MTG Arena Bugs & Product Suggestions
This page is for reporting bugs and submitting product suggestions. If you are experiencing issues with your account, with an order, or otherwise need customer support, please click here.
How to report a bug
1. Give us the steps to reproduce the bug
2. Note which platform you’re using (PC, Steam, Mac, Android, or iOS)
3. Enter the actual results you’re experiencing
4. Enter the expected results of the feature
5. Add any relevant screenshots/videos
6. If you found a workaround, please add workaround steps.
Examples of bugs: Incorrect rules interactions, wrong event rewards, issues with client functions like creating decks
How to submit product suggestions
- Select “Product Suggestion” as the Category for your suggestion
- Enter your feedback
- Add any relevant screenshots/videos
Examples of product suggestions: Feedback on visual effects, recommendations for user interface improvements, new feature requests
--------------
If you receive an error message that your attachment did not upload, please check to make sure it is smaller than 50 MB.
2108 results found
-
Petrify not working in Brawl find a match
Petrify currently seems to stop attacking and blocking, but it does not negate the cards abilities as it is supposed to. iOS Mac and iPad.
2 votes -
First strike and double strike isnt functioning
My opponent had a Wurmcoil Engine and blocked my creature equipped with the sword of vengeance. My creature died even though the wurmcoil engine didn't have first strike and took enough damage to kill it. Fix this.
3 votes -
Game lagging/freezing both on Android and Mac
Since today (28th Jan 2026, 12:00 GMT), when I login, my first interface works well and smoothly, but as soon as I try to access either my decks, store, play menu, everything starts lagging incredibly and freezing.
I tried on both my Macbook M4 pro (fully updated) as well as on my Android, and the issue persists. I also tried to change my connection from wifi to phone, and still no solution.
Please help, thanks!4 votes -
Recall Cost Cannot Cast
When casting cards such as Deception and Melancholy, if you cast them for the recall cost, they will become uncontrollable.
1. Manually Generate Mana (or Auto-Tap) 2. Cast it for its evoke cost 3. Anything you cast for its evoke cost goes on the stack. 4. Mana is not spent and the card is no longer playable. 5. You cannot do anything until the time limit has expired, and your turn ends.
Tried solutions: ○ Restart and rejoin the active match → No improvement ○ Repair game files → No improvement Target device ○iPhone Air iOS26.2 ○iPad mini iOS26.24 votes -
Equipment falling of creatures
As an example, I was playing a game of brawl and had the "embercleave" attached to my "appa, steadfast guardian," and when I went to attach another equipment, which was "sword of forge and frontier," the embercleave automatically unattached itself from appa. I've had issues like this in the past with varying equipments. I know you are allowed to attach any amount of equipments to a creature but don't understand why arena does this.
1 vote -
invisible creatures
I was recently playing a game, when suddenly I lost the connection with the server without a reason because my internet didn't have any malfunction (playing on PC Windows). After the lost of the connection the game was playing weird, couldn't throw some spells and about all I couldn't block creatures because they were INVISIBLE :(
Then I got attacked with something I couldn't see and I couldn't block and I lost the ranked game.2 votes -
Cleansing Nova + ossification
BUG REPORT
Cast a Cleansing nova to destroy all artifacts and enchantments. Had a Ossification on my Plains with which i exiled an Avacyn i owned but didnt control at the time. Cleansing Nova destroyed all artifacts and enchantments but not the ossification.
2 votes -
lier
When using Lier, Disciple of the Drowned, the flashback ability given to all instants and sorceries in your graveyard shows on Living End but you cannot actually flashback Living End.
1 vote -
Brawl singleton bypass exploit
Just played against a counterspell deck. Turn three got counterspelled with the card Counterspell. Next turn I got counterspelled with Wild Rose Rebellion (Counterspell). As a singleton format that shouldn't happen.
