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MTG Arena Bugs & Product Suggestions




This page is for reporting bugs and submitting product suggestions. If you are experiencing issues with your account, with an order, or otherwise need customer support, please click here. 

How to report a bug

1.       Give us the steps to reproduce the bug

2.       Note which platform you’re using (PC, Steam, Mac, Android, or iOS)

3.       Enter the actual results you’re experiencing

4.       Enter the expected results of the feature

5.       Add any relevant screenshots/videos

6.       If you found a workaround, please add workaround steps.

 

Examples of bugs: Incorrect rules interactions, wrong event rewards, issues with client functions like creating decks

 

How to submit product suggestions

  1. Select “Product Suggestion” as the Category for your suggestion
  2. Enter your feedback
  3. Add any relevant screenshots/videos

 

Examples of product suggestions: Feedback on visual effects, recommendations for user interface improvements, new feature requests

 

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2946 results found

  1. Can't Meek Attack out Daretti, Rocketeer Engineer

    When I have an artifact in play, it will not let me Meek Attack out Daretti from my hand. I'm pretty sure a creature that has a * for it's power or toughness is considered 0 while in your hand. This was an official ruling I received when asking a judge. Please fix.

    1 vote

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    1 comment  ·  Gameplay  ·  Admin →
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  2. Exile Mechanic Bug

    If you Exile my enchantment from play until your permanent leaves the battlefield. My exiled enchantment should not be activating on your upkeep AS IT'S BEEN REMOVED FROM PLAY!!!

    2 votes

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  3. Roiling Vortex Enchantment / Not Dealing damage properly

    I was playing in Historic battle. An apponent played "Roiling Vortex" Enchantment during our battle and they also played "Dragonmaster Outcast" but every time Dragonmaster Outcast created a 5/5 Red Dragon Creature, Roiling Enchantment would only deal 1 damage to the opponent and not 5 damage as the card states it should "if no mana was spent to cast the spell, this enchantment deals 5 damage to that player.

    1 vote

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    1 comment  ·  Gameplay  ·  Admin →
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  4. Bug

    Unholy Annex damage goes through Ancient Adamantoise effect

    1 vote

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    1 comment  ·  Gameplay  ·  Admin →
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  5. Game keeps kicking me to the lobby

    I'm going to keep posting about this until it gets fixed.

    I get kicked back to the lobby several times during a game. This causes many other issues aside from the sheer annoyance of it. Controls often break when I come back in (e.g, cannot click individual cards to attack), my timer starts to run out and sometimes I've lost my turn or even the entire game due to this. Managing time becomes impossible. It's difficult to manage responses when you get kicked out constantly. And, IT'S ANNOYING AF.

    I know I'm not the only one experiencing this. The game…

    3 votes

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  6. Ward warning with Redirect Lightning

    My opponent controlled a creature with Ward 2. They attempted to kill my creature with a Blasting Jelly. I had one mana open, and paid 5 life to cast Redirect Lightning, attempting to redirect the ability to their own creature. The Arena client gives me a warning when I click on their ward creature that says if I do not pay the ward, the spell will be countered. I dismiss the warning and do it anyway, my spell resolves without any ward triggering, and their creature takes 5 damage.

    My understanding of the rules is that the play itself is…

    3 votes

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  7. Option to cast Increasing Vengeance not triggering

    Good day. I'd like to report a bug.
    Platform: Epic Games on Mac

    This has happened in four different games when playtesting a deck against Sparky, and I captured a log of this latest incident (see attached). I'm casting a viable instant (Lightning Helix) during my opponent's turn and would like to copy the spell that I control by casting Increasing Vengeance from my hand, but the option to cast Increasing Vengeance never triggers. I have one untapped Blood Crypt and two untapped Sacred Foundry, so the available mana is there. The text of Increasing Vengeance is: "Copy target instant…

    4 votes

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    2 comments  ·  Gameplay  ·  Admin →
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  8. Brawl Matchmaking broken

    Seemed to be some weird glitches in Brawl matchmaking. Every game is either against a Strip Mine lock or some other ******** like Rofellos/Tifa. How about some bans to make this game less ******* miserable??

    6 votes

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  9. mockying bird was cast for x=1 and it coppied a creature with cmc of two

    mockying bird was cast for x=1 and it coppied a creature with cmc of two

    1 vote

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  10. rant

    As a long time Magic player, I find Arena to be the worst MTG digital product ever made and that includes the PS1 game. When a game is so broken that the support staff has to constantly assure the players that things are working as intended, that's a problem. Broken shuffler, broken match maker, the servers are as stable as a tweeker looking for their next fix, the player base is either netdecking or they get mana screwed. There's no quality of life features at all. No way to choose what level of gameplay you're after. The digital packs have…

    1 vote

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  11. Golos activation without colored mana

    Opponent activated Golos with only blue mana plus one talisman. Screenshot shows no green mana was possible, just after Golos activation.

    1 vote

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  12. Improvise

    Inspiring Statuary + Treasure Vault = Treasures that stay? (Log attatched.)

    1 vote

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  13. Excessive ETB triggers from Doppelgang should not result in a draw for the caster

    I copied 4 permanents with Dopplegang, Resplendent Angel, Fiendish Panda, Case of the Uneaten Feast and Felidar Retreat. The lifegain from Case and the resulting +1/+1 counters for the Panda caused what seemed like hundreds of effects to go to the stack on my side. I checked resolve all and sat there while the game engine did it's thing. At a certain point I got a warning that I needed to take a different action or the game would result in a draw, which is what ultimately happened. This seems unfair and is punishing for the player who casts Doppelgang.…

    2 votes

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  14. matchmaking

    there is absolutely no reason why you are pairing up people who take FOREVER to play their turn vs people who play their turn quickly. so many players are just out here to waste people's time roping them when theyre losing its time to make those players play against each other only

    1 vote

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  15. Hit anything after the inital screen and it freezes

    2026.55.0.5391.1225076

    Since downloading the latest in game data, every time I get past the initial screen after loading, the game just freezes. This happens no matter wherever I go and I havent been able to do play, deck edit/build, etc.

    2 votes

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  16. Toph, the first metalbender + Honest Work Bug during Arena Direct

    I played an Arena direct event today where I cast Honest Work on my opponent’s Toph, first Metalbender, which had it lose all abilities, however, my opponent cast Barrels of Blasting Jelly, which entered as a land. When my opponent earthbended the Blasting Jelly and it died, it also returned to the battlefield because it was a land. This created a poor experience a difficult match which should not have been the case. I have also attached a screenshot of the blasting jelly as a land.

    2 votes

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  17. Water spirit appearing as 0 cost after airbend

    During game benevolent river spirirt was airbended, it appeared as only 0 cost in exile and was played for just it's water bending cost. This swung the game in OP's favour and caused game loss.

    3 votes

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  18. Auto-passing not working correctly

    Sometimes I want to auto-pass through my opponent's entire turn, but this function doesn't work. Even when I turn on "auto-pass", I am still prompted to "resolve" every trigger and spell from my opponent.

    2 votes

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  19. Waterbending didn't allow for reaction from Yue

    I had Yue, the moon spirit in play, along with 4 other utnapped creatures, and, amongst others, an Aang's iceberg in hand. I planned to block and then tap to waterbend the iceberg out. This failed to be an option leaving me in an unfavourable combat.

    2 votes

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  20. Empty Packs

    When i was choosing cards suddenly the packs passed to me were empty and i couldnt choose anything and when time ran out cards were aautomatically chosen for me that i didn't want

    3 votes

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