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MTG Arena Bugs & Product Suggestions




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1.       Give us the steps to reproduce the bug

2.       Note which platform you’re using (PC, Steam, Mac, Android, or iOS)

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5.       Add any relevant screenshots/videos

6.       If you found a workaround, please add workaround steps.

 

Examples of bugs: Incorrect rules interactions, wrong event rewards, issues with client functions like creating decks

 

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Examples of product suggestions: Feedback on visual effects, recommendations for user interface improvements, new feature requests

 

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5867 results found

  1. Interaction error

    On IOS, I cast an enchantment spell [Crescent Island Temple] and in response, my opponent cast an instant spell [Origin of Metalbending] to destroy it while my enchantment was still on the stack. The enchantment was destroyed, but the ETB effect of my Temple never actuated, i.e. I never got my 1/1 Prowess Monk creature.

    Since the Instant wasn’t a counter, but a destroy effect, it can’t destroy the enchantment until after it’s on the battlefield, therefore, I should have gotten the effect, even if it got destroyed immediately.

    1 vote

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    1 comment  ·  Gameplay  ·  Admin →
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  2. disdainful stroke not countering spree spells with additional costs of 4+ game wouldnt allow me to cast the DS all vs smuggler surprise at 9

    Disdainful stroke would not cast vs smugglers surprise during mid week magic for some reason. The cost was +9 giving it a CMC of 10, not sure if its not adding these spree spells mana properly but the arena client would not allow me to cast disdainful stroke even though the rules say it counts as a 10 cmc spell.

    1 vote

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  3. getting no lands in games

    my deck has 39 lands and 8-10 mana dorks and still i cant pass the fifth mana in 10 games in a row.

    please fix your game. its trash right now

    2 votes

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  4. Vault Progress wrong or not working

    Vault progress is showing that it's full but when I click to redeem it it brings the waiting for server loading screen then it goes away with nothing happening. I don't remember if I had filled the vault progress or not so could be a visual bug.

    2 votes

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  5. arena

    I was playing in the All-Access Brawl Modified Metagame Challenge. My opponent cast a Witherbloom Command with the first and third modes, targeting themselves and my Siren Stormtamer. I sacrificed my Siren Stormtamer to counter the spell, but it still resolved, milling them for 3 and returning a land to their hand. Though a minor interaction, this interaction did contribute to me losing the game.

    Now, I understand that, by sacrificing my Siren Stormtamer, it was no longer on the battlefield, but afaict the Witherbloom Command was still targeting a creature I controlled, as targets are announced on cast, and…

    1 vote

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  6. Time to do all actions are to low. Animations and forced priority passes consumes a lot of time

    I'm playing omniscience draft and am experiencing a lot of problems with the timers.
    - There are a LOT of game actions in this format
    - The board gets cluttered really fast. More sprites = lagging.
    - Due to waterbending all players constantly have actions to do, which consumes timer when having to pass on every game action the opponent do. Thus, it is not possible to accumulate additional game timers. Even when autopassing this will not work as for every new action opponent do I still have to actively pass.

    I have now lost several games due to not…

    1 vote

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  7. Bloodthirsty conqueror and marauding blight-priest

    Are you serious with this cheated combo: Bloodthirsty conqueror + Marauding blight-priest (there are alternative combos working the same way).

    The opponent plays these two cards and that's an infinite loop until you die!! Where's the pleasure to play in these conditions?

    Wizards of the Coast - you're ruining the original spirit of the game :-(

    21 votes

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    4 comments  ·  Gameplay  ·  Admin →
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  8. Riling Dawnbreaker

    I would like to request a refund for a game of draft fast Tarkir , where I cast a card called predator of the angry dawn. When I cast this card on sorcery, the card disappeared , it didn't go to deck, neither to the graveyard nor exile and I couldn't cast the creature part of the card it just disappeared . Please evaluate as I participated in the same with gems. Thanks in advance

    2 votes

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    1 comment  ·  Gameplay  ·  Admin →
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  9. Containment Priest does not work on put creatures on battlefield

    I had a game where my Opponent was able to put creatures on the battlefield via: Defense of the Heart. I didnt got any chance to flash in Containment Priest as a response. Containment Priest's Flavour Text states: If a nontoken creature would enter and it wasn't cast, exile it instead. And before you ask, yes i had exactly two mana open, because i was waiting for the heart to trigger. Thanks for considering.

