MTG Arena Bugs & Product Suggestions
This page is for reporting bugs and submitting product suggestions. If you are experiencing issues with your account, with an order, or otherwise need customer support, please click here.
How to report a bug
1. Give us the steps to reproduce the bug
2. Note which platform you’re using (PC, Steam, Mac, Android, or iOS)
3. Enter the actual results you’re experiencing
4. Enter the expected results of the feature
5. Add any relevant screenshots/videos
6. If you found a workaround, please add workaround steps.
Examples of bugs: Incorrect rules interactions, wrong event rewards, issues with client functions like creating decks
How to submit product suggestions
- Select “Product Suggestion” as the Category for your suggestion
- Enter your feedback
- Add any relevant screenshots/videos
Examples of product suggestions: Feedback on visual effects, recommendations for user interface improvements, new feature requests
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5512 results found
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4 votes
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Archenemy Charm bypasses ward
I had a Hinterland Sanctifier out with Sheltered by Ghosts attached. Opponent had 2 tapped mana and 3 open mana. At the end of my turn they played Archenemy's Charm and targeted the Hinterland Sanctifier. The ward did not trigger, and I lost my creature erroneously. My opponent seems to have been aware of the bug as they did not hesitate to play the charm.
5 votes -
Dreams of Lagnua - Bug
PLEASE look into your auto passing system. This is yet again another instance where the client auto passed even though I had available mana and an instant spell to play. In my game that ended at 2025-12-24 23:36 PST, on my opponent's turn 3, they cast an Instant Ramen which I let resolve, but when they drew the card, the turn auto passed, skipping through combat and the end step, directly to my turn. I was not given an opportunity to cast my Dreams of Lagnua which was a legal and valid play.
2 votes -
Grievous Wounds
Grievous Wounds states " Whenever enchanted player is dealt damage, they lose half their life, rounded up."
Since using it in MTG ARENA I have noticed that it only activates when you deal combat damage to the player. This should be a simple fix in coding to resolve this issue. Please look into this and fix it <31 vote -
Bug with Yasharn and Fetch Lands
With Yasharn in play, Fetch Lands can't be sacrificed, even though its ability only prevents non-land-permanents from being sacrificed. See screenshot below.
1 vote -
Tishana's Tidebinder caused earthbent land to go to the graveyard after destruction
Tishana's Tidebinder caused earthbent land to go to the graveyard after destruction. I cast a Day of Judgement, which destroyed all creatures including my own earthbent land. Opponent cast Tishana's Tidebinder, targeting my land. It then put into my graveyard instead of coming back.
1 vote -
Clarion Conqueror/Cauldron Familiar Interaction Bugged
Opponent was able to combo with Ygra and Cauldron Familiar despite Clarion Conqueror being in play. i think Ygra changing Cauldron Familiar's type had something to do with the bug because my opponent didn't bring back the cauldron familiar when Ygra was not in play.
1 vote -
Cant connect or reconnect
Its asking me to reconnect to server when I try to click on. Once I hit "reconnect", the screen instantly goes dark and wont come back on. No signs of data processing or reconnection attempts at all. Ive uninstalled and reinstalled the app 3 times now and im getting the same exact bug.
8 votes -
The cards Chatterfang, Squirrel General, and Academy Manufacturer have been interacting incorrectly since the last update.
If the Academy Manufacturer effect adds one Food, one Clue, and one Treasure token to the battlefield while Chatterfang,Squirrel General is in play, Chatterfang's effect should add three Squirrel tokens to the battlefield. Currently, only one Squirrel token is added. I've also encountered a problem where no tokens were added to the battlefield at all, even though they should have been.
2 votes -
Enweb + convoke bug
There is currently a bug where a player is able to use the enweb ability when a card with convoke is in the hand. If any untapped creature is on the battlefield under this player control he is able to tap it for the enweb ability. That creature is then tapped for mana as it would for convoke. That mana can't be used to pay for the enweb cost but it is still added to the mana pool.
This can't be replicated with full control. only happens when using auto-tap.3 votes -
Unfair game breaking combo
This combo is game breaking and completely ruins the game. Ban the cards for use. It's a ridiculously easy exploit and I would hope this is not what the game has turned into.
4 votes -
Cant select cards
Can't move forward in tutorial as can ot select cards to lagging out i cannot see the cards I need to select because of other cards on it.
5 votes -
Fade from History swept everything?
Someone just cast fade from history, which somehow destroyed not only my artifact, but my Reezug, AND then bear I was supposed to get from the fade. It also destroyed my opponent's weight of the reliquary.
1 vote -
kick time cheaters out
how can you take a good game and turn it to complete sh** you fake wizard losers. you wonder why you get so much hate? because you moron idiots don't take any suggestions from the players.
there are of tons of cheaters who purposely play slowly and waste people's time. it's total bullsh** garbage.
reduce the timer to 15 seconds or make a PRO STANDARD RANKED QUEUE. where the timer is set to 15 seconds or at most 30 seconds. for players who know how to play and don't need their time wasted by idiots and morons.
2 votes -
unable to choose blocking order on creatures while attacking
I just lost a game because it wouldn't let me choose blocking order on creatures while I was attacking, the “done” button wouldn't highlight. I had a ton of equipment on the field, sword of wealth, cloudsteel curin so I couldn't lose the game. I had negative 700 life and opponent had over 1,000. I went to attack him, and it happened.
2 votes -
instant not castable
several times instant are not castable, it's a recent bug for sure
3 votes -
crumble to dust
Please check these types of interaction with crumble to dust and dual faced lands
Steps to replicate
crumble to dust targeting a non basic land named riverglide pathway
crumble to dust resolves
look at players hand library and graveyard
unable to select other copies that are located in the opponents library so they can be exiled.platform : PC
You’re experiencing:
I used cruble to dust targeting riverglide pathway I should be able to exile the other lands that are in the opponents deck but the copies in the deck cannot be selected.Expected results:
other copies of the non…1 vote -
How about putting a limit on how many freaking destroy all you can have in the deck and exile all is straight up ruining the game it's about
Here's an idea.How about putting a limit on the destroy Alls and exile all stuff it's all i'm seeing anymore.Every deck is destroy all destroy.All destroy all it's about ridiculous, completely destroying the game for me.I'm about to quit playing because of it is all I'm seeing anymore it doesn't add to the game.It just takes away from it you should at least limit it to 4 a deck or something cuz I keep getting bored, wiped every 5 seconds. Every other turn pretty much on some of these decks and they're about d*** ridiculous. They don't play to win.…
3 votes -
terror of the peaks auto targets self
Terror of the Peaks auto target is self, meaning if you have too many terror stacks and run out of time arena auto selects yourself for any remaining stacks. Game example I had 81 terror of the peark stacks due to mirror march, and even with just mass clicking the opponent so each stack would apply to the opponent as soon as possible, arena timed out of 3 ropes and over 40+ stacks, then applied to myself.
perhaps a feature to select x targets for the same card effect going on the stack
2 votes -
Games Played Count Not Increasing for Achievement
Since the most recent patch, I have been stuck at 322 Historic games played for the Historic Mage III achievement. I have played both ranked and unranked games, the games have gone on for several turns, and I usually cast at least 3 spells each game.
The game counter for the Pioneer Mage II achievement is working fine, so this issue seems to be exclusive to Historic.5 votes
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