MTG Arena Bugs & Product Suggestions
This page is for reporting bugs and submitting product suggestions. If you are experiencing issues with your account, with an order, or otherwise need customer support, please click here.
How to report a bug
1. Give us the steps to reproduce the bug
2. Note which platform you’re using (PC, Steam, Mac, Android, or iOS)
3. Enter the actual results you’re experiencing
4. Enter the expected results of the feature
5. Add any relevant screenshots/videos
6. If you found a workaround, please add workaround steps.
Examples of bugs: Incorrect rules interactions, wrong event rewards, issues with client functions like creating decks
How to submit product suggestions
- Select “Product Suggestion” as the Category for your suggestion
- Enter your feedback
- Add any relevant screenshots/videos
Examples of product suggestions: Feedback on visual effects, recommendations for user interface improvements, new feature requests
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No existing idea results
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10216 results found
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Syr Gwen Hero of Ashvale Does Not Give 'Equip Knight 0' to Transformed Irencrag
Repro Steps:
Play, 5 lands and The Irencrag.
Play Syr Gwen, Hero of Ashvale.
Choose to transform The Irencrag into the Everflame, Heros' Legacy equipment.
Attempt to use Everflame, Heros' Legacy's equip ability.Expected: Everflame, Heros' Legacy gains the ability to 'Equip Knight' for 0 mana, in addition to gaining it's own ability to equip any creature for 3 mana.
Actual: Everflame, Heros' Legacy only gains the ability to equip any creature for 3 mana, and does not gain the ability to equip Knights for 0 mana.Platform: PC.
1 vote -
I was in a position where I could have easily achieved the conditions for an achievement, but my opponent conceded and I was unable to achie
I was given a game loss after an opponent conceded and this was my third loss causing the draft to end. I am disappointed that this problem hasn't been fixed since it has happened to me before. I hope I am able to receive my gems back as I don't have many and my ability to continue to play the game depends on having them
1 vote -
Agent of Raffine/Jewel Mine Overseer Bugged interaction
In my match my opponent played Jewel Mine Overseer and i later got one of the Seven Dwarfs out of my Agent of Raffine. This Seven Dwarfs did not have “When this creature enters, draw a card.” even though Agent of Raffine says : "Conjure a duplicate" as opposed to “Conjure a copy” which would mean a copy of the base card, but since it says “duplicate” instead i am under the impression it does mean something different than “copy” so in conclusion that it would have to duplicate any perpetual changes to the card as well. Not drawing the card might have been crucial to the outcome of my game, which was a loss.
In my match my opponent played Jewel Mine Overseer and i later got one of the Seven Dwarfs out of my Agent of Raffine. This Seven Dwarfs did not have “When this creature enters, draw a card.” even though Agent of Raffine says : "Conjure a duplicate" as opposed to “Conjure a copy” which would mean a copy of the base card, but since it says “duplicate” instead i am under the impression it does mean something different than “copy” so in conclusion that it would have to duplicate any perpetual changes to the card as well. Not drawing the…
2 votes -
BUG - Emrakul, the Promised End bug - op played, I didn't get another turn
Op played Emrakul, the Promised End, got to play their extra turn, but I did not get my extra turn after I played my regular turn. I might have won if I got my extra turn. Instead my op took their turn and I conceded due to their board state.
1 vote -
Deck count shrinks with every edit
Everytime I try to edit my deck I am able to add 5 less cards even though the count is less than 250. Everytime I try to edit my deck it says that I am over the 250 card limit even though the display says otherwise.
2 votes -
Stoic Sphinx bugged
I cast no spells on my turn and you can even see the hexproof icon in my sphinx… opponent still able to target it.
1 vote -
BUG: Arena did not let me discard to hand size with 9 cards in hand
During a ranked game I could not discard to hand size even though I had more than 7 cards in hand. Screenshot was taken on my opponent's turn when I had 9 cards in hand. (This did cause me to lose the game, as I could not discard a Vivi as planned)
1 vote -
Found a card in a pack that is not yet in the game
Today i found in a final fantasy pack the clive rosfield full art card.
