MTG Arena Bugs & Product Suggestions
This page is for reporting bugs and submitting product suggestions. If you are experiencing issues with your account, with an order, or otherwise need customer support, please click here.
How to report a bug
1. Give us the steps to reproduce the bug
2. Note which platform you’re using (PC, Steam, Mac, Android, or iOS)
3. Enter the actual results you’re experiencing
4. Enter the expected results of the feature
5. Add any relevant screenshots/videos
6. If you found a workaround, please add workaround steps.
Examples of bugs: Incorrect rules interactions, wrong event rewards, issues with client functions like creating decks
How to submit product suggestions
- Select “Product Suggestion” as the Category for your suggestion
- Enter your feedback
- Add any relevant screenshots/videos
Examples of product suggestions: Feedback on visual effects, recommendations for user interface improvements, new feature requests
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2884 results found
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Narset parter of veils with palantir of orthanc
I played narset in my cube, then when it comes to my opponent end step, palantir triggers and i have no choice to choose between mill cards or draw a card, instead my opponent mill cards instead and i lose. I know that he cant draw a card because of my narset but i think that i should have had the oportunitty to make my opponent draw the card. Because of that i lose my cube and now y dont have enough gems to play
1 vote -
ugin's nexus
1) Have Ugin's nexus in hand with 10+ mana on the field thru 9 lands, Drafna, Urza Lord High Artificer, one Urza golem and paradox engine.
2) cast Ugin's nexus
3) during the stack tap the golem and the paradox engine
4) paradox engine trigger resolves, untapping both items in 3)
5) repeat step 3
6) while UN is on the stack, tap Drafna to copy the UN
7) token copy of UN enters
8) original UN enters
9) legend rule forces decision of which UN to keep
10) send copied UN token to graveyard by legend ruleStep 11…
1 vote -
Not getting priority even when full control with Fire Nation Drill
In a draft match I had an Azula Always Lies in hand and had just played a Fire Nation Drill. My opponent had a 5/4 creature. I should have been given the opportunity to respond to my own trigger of Fire Nation Drill to use Azula Always Lies to reduce the power and toughness of the 5/4 by -1/-1 before being forced to resolve the first part of the trigger on Fire Nation Drill. I feel as if I deserve reimbursement as this would have likely won the game for me. Attached is the game logs. It doesn't matter that…
3 votes -
FAIR GAME PLAY
Do you think it's fair that the opponent has a card to destroy the first spell I cast every single game regardless of its type (creature, artifact, enchantment, indestructible, etc)
I mean I literally put stuff in a deck just to die so I can play the cards I actually want in my deck
This game is so rigged it's becoming impossible to even play.
2 votes -
Reprobation Has No Effect On Toph, the First Metalbender
I casted Reprobation on my opponents Toph. On his turn, his artifacts are still triggering Landfall triggers on a Mossborn Hydra. Reprobation should have removed these artifacts ability from becoming lands on entering the battlefield. I lost this game despite removing Toph’s ability to make nontoken artifacts lands being removed, as they triggered anyway despite my Reprobation. Regular Brawl mode.
2 votes -
Priority not held? (Game skipped priority over combat after a block without letting me use a spell)
Where: Avatar Quick Draft.
Had chump blocked a 6/5 and was going to use a razor rings (deal 4 dmg to target attacking or blocking creature) before end of combat to kill the 6/5 but then game skipped over holding priority and just ended combat not giving me a chance to kill the creature.
2 votes -
Report
Put an in game report option for crybaby players who refuse to concede when they lose and just stop playing. And then actually do something about it when people get reported. It's like yall don't do anything or care.
4 votes -
Did not get priority on my turn
I had a One Ring with damage that would kill me if it resolved the ring trigger on upkeep. I stacked my triggers and had a stop in my upkeep down and had a Tishana's tidebinder in hand. I was going to activate the ring the draw and then tishana the ring so I don't die. It just resolved the trigger and didn't give me priority and I died. Why was I not given the ability to hold priority with my own triggers on the stack?
2 votes -
Adversary (intrepid) likely others (multi kicker?)
When casting one of the adversaries, I have only experience with intrepid adversary, it doesn't ask "how many times would you like to pay the additional cost" on etb.
