MTG Arena Bugs & Product Suggestions
This page is for reporting bugs and submitting product suggestions. If you are experiencing issues with your account, with an order, or otherwise need customer support, please click here.
How to report a bug
1. Give us the steps to reproduce the bug
2. Note which platform you’re using (PC, Steam, Mac, Android, or iOS)
3. Enter the actual results you’re experiencing
4. Enter the expected results of the feature
5. Add any relevant screenshots/videos
6. If you found a workaround, please add workaround steps.
Examples of bugs: Incorrect rules interactions, wrong event rewards, issues with client functions like creating decks
How to submit product suggestions
- Select “Product Suggestion” as the Category for your suggestion
- Enter your feedback
- Add any relevant screenshots/videos
Examples of product suggestions: Feedback on visual effects, recommendations for user interface improvements, new feature requests
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1933 results found
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Faulty combo with Landing Zone
I just played a match where somebody warped in a "Landing Zone," which reads "If one or more counters would be put on a creature, Spacecraft, or Planet you control, twice that many counters are put on it instead." Now, I'll admit I'm a little unclear whether that means 1 becomes 2 or 1 becomes 3, but bear with me.
The next spell he plays is "Applied Geometry," which reads: "Create a token that's a copy of target non-aura permanent you control, except it's a 0/0 Fractal creature... Put six +1/ +1 counters on it," targeting the Landing Zone.
SOMEHOW,…
1 vote -
Belladonna Took Untargetable Bug
Played a normal Standard Bo1 ranked game where Belladonna Took was completely untargetable the entire game. No card was giving it an ability or anything. It could not be interacted with at all upon normal play.
2 votes -
Mechanic doesnt work
stir up trouble wont let me target artifact. lost draft game because of it
1 vote -
Ponder draws a different card from the one selected
When I cast Ponder, I select a card to put on top of my library. However, when I draw the top card afterward, I sometimes draw a different card instead.
Expected result: The card I selected with Ponder should be placed on top of my library and should be the card I draw next.
Actual result: A different card is drawn instead of the card I selected.
1 vote -
Interaction Between Containment Priest and Raph & Mikey, Troublemakers Triggered Ability
My opponent controls Raph & Mikey, Troublemakers. They tap Raph & Mikey to declare attackers. In response to the triggered ability of Raph & Mikey, Troublemakers (Whenever Raph & Mikey attack...), I cast Containment Priest from my hand using Flash.
When Raph & Mikey’s triggered ability resolves, the top of their library is revealed until a creature card is found: Summon: Bahamut is revealed.
Per rules interaction:
- Containment Priest’s static ability applies: If a nontoken creature would enter the battlefield and it wasn’t cast, exile it instead.
- Summon: Bahamut should be exiled directly without entering the battlefield at…
1 vote -
BUG in bannished cards list
I don't understand your rules for bannishing cards from standard or other mode ?!
You bannish card with difficult combo to be efficient while easy combo with "Bloodthirsty Conqueror" or monstrous cards like "Ugin, Eye of the Storms" are still usable since months / years !2 votes -
Infect + equipment bug
I had a dragon with infect equipped with 'ninja blades' equipment 5/5 flying all told) Attacked an opponent with 4 life, no blockers, and the result was zero damage, discard a card (3 mana value) and then only 3 poison counters.
Should it not have been either
- 3 damage & 5 poison counters
Or
- 5 poison counters & 0 damageSeems off.
1 vote -
I'm having trouble trying to lock into specific game steps!
When i try to lock into draw step, upkeep step, end step etc, by clicking on the opponent's steps icons underneath the avatar, it simply skips my lock! I needed to use an instant before draw step to block mana dorks, but it simply skipped and went straight into the main phase! Why?? It's not the first time it happens!