But when i checked my collection it wasn't there . I searched online and i found out the card is not yet in the game.
would you mind check the logs of my account to make it sure. The account name is grimm and its gode is #535041 vote -
Achievement Progression
I am grinding the achievements right now. I am on blue mastery, working on the, "Copy 25 spells over any number of games." achievement. I have been paying attention to how many spells I've been copying and it should have unlocked already. No, I am not including "tokens" as an inclusion in the progression of this achievement. I am only including the cards that just say "copy." Please fix this? I am kind of a percectionist when it comes to grinding achievements in any game. I understand that mistakes happen, but why my achievements man?!
1 vote -
BUG: Achievement "Death by Vanilla" doesn't work
This deck satisfy the requirement, but doesn't give the achievement.
Deck
4 Aegis Turtle (FDN) 150
1 Island (DMU) 267
3 Essence Anchor (TDM) 44
4 Yoked Ox (M20) 41
5 Plains (FDN) 273
4 Ageless Guardian (STX) 8
4 High Alert (RNA) 182
4 Huatli, the Sun's Heart (WAR) 230
2 Sworn Guardian (ANB) 35
1 Split Up (DSK) 32
1 Day of Judgment (FDN) 140
1 Dusk /// Dawn (AKR) 16
1 Akroma's Memorial (M13) 200
4 Doomskar (KHM) 9
2 Raise the Past (FDN) 22
1 Season of the Burrow (BLB) 29
1 Eiganjo, Seat of the Empire (NEO) 268
1 Otawara, Soaring City (NEO) 271
1 Adarkar Wastes (DMU) 243
1 Deserted Beach (MID) 260
1 Floodfarm Verge (DSK) 259
1 Glacial Fortress (XLN) 255
1 Hallowed Fountain (RNA) 251
1 Hengegate Pathway (KHM) 260
1 Meticulous Archive (MKM) 264
1 Prairie Stream (BFZ) 241
1 Restless Anchorage (LCI) 280
1 Seachrome Coast (ONE) 258
4 Mana Confluence (JOU) 163
2 Rogue's Passage (FDN) 264This deck satisfy the requirement, but doesn't give the achievement.
Deck
4 Aegis Turtle (FDN) 150
1 Island (DMU) 267
3 Essence Anchor (TDM) 44
4 Yoked Ox (M20) 41
5 Plains (FDN) 273
4 Ageless Guardian (STX) 8
4 High Alert (RNA) 182
4 Huatli, the Sun's Heart (WAR) 230
2 Sworn Guardian (ANB) 35
1 Split Up (DSK) 32
1 Day of Judgment (FDN) 140
1 Dusk /// Dawn (AKR) 16
1 Akroma's Memorial (M13) 200
4 Doomskar (KHM) 9
2 Raise the Past (FDN) 22
1 Season of the Burrow (BLB) 29
1 Eiganjo, Seat of the…1 vote -
Tractor Beam and untapping with Nanoform Sentinel
I cast tractor beam targeting Brightspear zealot. I know that the zealot cannot be summoning sick because on the previous turn, it had just attacked me. Then, using Gene Pollinator on Nanoform Sentinel, I used the trigger to untap the Brightspear Zealot. I should now be able to attack with it, but the game does not let me.
1 vote -
Harmonize + creature tap game state frozen- match loss due to missed turns
This card asked to tap a creature, which also produced the tap mana R to play the spell. This put the game in a frozen state, kicked me out. The turn was skipped, and the match was eventually lost
1 vote -
Drafting card doesn't work
La carte draftée " Aeromoto Véloce " obtenue apres l'attaque du véhicule " Forge Céleste de Soutien" ne permet pas d'exiler une creature adverse suite à plusieurs essais. Une fois la créature sélectionnée pour l'exil, le jeu passe à l'étape suivante.
