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MTG Arena Bugs & Product Suggestions




This page is for reporting bugs and submitting product suggestions. If you are experiencing issues with your account, with an order, or otherwise need customer support, please click here. 

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1.       Give us the steps to reproduce the bug

2.       Note which platform you’re using (PC, Steam, Mac, Android, or iOS)

3.       Enter the actual results you’re experiencing

4.       Enter the expected results of the feature

5.       Add any relevant screenshots/videos

6.       If you found a workaround, please add workaround steps.

 

Examples of bugs: Incorrect rules interactions, wrong event rewards, issues with client functions like creating decks

 

How to submit product suggestions

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Examples of product suggestions: Feedback on visual effects, recommendations for user interface improvements, new feature requests

 

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6191 results found

  1. Possible unintended damage bug

    Leeching Silver has the text: "Whenever a sliver you control attacks, defending player loses 1 life"

    That should be 1 life lost per attacking sliver, per leeching sliver on the board. This appears to work as intended if the leeching sliver attacks by itself, or any other slivers attack by themselves. It seems when the leeching sliver attacks along with other slivers, this effect is applied to each attacking sliver resulting in many times more damage.

    PC platform

    3 votes

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    1 comment  ·  Gameplay  ·  Admin →
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  2. Swiftboots

    My opponent was able to target my creatures more than once while equipped with Swiftboots. The Hexprof is not working.

    1 vote

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    1 comment  ·  Gameplay  ·  Admin →
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  3. Eldrazi temple with blast zone

    I was playing in ranked historic, my opponent had a blast zone with 1 counter, a forest and an Eldrazi temple on the ground, and activated the blast zone for 1. How did he do that? The Eldrazi temple shouldn't have given 2 mana since the blast zone isn't an Eldrazi ability.

    2 votes

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    0 comments  ·  Gameplay  ·  Admin →
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  4. Simian Sling is not triggering Virulent Silencer - Not Appropriately Triggering effect

    Simian Sling is not triggering the
    Virulent Silencer posion counters when it is being blocked.

    0 votes

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    1 comment  ·  Gameplay  ·  Admin →
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  5. Agadeem's Awakening and God-Eternal Rohas don't work

    Here are the 2 bugs i discovered. 1. Agadeem's Awakening only allows you to return 1 creature of mana value x instead of as many as I want. 2. God-Eternal Rohas goes directly into the graveyard instead of back to the library

    1 vote

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    1 comment  ·  Gameplay  ·  Admin →
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  6. snakeskin veil vs rides end

    snakeskin veils doesnt protect /hexproof) my creature from a rides end ( exile target creature )

    look ar the graveyard on pic i send... not much other ways i can show you this....

    1 vote

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    2 comments  ·  Gameplay  ·  Admin →
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  7. Poison

    In Commander, players start with 40 life, but the poison counter loss condition is still only 10. This feels unbalanced compared to other win conditions, since poison strategies can eliminate players much faster than regular damage-based decks.

    I suggest raising the poison counter limit in Commander to 21, similar to the commander damage rule. This change would make poison mechanics fairer and better aligned with the pace and spirit of the format.

    Thank you for considering this adjustment!

    1 vote

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    2 comments  ·  Gameplay  ·  Admin →
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  8. Ratadrabik, Smeagol, Boromir

    Playing on PC. Ratadrabik's "except it isn't legendary" seems to not be working correctly. There is a post already about Brawl, but it seems that it is not isolated to that game type exclusively. Player Burbante used Ratadrabik of Urborg to bounce Boromir, Warden of the Tower off and back onto the field using Boromir's sacrifice ability, and Smeagol, Helpful Guide to mill me out and steal all my land cards. I was playing Historic (not ranked). They were able to do this in one turn. Which also means there is some bug/issue with Smeagol as Smeagol's ability is only…

    2 votes

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    1 comment  ·  Gameplay  ·  Admin →
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  9. Why can’t we go infinite?

    We need a fix for infinite combos. We should keep the rope, but my suggestion is if the systems sees us using the so loop of sequence “x” times then we are prompted to pick a number of times to repeat the action. Ie if I make an infinite life loop I should be able to just pick 1million life, and then move on with the game.

