggestions: Feedback on visual effects, recommendations for user interface improvements, new feature requests
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6194 results found
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Shivan Devastator mana value
I just played a game in which I have cast a Shivan Devastator with x=4 and also had a Llanowar Elf on the board. Next turn my opponent casts Temporary Lockdown, which should have exiled both and Elf and Devastator (on the battlefield x=0). But it didn’t… Devastator was left on the battlefield. Cool for me I guess, but a bug nonetheless ;)
1 vote -
Auron's Inspiration buffs my opponent's creatures
screenshots say everything. it's ridiculous.
1 vote -
-3 life and player still alive
Player reached -3 life points and the game kept going. The game only ended when my life reached zero.
2 votes -
Unstoppable Slasher is way overpowered
Unstoppable Slasher is way overpowered. It costs too little mana for what it does and it should be a legendary, not a regular card. No single card should nearly guarantee a win. It's very unfair and it's regularly exploited. It's making the game not fun. I've been playing Magic for almost 20 years. You need to ban this card from Standard.
8 votes -
Game rushed through my second main phase - ignoring the availability of my solved case ability after combat
Game skipped my second main phase after attacks.
My life gain from attacks solved my "Case of the Uneaten feast", but the game immediately skipped to my opponent's draw/upkeep without allowing me to solve the case and cast from my graveyard (untapped lands were available).
Oddly, a permanent of his triggered something at his upkeep and i was able to activate the Solved case as a response to it during their turn's upkeep - but i was not able to cast any cards despite their ghostly presence in my empty hand.
5 votes -
Anticausal Vestige doesn't allow Twinmaw Stormbrood to enter
Anticausal Vestige doesn't allow me to put Twinmaw Stormbrood into play while having 7 lands on the battlefield. I assume it's reading its mv as 8, and I tried looking for rulings but couldn't find how these two interact. The permanent part of Stormbrood is 6. Correct me if I'm misunderstanding.
1 vote -
Crash on Game Action
Game crash on large stack action. Mac OS 12.4
Any set of triggers on the stack causes game crashes, no error message when occurring. Reanimation of Villis, Broker of Blood causes consistent game crashes for example. Uninstalled and reistalled game, all system specs up to date. No issues with any other factor of the game1 vote -
Sunday 250 cartes tirage improbable
250 cartes et un tirage de carte comme avec un deck de 60 cartes, il n'y a que moi de trouver cela suspicieux surtout en mode Classement?
C'est juste une preuve de plus que ce jeux choisie à l'avance qui des joueurs doivent gagner et qui des F2P servent de chair à canon pour les demeurés de payeurs.
La preuve en vidéo ..... https://youtu.be/zSzOvloBDCE
1 vote -
Freezing and droppin
Freezing and dropping after new update on android Monday August 25th 2025
1 vote -
Client crash - Null Reference Errors
Platform: Windows
This bug just occurred randomly in the Aetherdrift Quick Draft event. It has occurred 2 games in a row, when a counter is added onto my permanent it causes a loop to then cause the game to slow down and eventually crash. When joining the game again it would not render anything but the field which caused my timer to be "consumed". The work-around was to ALT+F4 multiple times and reconnect. Seems to occur if you add a counter to a vehicle.
I have attached the logs. It appears that there are a few null reference exceptions being…
1 vote -
Bug/cheat
Opponent played cards they didn’t have access to
1 vote -
Show and tell is too strong and extremly broken with omniscience
Show and tell is to strong at this point. Just had a person second turn use show and tell to put omniscience on the field for instant win. this is neither fun nor is it interactive in any way because how would I possibly stop this when I have a single land with nothing on the field and they have infinite cards and get a second sun win on turn two.
1 vote -
APP LOCKING UP IN THE MIDDLE OF RANKED PLAY
Tired of app locking up in the middle of a ranked match... causing me to lose the game. I try to close app and reopen but app hangs up unless I try again and then TURNS have gone by wothout my play. Then I lose. Sick of this!
Despite claiming feedback is important, all of my "frowny face" feedback has been unquestioned.
1 vote -
Fix the shuffle mechanics
Turn 10 and I’m still waiting for mana. This while I have 2 mana and my opponent has 10 mana on the field. Fix the shuffler
7 votes -
Zero Toughness Creatures Not Dying
While playing the Final Fantasy weekly event sometimes creatures were not "dying" after their toughness was reduced to 0. In one instance (not pictured) a Sazh's Chocobo remained on field, and counted toward Affinity for Birds as well as helped trigger a Sidequest: Raise a Chocobo.
2 votes -
Dragonfire Blade Monocolor Protection Broken
Fighting against Impending enchantment creatures and their tokens; the blade does grant protection.
1 vote -
Lucky clover not working as intended.
I noticed that the lucky clover card is supposed to duplicate instances and sorceries but every time I cast one in game it doesn't seem to actually do it it just kind of sits their dormant without activating its ability every time I cast an instant or sorcery. I understand the effect of Lucky clover is to duplicate the effect of a cast instant or sorcery and then choose a new Target for that duplicated effect however it does not seem to actually do that please help.
1 vote -
Airship crash able to target non-valid targets
Oppo was able to target my Danitha with Airship Crash .. It is not an artifact/enchantment or creature with flying
1 vote -
Heroes Bane card does not work as it should
Heroes bane enters with 2 counters where it should enter with 4 and then ecfect that should DOUBLE thoose counters adds only 1 counters instead
1 vote -
mana
Noticed this in a TON of games since the Final Fantasy set dropped. People are regularly casting spells without having enough mana to do so. I'm fairly new so at first I assumed I was missing something that gave them mana but since the FF sets dropped I've had it happen in like 5+ games, some of them running basically mirrored decks to mine so I know I wasn't misunderstanding a mechanic. Last game had someone with only basic lands, no extra mana abilities, no artifacts that add colorless mana spend 3 more mana than they had lands. (5 lands…
2 votes
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