MTG Arena Bugs & Product Suggestions
This page is for reporting bugs and submitting product suggestions. If you are experiencing issues with your account, with an order, or otherwise need customer support, please click here.
How to report a bug
1. Give us the steps to reproduce the bug
2. Note which platform you’re using (PC, Steam, Mac, Android, or iOS)
3. Enter the actual results you’re experiencing
4. Enter the expected results of the feature
5. Add any relevant screenshots/videos
6. If you found a workaround, please add workaround steps.
Examples of bugs: Incorrect rules interactions, wrong event rewards, issues with client functions like creating decks
How to submit product suggestions
- Select “Product Suggestion” as the Category for your suggestion
- Enter your feedback
- Add any relevant screenshots/videos
Examples of product suggestions: Feedback on visual effects, recommendations for user interface improvements, new feature requests
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5536 results found
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Jump in game won't let either player take action
Jump in game gives both players timers but won't let either player take an action
2 votes -
Ziatora and Threaten bug
Ziatora, The Incinerator and cards like Threaten (stealing opponents creatures until end of turn) did not function properly. I was unable to sacrifice them to the end step sacrifice trigger as intended.
1 vote -
Token interaction
Mondrak, Eternal Dominus does not double tokens created by Mendicant Core, Guildlight
1 vote -
Game is rigged
This game is clearly rigged. The more money you give them the more benefit you receive in games. If you stay free to play your draws in-game are calculated to benefit your opponent.
5 votes -
"Arena of Glory"
No ability to choose which mana from the pool would be used.
Arena of Glory's mana is prioritized, even if other read mana is available. Tapping the land manually or leaving it for automated resolution still forces the "haste imbued" mana to be used first. Meaning - if a player wants to cast three creatures, the first and second will always get haste, and third will never get haste.
"Autotapping" toggling option isn't relevant here. Please make mana already in the pool NOT automatically consumed3 votes -
Simulacrum Synthesizer bug
Opponent casted united battlefront and brought on 2 Simulacrum Synthesizers. They scried twice, which is fine, but then made 2 of the creature tokens. Should have been only 1.
2 votes -
WIll wizards ever fix this rigged garbage?
I have asked this question before and there is never a response. Will wizards ever actually address the fact that standard gameplay feels rigged, no matter what deck you use or what strategies you attempt, there is always a perfect counter deck that you get placed against, especially if you win one game, and then it seems that you will get put against a deck that has 250 cards that curves out perfectly while you go dry and get mana screwed. WTF is going on with this game and its algorithm that wotc cant seem to get it in a…
5 votes -
Maizmind tome bug
Maizmind tome just do regard 1 not regard 2 when you use this artefact, can you fix it ?
1 vote -
Cube Draft Event Issues
During the drafting phase, the user interface failed to display a running total of the cards I had drafted. Additionally, the "Confirm Pick" button was consistently unresponsive, necessitating multiple attempts to confirm each selection. These bugs significantly hindered my drafting process, leading to suboptimal choices and indirectly causing several match losses.
2 votes -
saga didn't return to battlefield
during a match a saga under my control triggered the third effect which consist in exile and then return to the battlefield but never returned
2 votes -
mardu thunderkite
now that this has been nerfed, it should be downgraded to a uncommon, not a mythic rare. maybe if it had mobilize 2 still. as it is i feel very put out that i spent my mythic wild cards for this now nerfed card. at least make a unnerfed version.
1 vote -
Parallax Wave
My opponent play parallax wave remove 3 creature and when they have to sacrifice it. he did but my creature stay in exile. I have a screen
2 votes -
Kiora Bests the Sea God bug
Kiora Bests the Sea god did not trigger its second stage on Mac OS when I played today - ended up breaking my game strategy - not serious but irritating - please fix
1 vote -
Timeout due to animations taking up turn on long combos
When executing a long combo, even when using hotkeys and frame-perfect resolves, the timer still goes at the same pace as if you were AFK. This must be resolved, as combo decks are unplayable in the game compared to paper.
2 votes -
mazes end
having played against a maze's end. The cards abilities have a period between putting a land into play and winning the game for having 10 gates. This means it is 2 separate effects. And they are 2 different effects. I had a tidebinder in my hand and I should have had the option to cast it to stop the triggered effect but the game did not even give the option and I had the required mana to play the spell.
1 vote -
Glorybringer exert
I had a game loss in the powered cube entirely because I needed to exert my glorybringer to push through lethal damage, but I was never given the option to exert it, so it ran right into the blocker it would have removed.
1 vote -
Fabled Passage Crashes game
When playing a brawl game with Kotis, I played fabled Passage as my turn one Land, it highlighted the land but never played it and my screen froze and forced me out. Upon reentry to the brawl game, I attempted the same play as above and the same results happened.
5 votes -
Card named Exorcise was able to target and remove a "3/3 Enduring Courage" creature, it should not be able to do this
Card named Exorcise was able to target and remove a "3/3 Enduring Courage" creature, it should not be able to do this
1 vote -
Split Up/Creature land incorrect interaction
Had an issue where I was playing a game of Brawl with Bristly Bill as my commander. I had Bill & a wolf token on the field and had animated a basic Forest using Nissa, Who Shakes The World's +1 ability when my opponent cast Split Up, choosing "untapped creatures" as the mode. I neglected to tap my land creature, but it still wasn't destroyed along with the other two.
1 vote -
Auto Tap Issue
I have a mana vault in play and want to lutry as companion into my hand. I auto tapped the mana vault instead of my lands and the mox. so I'm forced to spend 4 mana on the next turn. this makes absolutely no sense to auto tap the mana vault because I'm not able do anything in this situation. Mana artifacts should not auto tap for mana, especially when there is a cost to untap!
2 votes
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