    3 votes

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    0 comments  ·  Gameplay  ·  Admin →
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  10. Band players that start matches and then don't play

    *Tsuge" is the player's name. The you make me play this guy like 10 times a day and he never he's never there. The player is not there. They don't play the game. They just start matches and don't play ban people that do this reduce Mulligan time to like 10 seconds to avoid these stupid players. It's annoying. It's destroying the game pointless useless. Fix your problems

    3 votes

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    1 comment  ·  Gameplay  ·  Admin →
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  11. Infinite Warp Bug

    I was in a game where someone was using a creature ability to sacrifice another creature that had been cast for it's Warp cost. This was a normal sacrifice ability, yet the Warped creature was being sent to exile, where they were casting it for it's Warp cost again. They were repeating this process in a constant loop as long as they had the mana for the Warp cost, paired with an ability that was doing direct damage to me whenever the creature was being sacrificed. This was in a ranked match. It is my understanding that the sacrificed creature…

    2 votes

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    2 comments  ·  Gameplay  ·  Admin →
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  12. game crashes and closes after making food token

    Good evening... I'm playing a quick foundation draft... And every time I or an opponent plays a card that makes food, the game freezes and closes. When I try to rejoin the game, it closes again. I can only return to the game after the match ends.

    3 votes

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    1 comment  ·  Gameplay  ·  Admin →
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  13. Sideboard not showing

    I am playing Pioneer, and every time after a game is finished, I only get access to 7 of my 15 cards (Companion plus six cards) as if I'm playing Best of one instead of Best of three. I've tried duplicating the deck, reinstalling the game, and changing the deck from Traditional Pioneer to Pioneer and back, as well as attempting to see if I had the issue on Mobile, but I still did.

    EDIT: The issue was the 16-card Sideboard. However, this is an issue that should still be addressed.

    7 votes

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    1 comment  ·  Gameplay  ·  Admin →
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  14. Portent of Calamity

    Since the last update Portent of Calamity no longer works. Now the omniscience in play a choice used to come up for cast for free or pay mana to cast. Now omni defaults to cast Portent of Calamity for no cost. This makes the card go right to the graveyard without doing anything.

    3 votes

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    3 comments  ·  Gameplay  ·  Admin →
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  15. Play defaults to events and no longer shows decks and last played as default after last update12/09/25.

    Play button defaults to events instead of showing decks and last played. It does this first launch and then functions correctly after since last update. 12/09/25 It should default to find a match.

    1 vote

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    1 comment  ·  Gameplay  ·  Admin →
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  16. Find match CRASH

    Game crashes when clicking FIND MATCH

    2 votes

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    0 comments  ·  Gameplay  ·  Admin →
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  17. Etali, primal conqueror bug with emerald medallion or ruby mdeallion

    If you have in play emerald medallion or ruby medallion and you cast Etali, primal conqueror, the ability resolves, each player exiles cards from their library, but then appears a button with Resolve. When you click it, nothing happens, you pass priority and cards remain exiled.

    3 votes

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    1 comment  ·  Gameplay  ·  Admin →
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  18. life gain

    I play hope in brawl estheim, hope has a life tracker when on the battlefield but recently the traker is stuck at one no matter how much life is gained, it is also at 1 if no life is gained during that turn. The effect still works and mills the correct amount cards.

    • play hope on first with no life that turn or check the card in the commander spot, all will show 1 if no life has been gained
    • playing on pc
    • just a visual indicator of how much life was gain always shows 1
    • the indicator will increase…
    3 votes

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    1 comment  ·  Gameplay  ·  Admin →
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  19. [BUG] Ocelot Pride don't double Cori Steel Cutter Monk Tokens

    [BUG] Ocelot Pride don't double Cori Steel Cutter Monk Tokens, at the end of the turn, when having the city blessing it double it's tokens and ajani's tokens, but it didn't create more monks. Please refer to log.

    2 votes

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    2 comments  ·  Gameplay  ·  Admin →
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  20. Bloodthirsty Conqueror

    Why has Bloodthirsty Conqueror not been fixed yet??? There's too many black cards that cause it to infinitely trigger!

    19 votes

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    3 comments  ·  Gameplay  ·  Admin →
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