1 vote -
Naktamun Shines Again doesn't provide its buff to tokens
Naktamun Shines Again doesn't provide its buff to tokens. Per "111.2: The player who creates a token is its owner. The token enters the battlefield under that player's control. " I would expect tokens I create (such as with Adeline, Resplendent Cathar, to receive the buffs from stage 1 of Naktamun Shines Again. Instead they do not receive this buff
1 vote -
Can't respond to my own sorcery
When I cast a Sorcery (Hour of Devestation) i should be able to respond to my cast with Teferi's Protection
I had the TPro and available mana (10 total, 6 for Hour, 3 for TPro)
but lost the game due to wiping my own army instead of attacking unopposed with it the following turn
1 vote -
Impossible to play Snuff Out - game lost
Dear Wizard team,
I encountered today a bug that costs me a game : I was not able to play "Snuff Out", either by the 3B mana cost or the 4 lifes if I I control a swamp cost.
It was like if the card was "dead" in my hand.
In the enclosed files:
- log (not sure if it will be of any use)
- screen shot, showing that Arena does not allow me to have any actions with snuff out : no blue light around the card despite the fact I have the mana available of the life…1 vote -
Stir up trouble not allowing treasure token to be sacked to pay cost
I tried playing "Stir up trouble" and paying the cost of 1 black mana and sacrificing an artifact (My treasure token). But the game would not let me.
2 votes -
"Nowhere To Run" lets spells and abilities that target players to ignore player's Hexproof
"Nowhere To Run" lets spells and abilities that target players to ignore player's Hexproof when granted by a creature. This just doesn't fit Nowhere To Run's actual ability. I was running Crystalline Defense in Standard Ranked and my opponent was able to target me multiple times. I think "Nowhere To Run" is actually not looking at the target to see if it can ignite hexproof in this case, I believe it's looking at the source of the hexproof which is incorrect.
1 vote -
Wrong interaction
So I was in a game and my opponent blocked my 5/5 indestructible creature with his indestructible 5/5 creature they both went down to a 5/0. I then cast a spell to give -3/-3 it resolved and his creature went to 2/-3 instead of dieing the creature just stayed. This cost me the game. It was a new card from the marvel superheros I hope you resolve this problem. You can check my capture logs from 20/08 approx . 6:20am. Log
1 vote -
Combat Damage Missed
I attacked with 3 creatures: Great Hall, Black Wizard 0/1 equipped with Black Mage's Rod making it a 2/2 with double the ping abilities, and a Fircoch Core that was a creature. My opponent blocked with only his one Head of the Hunt on my 1/1, but for some reason when it made the token, it skipped the rest of the damage step so my opponent took no damage. Screenshot is the turn after here they are still at 4 instead of dead. Because they didn't take any of the 6 damage, they were able to untap and win
1 vote -
Competetive Brawl - take control until end of turn destroyed my creature
In competitive brawl, an opponent cast a red spell to take control of my angel until end of turn and give it haste. No text on the card mentioned destroying the creature and red had no sacrifice spells. Rather than return the creature at the end of turn to me, after attacking me with it and at their end step, my creature was destroyed
1 vote -
Eagle's rescue bug
1 Eagle's Rescue in graveyard.
2 Start my turn
3 (Now i could use it but i prefer to play a land first)
4 I play a land
5 skips to combat
6 End turnGame bug not letting me use my aura
2 votes -
darksteel colossus graveyard bug.
While playing the game using my deck containing darksteel colossus, at one instance the colossus was put in the graveyard and stayed there.
1 vote -
Card interactions
It said that opponent looks at my hand and can name a card to make it cost 2 more and activated abilities cost 2 more, we'll they selected my brawl commander and it applied it. If I'm not mistaken, how could my commander be selected since it exists in a zone of its own? Shouldn't it be an illegal target since it's not in my hand technically?
1 vote -
Anticausal vestige
Anticausal vestige leave battlefield trigger not allowing me to place a room onto the battlefield, blue white room withe destroy creatures power 3 or greater and other permanents have hexpeoof
1 vote
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