Treat this like x=1,2,3 or confirm 0. And then show full cost of the desired cost. AAs of now, It just has an "auto tap" button.
Twice It prioritized using ww to pay for the cost, and even when floating 2ww, it left 2 colorless in my pool.
2 votes -
acererak broken
Acererak, the Archlich goes infinite on its own soon as you complete the dungeon once it should then stay in play on the next cast, but the system doesnt recognise the dungeon as being completed so Acererak instead it keeps bouncing to hand allowing players to complete the dungeon an infinite number of times given that you have enough mana
1 vote -
Fix your game
You need to implement actual matchmaking instead of using an algorithm that determines whether we face a deck that counters the one we’re playing. You need to implement actual matchmaking so people with a limited library and minimal hours aren’t facing people with an expansive library and 1,000’s of hours played. You need to implement in game reporting to report cheaters in real time, instead of having to make our own log and screenshot every other player we come across. Anyone can go on YouTube and see the data people have collected on non-paying players getting rigged draws and shuffles.…
2 votes -
Nerf Eldrazi in Historic
Wizards of the Coast repeatedly talked about how they try to "cure" Historic in three ways:
1) keeping fast mana out of the format;
2) limiting land hate;
3) not permitting free spells in historic.
Well, Eldrazi decks explicitly broke the first two points:
1) They have access to 2 different "sol lands", Eldrazi Temple and Ugin's Labyrinth, which allow them (and only them) to access free mana in the first turns to speed up their game plan;
2) They have Sowing Mycospaw (a card banned in legacy) to ramp themselves (and only them), looking for the lands listed in…3 votes -
Enduring Tenacity, Marauding Blight-Priest and Bloodthirsty Conqueror Bug
Some Card abilities arent triggering correctly. Enduring tenacity, maurading blight priest and blood thirsty conqueror arent all triggerring when all on the board.
5 votes -
Test of endurance
Test of Endurance Achievement Not Awarded
12 votes -
Trample Jumbo Cactaur Diamond Weapon Soft Lock
I lost a game due to a timeout because of an interaction with a blitzballed Jumbo Cactaur fighting into a diamond weapon. I had to assign damage and there wasn't any way I could click 10,000 times to assign all the damage. I was not able to click into the damage box and type it in, and it wouldn't let me click 'done' at all.
I lost a draft because of this in a totally won game. It really bummed me out. It seemed like this is a pre-existing bug too. Sucks that I paid money and lost because of…
7 votes -
One color Commander playing multiple colors
How does this player have black in their deck when their Commander is green only absolute cheater. What a joke
1 vote -
BUG: Bad +1/+1 trigger on Go-shintai if no creature shrines
Killed the Go-shintai shrine that lets you pay 1 on the end step to put a +1/+1 counter on a shrine where it's the amount of shrines you control with Shelob. On my end step, paid the 1, but was not able to select any targets. Screen shot for proof. Game would not let me advance, went through all my time outs and made me conceed. :( Since this shrine is not a shrine, and is a food, I either should not be allowed to pay the 1, or pay the 1 and not be able to select any targets…
1 vote -
Bugs with "To the ****" achievement
The "To the ****" achievement appears to be bugged - at least with some sources.
The achievement asks you to do 350 non-combat damage to an opponent, but it doesn't seem to register all sources of non-combat damage. For example the cards "Vito, Thorn of the Dusk Rose", "Sanguine Blood" and "Enduring Tenacity" all deal damage to an opponent equal to the amount of life you gain. These don't seem to trigger the achievement damage.1 vote -
Rashmi, Eternities Crafter in Brawl
I was playing Brawl using Teval, the Balance Scale as commander, and I wanted to test out Rashmi, Eternities Crafter. I put Rashmi on the battlefield and on my next turn, my first spell was casting my commander. Rashmi triggered, there was a 1 mana spell on top of my library, but I was not able to cast it. See screenshot.
My thought - since I didn't cast it from my hand, it saw the mana value as 0, which 1 would not be less than..
1 vote -
Ba Sing Se enters tapped even with basic land
Played a Forest on turn 2, Ba Sing Se on turn 3. The legendary land should have entered untapped because I controlled a Basic Land, but instead it entered tapped. Windows 11.
3 votes
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