MTG Arena Bugs & Product Suggestions
This page is for reporting bugs and submitting product suggestions. If you are experiencing issues with your account, with an order, or otherwise need customer support, please click here.
How to report a bug
1. Give us the steps to reproduce the bug
2. Note which platform you’re using (PC, Steam, Mac, Android, or iOS)
3. Enter the actual results you’re experiencing
4. Enter the expected results of the feature
5. Add any relevant screenshots/videos
6. If you found a workaround, please add workaround steps.
Examples of bugs: Incorrect rules interactions, wrong event rewards, issues with client functions like creating decks
How to submit product suggestions
- Select “Product Suggestion” as the Category for your suggestion
- Enter your feedback
- Add any relevant screenshots/videos
Examples of product suggestions: Feedback on visual effects, recommendations for user interface improvements, new feature requests
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2044 results found
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Aquatic Subtlety in Alchemy Bo1
I swear if something isn’t done next week about this toxic deck in Alchemy I am deleting this game from all my devices.
2 votes -
infinite turns needs to stop
i just had to sit through an omniscience infinite loop, and my opponent wasn't even really doing anything productive with it, just repeating the same 2 actions over and over. you took it out once because it was so ********* and in your infinite wisdom intentionally brought it back. for a bunch of supposedly smart people you sure do some real stupid things.
2 votes -
Bug in selecting blockers
How to report a bug
1. Give us the steps to reproduce the bug
I clicked on the button next step which would be select blockers, what happened is that step got skipped cause I had not the right blockers in place at that moment though... with an instant speed spell I could get a 2nd blocker to block a menace unit. To me it is strange that this cannot be done in the select blocker phase. This had quite some impact on the game as now I wasted a spell (I thought I was still in the select blocker…2 votes -
Indestructible Bug
There is a bug in the game that has been present for over a year now.
there is a card named, Chittering Witch, it is a mono black (3b mana value) 2/2.
Its ability states, Pay 1B: sacrifice a creature: target creature get -2/-2 Until end of turn.
the issue is that this card will not kill creatures that have been granted indestructible with an instant speed spell and will not kill creatures that have already been dealt damage.
the thing is other creatures that have Indestructible natively Chittering Witch has no issue killing.
ex. Kotis she can and will…
2 votes -
Lifelink failure, win combo broken.
- Marauding Blight Priest with Basilisk Collar equipped. Any life gain triggers it's damage ability. Lifelink does not specify combat damage so her damage ability should gain me one life. Which should in turn trigger her damage ability, and her lifelink should give me one life.
- Playing on Android
- I gain life, her ability triggers once, then stops.
- The two abilities should keep repeating until opponent has no life left. The same way it does when Bloodthirsty Conqueror is in play. It should result in a win unless opponent can interrupt the process
- Sorry, no video.
2 votes -
Urborg Multiversal Passage Interaction
Urborg should make the Multiversal Passage a Swamp. It didn't.
2 votes -
Ashling, Rekindled and Wan Shi Tong, Librarian
Ashling, Rekindled is bugged with x spells. In the below screenshot, I wanted to cast Wan Shi for x=2. This makes it's mana value 4 on the stack, allowing Ashling to be used under the rules. Arena doesn't let me do this (maybe because I don't have UU in my lands?
2 votes -
Tunnel Rats
I lost in my most recent TMNT Quick draft due to my opponent incorrectly triggering Leader's Talent Level 3 off of returning a Tunnel Rats to play from the graveyard. This should not count as casting a spell.
2 votes -
Make Quitting a Game Only Available On Your Own Turn
Quitting a match should only be allowed at the beginning of your own main phase.
Since achievements and challenges are a thing, some of them are extremely difficult to do because opponents just quit in the middle of a build up or as soon as they realize they are going to lose. Quitting during your own turn would at least allow a person to finish out how their deck will work and complete challenges.
It's extremely annoying when the task is attack with 5 creatures you just brought out this turn, when I set it up bring out at least…
2 votes -
BUG - Rat King disappear ability not triggering
When playing Rat King in Arena (standard or standard ranked) on mobile, the disappear ability is not spawning 1/1 creatures or adding +1/+1 to Rat King when other permanents I control leave the battlefield. For example, when I play Airbender Ascension and use it to exile a creature and return it to the battlefield, it does not trigger Rat King’s disappear ability.