1 vote -
Temporary Lockdown Visual Bug
When I play Temporary Lockdown against my opponent, the only permanent of my opponent's that will visually appear to be exiled 'under' Temporary Lockdown is the first nonland permanent they have played to not yet be removed. Other permanents they control which have entered the battlefield more recently will still appear to be on the battlefield, but will be inactive and cannot be interacted with (I became aware of this when I cast an edict spell against one of my opponent's inactive creatures and it resolved immediately with the creature remaining on the battlefield). Creatures will repeatedly appear to have…
2 votes -
unable to play card in alchemy ranked match even though I had the mana to do so
I was unable to p[lay villanous wrath even thou7gh I had more than enough mana to do so. and as such lost the match.
2 votes -
Sylvan Awakening - haste doesn't work
Sylvan's Awakening - the haste factor doesn't work or it is irrelevant because if you tap cards to cast spells even that spell, they don't have haste after casting
There is no haste for lands outside of the one played that turn and it doesn't apply then1 vote -
Game covered by Waiting for the server
Hello
I had this bug now:
I am Playing on iPhone, historic event, it s after midnight greenwich time.
After giving my op second turn, I see his 2nd turn actions, while the screen suddenly “bites” (freeze&unfreeze shortly) several times and than the game falls under the “waiting for the server “ shadow. Opp’s turn is proceeded, my turn starts. I can t do nothing, just printscreening the bug a watching my time runs out. On his 3turn while opponent plays unmatched, my “waiting4server” shadow finally disappears and surprisingly, the game allows me to take creature cards from my hand…2 votes -
Aging like fine cheese
This game has aged like fine cheese since TMNT release. Can’t finish a game without crash on IPad. Completely fine before last patch. Turtle powered right to the sewers with the other floaters.
4 votes -
freeze
スマートフォン、Xperiaでプレーしています。ラガバンの宝物トークンを割った瞬間にフリーズすることが3回ほど続いています。修正をいただければ嬉しいです。
4 votes -
Fabled Passage
Fabled Passage causes game to crash, whether me or an opponent would activate it. Also, after loading back into the game, the game prevents you from blocking in combat if you return back to the game during the opponent's combat step.
4 votes -
Card Effect or Translation incorrect
Hello, first of all, what a nightmare it is to even send you a request! Could you please not waste a damn half hour on forum suggestions I couldn't Nix about, without even giving me the option to contact the communications department directly? I general try to be polite, but this kind of behavior doesn't warrant it!
My problem: I'm playing an Elemental deck with Cinderhaven and Eirdü. I have Retired Courts and Eclipsed Kingdoms lands, as well as Flameweavers in play. However, my upkeep went through immediately without giving me time to pay the costs to return Cinderhaven or…
2 votes -
Bug Error Draft
In a draft game, I exiled the planeswalker "Vivien Reid" with an "Imprisoned in the Moon" enchantment, and my opponent later sacrificed their "Cathar Commando" to bring her back.
Why does "Vivien Reid" return with 8 loyalty counters? Shouldn't the number of counters be reset, and she should re-enter the battlefield with the original 5?
I don't know if it's a bug because my opponent went AFK and I won the game right after (it was practically a guaranteed loss for me, so I got lucky), or if it was a hacker who, when exposed, closed the game.1 vote -
Couldn’t discard when prompted
I couldn’t discard when I had to. The prompt wouldn’t light up so I had to throw the game when my deck finally does the thing. Not counting the endless amount of times the game just stops and I have to close the app. Reopen fast enough to not skip my turn. Horribly optimized at the moment.
2 votes -
Stack sizes in the way of my clicking...
I am doing dumb deck testing with Sparky. I put Moonlit Meditation (enchantment, Make tokens of this things I attach to) on Black Mage's Rod (Artifact, Makes a Token then attach the artifact when it comes into play). I have an Anointed Procession in play (enchantment, token doubler). I attacked with Rabble Rousing in play, (enchantment, for each attacker, create a 1/1 token) Creating 30 1/1 tokens, Moonlit Meditation activates, YES. 30 RODS in play, each rod is now making 2 tokens and asking me to pick one of the 2 tokens to attack the artifact on.
This was unexpected…
1 vote
- Don't see your idea?