1 vote -
Drafting card doesn't work
La carte draftée " Aeromoto Véloce " obtenue apres l'attaque du véhicule " Forge Céleste de Soutien" ne permet pas d'exiler une creature adverse suite à plusieurs essais. Une fois la créature sélectionnée pour l'exil, le jeu passe à l'étape suivante.
1 vote -
1 vote
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Remove the Rope Function from MTG Arena
Remove the rope function from MTGA, it is destroying the game. Time to go back to chess clocks, like on MTGO. Turns end in the middle of game-winning actions, particularly when playing combo decks, even when playing at a decent pace. Underworld breach combo, for example, is basically unplayable as a result of the MTGA rope.
1 vote -
Autotapper doesn't handle warp
The autotapper chose the worst possible land to tap to play my sol ring, preventing me from casting the quantum riddler that was exiled from warp. As a result, I lost the game.
My hand was only one card: the sol ring. I had previously warped a quantum riddler. There were no other actions I could have possibly taken after playing the sol ring, other than casting the quantum riddler. The autotapper chose to tap an island to pay for the sol ring, preventing me from casting the quantum riddler. This is a very clear-cut logical situation, it should never decide to tap the blue that prevents me from playing my one playable card.
The autotapper chose the worst possible land to tap to play my sol ring, preventing me from casting the quantum riddler that was exiled from warp. As a result, I lost the game.
My hand was only one card: the sol ring. I had previously warped a quantum riddler. There were no other actions I could have possibly taken after playing the sol ring, other than casting the quantum riddler. The autotapper chose to tap an island to pay for the sol ring, preventing me from casting the quantum riddler. This is a very clear-cut logical situation, it should never…
1 vote -
Remove the Timer Rope from MTG Arena
The timer rope should be removed from MTG Arena. There are instances when you are required to perform several actions on your turn, and are not able to complete them because the rope prevents you from doing so, even if you are playing at a good pace. This is particularly true of combo decks, such as the brain freeze/lion's eye diamond/underworld breach decks in the MTGA Powered Cube. The underworld breach only lasts for one turn, so if you cannot complete the combo kill in one turn, you basically lose the game. It is particularly difficult when you do not begin the game with any timeouts, so by the time you start to go off on turn three or four, you maybe only have one timeout with which to work. This is not sufficient, and I have lost many games due to the rope just ending my turn in the middle of a game-winning action such as this. I'm sure I'm not the only player who thinks this. Please remove this horrible function. It is destroying the game. Time to go back to chess clocks, like on MTGO.
The timer rope should be removed from MTG Arena. There are instances when you are required to perform several actions on your turn, and are not able to complete them because the rope prevents you from doing so, even if you are playing at a good pace. This is particularly true of combo decks, such as the brain freeze/lion's eye diamond/underworld breach decks in the MTGA Powered Cube. The underworld breach only lasts for one turn, so if you cannot complete the combo kill in one turn, you basically lose the game. It is particularly difficult when you…
1 vote -
REPAIR GAME FILES
Even after repairing game files, the very first person I play after reloading the game is....
HYT
Ridiculous
Does repairing do anything? Do you even monitor the games at all when I click happy face or 😞 I'm having a good time or not. Does that do anything? Cuz last time I clicked it I didn't win a single game for like 15 games in a row. You just kept making me fight the same ****** 60 card decks that played exactly the same cards in exactly the same order. Every single game impossible Dex to even play against. It's a joke. It's either bots cheaters like I don't know what the ****'s going on. It's a joke
Even after repairing game files, the very first person I play after reloading the game is....
HYT
Ridiculous
Does repairing do anything? Do you even monitor the games at all when I click happy face or 😞 I'm having a good time or not. Does that do anything? Cuz last time I clicked it I didn't win a single game for like 15 games in a row. You just kept making me fight the same ****** 60 card decks that played exactly the same cards in exactly the same order. Every single game impossible Dex to even play against.…
1 vote -
HYT TSUGE - HOW MANY TIMES PER DAY
How many times a day do I have to be forced to play these people that aren't there to play the game? They're never there and yet I play them 10-15 times a day.
1 vote
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