MTG Arena Bugs & Product Suggestions
This page is for reporting bugs and submitting product suggestions. If you are experiencing issues with your account, with an order, or otherwise need customer support, please click here.
How to report a bug
1. Give us the steps to reproduce the bug
2. Note which platform you’re using (PC, Steam, Mac, Android, or iOS)
3. Enter the actual results you’re experiencing
4. Enter the expected results of the feature
5. Add any relevant screenshots/videos
6. If you found a workaround, please add workaround steps.
Examples of bugs: Incorrect rules interactions, wrong event rewards, issues with client functions like creating decks
How to submit product suggestions
- Select “Product Suggestion” as the Category for your suggestion
- Enter your feedback
- Add any relevant screenshots/videos
Examples of product suggestions: Feedback on visual effects, recommendations for user interface improvements, new feature requests
--------------
If you receive an error message that your attachment did not upload, please check to make sure it is smaller than 50 MB.
2105 results found
-
ZOMBIFY
Zombify didn't trigger Repartee on Melancholic Poet
2 votes -
MTGA = Absolute Rigged Trash
This mobile game feels cheap and poorly made. It's disgustingly rigged so that opponents have perfect answers to your deck, with perfect sequences and draws.
Meanwhile, you, as the FTP player, can only watch them play without being able to interact.
I advise anyone of decent character not to spend any money on it, especially considering the number of bugs they haven't fixed.
Este juego para móviles se siente de mala calidad, a parte, esta asquerosamente trucado para que los oponentes tengan las respuestas perfectas a tu baraja, con la secuencia y robos perfectos.
Mientras tú, como ftp, ves como…3 votes -
Endless damage
bloodthirsty conqueror breaks multiple cards by triggering an endless loop of damage. the card is legal in standard and with enduring tenacity along any card that causes whenever you gain life opponent loses one life, it will trigger an endless cycle. this card design needs to be illegal it will cause the same issue over and over again.
3 votes -
Crashing
Game is crashing after major update. January 21st. Game loads but the moment I go to play it closes out due to a bug.
4 votes -
trigger delay when timer active... and when inactive faster triggers
when i have a stack of triggers resolving they resolve faster when the timer is not running (i.e.. before/after timeout ).
It's infuriating to watch my 4 timers run out after I cast a single raise the past to get back 12 or 13 creatures then watch as those triggers resolve 2x faster with out the timer running down. Also getting basically a GRV (forced timeout) after what is for all purposes properly playing the game is dumb. alot of users are having this timer issue I hope to see it resolved soon!!!4 votes -
Aquatic Subtlety in Alchemy Bo1
I swear if something isn’t done next week about this toxic deck in Alchemy I am deleting this game from all my devices.
3 votes -
Putrid pals/sally pride bugge
Putrid pals entered as a 5/5 a was equipped with novel nunchuku making it a 6/6 trample. I blocked with 3x 2/2 sally pride tokens and my life total went from 6 to 0. Game over
2 votes -
Bug in selecting blockers
How to report a bug
1. Give us the steps to reproduce the bug
I clicked on the button next step which would be select blockers, what happened is that step got skipped cause I had not the right blockers in place at that moment though... with an instant speed spell I could get a 2nd blocker to block a menace unit. To me it is strange that this cannot be done in the select blocker phase. This had quite some impact on the game as now I wasted a spell (I thought I was still in the select blocker…4 votes -
"Play" button not appearing in Secrets of Strixhaven Sealed
As per the screenshot, the "Play" button is not appearing on-screen in Sealed Secrets of Strixhaven - I can't actually start the Sealed event
3 votes -
Tazri, Beacon of Hope Softlock
- Activating Tazri, Beacon of Hope's Activated Ability
- PC
- The game tries to present five color options when there should only be four. In addition, it asks you to surveil (this is not what the ability does).
- It should allow you to look at cards from the top of your library.
3 votes -
Maralen, Fae Ascendent Arena Bug
Maralen is not letting you cast a spell each turn, only the turn it comes into play. No way to cast the exiled spells on following turns.
4 votes -
Indestructible Bug
There is a bug in the game that has been present for over a year now.
there is a card named, Chittering Witch, it is a mono black (3b mana value) 2/2.
Its ability states, Pay 1B: sacrifice a creature: target creature get -2/-2 Until end of turn.
the issue is that this card will not kill creatures that have been granted indestructible with an instant speed spell and will not kill creatures that have already been dealt damage.
the thing is other creatures that have Indestructible natively Chittering Witch has no issue killing.
ex. Kotis she can and will…
3 votes -
Too many timeouts in Standard 1 of 1
In games, there are too many timeouts. Some players don’t play a single card, and the active player has to wait several minutes for the game to end so they can win.
It’s also often the case that sore losers just let the rope run out when they no longer feel like playing.
The timers themselves are certainly useful when you need a bit more time to think or you have connection problems during a best-of-three game. But they shouldn’t be used to punish other players.
That’s why I suggest reducing the number of available timers and/or their duration in…
4 votes -
Lifelink failure, win combo broken.
- Marauding Blight Priest with Basilisk Collar equipped. Any life gain triggers it's damage ability. Lifelink does not specify combat damage so her damage ability should gain me one life. Which should in turn trigger her damage ability, and her lifelink should give me one life.
- Playing on Android
- I gain life, her ability triggers once, then stops.
- The two abilities should keep repeating until opponent has no life left. The same way it does when Bloodthirsty Conqueror is in play. It should result in a win unless opponent can interrupt the process
- Sorry, no video.
2 votes -
relic of legends
Relic of legens is bugged after the release. It cant be used to tap a legendary creature while holding priority.
2 votes -
Pigment Wrangler Striking Palette prepared spell did not copy Burst Lightning on mobile app
I was playing on the mobile app, had a Pigment Wrangler on the board (alongside some other creatures), my opponent had 12 life points and I had 6 mana available. I cast Striking Palette and followed with Burst Lightning with the kicker cost. Burst lightning should have been cast for 4 damage and then copied for 4 more damage, but it cast only one. If the bug wasn't there, my opponent should have dropped to 4 life. He had no blockers with fly, was tapped out, and I could have killed him with Pigment Wrangler for 4 damage. The bug…
2 votes -
Server connection failed
(Jan. 2026 to April 2026) message "your connection to the server has been lost" forcing me to frequently need to logout/login. Nothing seems to be a permanent fix including performing an uninstall/reinstall of the entire app.
3 votes -
Paradigm mechanical bug
Just played a draft where I removed the legal target for my opponents "Echocasting Symposium" which means the spell did NOT resolve. But still, my opponent exiled the paradigm spell and started copying all of his creatures and of course I lost because of this bug, which ended my draft run...
Please fix this bug so the paradigm spells follow general game rules, since the legal target for the paradigm spell was removed, the spell should have fizzled and therefore the resolving criteria for paradigm was not met.
Feels very bad to lose money because of a bug...2 votes -
Waterknot is bloking even out of the untap fase.
It was in the combat fase and the aura Waterknot, still bloked the option to untap the creature.
1 vote -
Restarting client during sideboarding fails to enter sideboarding screen
During a sideboardable (Bo3) game, my Arena client crashed. I Alt-F4'ed (Windows) to exit the game, then reopened Arena. It loaded, but got stuck at the Duel Scene: it registered as waiting for my opponent to join the game for two minutes. When I finally timed out of sideboarding, the game began with my unsideboarded deck.
If the client opens and there's an active match in which I haven't submitted my deck during sideboarding, it shouldn't wait for the opponent. Instead, it should just go straight to sideboarding.
3 votes
- Don't see your idea?