2 votes -
Sliver creatures attributes not propagating properly
Good morning. When I modify Sliver creatures with creatures with the mutate mechanic (eg. Cloudshredder Sliver mutated by Vulpikeet) with Sliver Hiverlord on the battlefield, the sliver creature retains its sliver type but does not retain the “indestructible” attribute which it should get from Sliver Hivelord. It appears that this is a bug in the mechanics.
2 votes -
Sigardian evangel and food chain combo….broken and should be removed
Sidardian evangel- and food chain is a game lock up. I spend coins to only get this Lockedup twice in a row. Seems like an MGTA cheat.
Game auto played for 10 minutes off of two mana…GAAAARRRRBAGE CHEAT!!!!!
2 votes -
banning cards
The new food chain card and recruiting the guard cards should be banned from be put in the same deck together you wont get a but a single turn and they can infinately draw cards untill they can take you out in the first turn
2 votes -
Painter servant and sphinx tutelage
Just had a player mill my entire deck with painter servant and sphinx tutelage. Sphinx tutelage states two NONLAND cards that share a color. If one of the two cards milled is a land then the effect ends, this is not happening correctly in arena and must be fixed asap
2 votes -
Absolute Virtue
I had Absolute Virtue in play, it blocked all damage from Purphoros, and several other damage abilities, but then opp killed me by attacking.
I was playing with Najeela, blade blossom in Brawl, had white tree, Sting, barrow dagger, Storm the vault (flipped), Rythm of the wild, and a couple of treasures, Sticky fingers on Commander, and Absolute in play. Opp, made me sacrifice my commander, then attacked with Vito, Bat god, and a Dragon, Activated vitos ability, had Sanguine bond in play. Some how managed to do damage to me and kill me even thouag Absolute Virtue was in…
2 votes -
Opponent timing out their opponents
Playing against the air bending deck my opponent just timed me out with no responses, even though I had past turn, but I was required to keep clicking resolved, and he used all my timeouts while he continued to play for 20 ******* minutes while I sat with my **** in my ******* hand
2 votes -
Pinnacle starcage/weapons manufacturing
In a recent game my opponents pinnacle star cage was not removing weapons manufacturing as it should. Instead casing pinnacle cage removed the munitions tokens and did damage per normal but the 2 CMC weapons manufacturing was left behind and generated a new token.
Log: 2026.57.20.4110.1247675
Platform: iOS2 votes -
trample damage glitched when attackign creature dies
Attacked with a 8/4 trample creature into garruk planeswalker. Opponent blocked with two 2/2 wolves. All three creatures died and no excess combat damage was dealt to the planeswalker.
2 votes -
elemento
Hello,
I would like to suggest an improvement to MTG Arena’s interface.When I need to select multiple permanents with the same name, especially if they are stacked on top of each other, it is often unclear which ones I have already selected and which ones I have not.
This frequently causes mistakes, because I may accidentally click the same permanent twice while leaving another one unselected, even though I thought I had already chosen it.
It would be very helpful to add a clear visual indicator for already selected permanents, such as a colored border, glow effect, check mark,…
2 votes -
無差別の痛めつけ/Pain for All
クリーチャーに「無差別の痛めつけ/Pain for All」をエンチャントしたとき、対象1つにダメージを与える効果が誘発するが、それにスタックして「無差別の痛めつけ/Pain for All」をエンチャントとしたクリーチャーを破壊や追放、バウンスなどで戦場から取り除くと、ダメージが与えられないバグがある。
本来であれば、戦場を離れる前のクリーチャーのパワーを参照してダメージが与えられるはずだ。When you enchant a creature with “Pain for All,” an effect that deals damage to one target is triggered; however, if you remove the creature that was enchanted with “Pain for All” from the battlefield—by destroying, exiling, or bouncing it—while that effect is on the stack, the damage is not dealt.
Normally, the damage should be dealt based on the creature’s power before it leaves the battlefield.Translated with DeepL.com (free version)
2 votes
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