    2 votes

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    4 comments  ·  Gameplay  ·  Admin →
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  10. Overprotect Not Working Correctly

    Overprotect was not working in response to Sheltered by Ghosts

    4 votes

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    2 comments  ·  Gameplay  ·  Admin →
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  11. Glitch with fourth tutorial level

    Whenever I play the fourth tutorial level I am unable to finish the game. After playing the card confront the assault I am supposed to get three 1/1 spirit cards to block against the opponents attackers, unfortunately these blockers never show up and I can't compete the level because they aren't there. Another thing that I am having a problem with is that almost all the the opponents cards do not go the to battlefield instead they stay in the same area where you are able to view a cards stats and what it has. Unfortunately these block my view…

    5 votes

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    1 comment  ·  Gameplay  ·  Admin →
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  12. Here and tectonic hazard don’t work together

    Ojer and tectonic hazard don’t work together. Ojer says if a red source would deal non combat damage less than piers power it deals piers power instead. Tectonic hazard is a red source, and it just does 1 damage.

    1 vote

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  13. White challenge 4 sticks after I defended bots first attack with a 1/1 double strike and enchantment counter of +2/+2.

    Issue is in the title. Game freezes when, during white challenge 4, I destroy opponents 1/6 creature with a 1/1 creature with double strike and +2/+2 enchantment on it.

    1 vote

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    1 comment  ·  Gameplay  ·  Admin →
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  14. Sokka’s haiku

    When the opponent cast a spell in omniscience quick draft, it didn’t give me the option to counter their spell

    1 vote

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  15. Banned cards in ranked

    Played ranked game. Alchemy.

    Played against vivi.

    Why is it banned if I play against it?

    1 vote

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  16. 8 votes

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  17. Awaken Bug with Clutch of Currents

    Awaken Bugged with card, Clutch of Currents is bugged, that awaken cast mode always causes auto tapper to tap the land you target to get counters and become a creature, even with full control. Resulted in a loss at 6-2

    26 votes

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    4 comments  ·  Gameplay  ·  Admin →
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  18. Lands, amirite?

    I had a friend tell me that arena gives you the option of the most resources out of a pick of two hands when giving you your first seven.

    29 lands in deck - 2 land hand
    30 lands in deck - 2 land hand
    31 lands in deck - 2 land hand
    32 lands in deck - 2 land hand
    33 lands in deck - 2 land hand
    34 lands in deck - 2 land hand
    35 lands in deck - 2 land hand
    36 lands in deck - 2 land hand
    37 lands in deck - 2 land…

    6 votes

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    0 comments  ·  Gameplay  ·  Admin →
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  19. Game unplayable

    Playing under windows ... game isn't loading correctly today. Saw this error on log.... (attached)

    [42782] OnSceneLoaded for BattlefieldOTJ
    [42783] OnSceneLoaded for DuelScene
    [42784] BoxCollider does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Companions/OpponentTotemRoot/Accessory
    FoxMilaDuelScene(Clone)/DuelSceneTransforms/AccessoryFoxMilaBase/MeshMila"
    [42784] BoxCollider does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If…

    2 votes

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    0 comments  ·  Gameplay  ·  Admin →
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  20. Oponente não confirma a mão e não sai da tela de carregamento

    O jogo encontra uma partida, porém após eu informar que irei jogar com a mão mostrada, fico aguardando a confirmação do oponente e apesar do tempo da ampulheta esgotar, nada muda.
    Já ocorreu o mesmo erro com mais de um adversário e o problema começou a acontecer hoje à tarde. 28/12

    2 votes

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