MTG Arena Bugs & Product Suggestions
This page is for reporting bugs and submitting product suggestions. If you are experiencing issues with your account, with an order, or otherwise need customer support, please click here.
How to report a bug
1. Give us the steps to reproduce the bug
2. Note which platform you’re using (PC, Steam, Mac, Android, or iOS)
3. Enter the actual results you’re experiencing
4. Enter the expected results of the feature
5. Add any relevant screenshots/videos
6. If you found a workaround, please add workaround steps.
Examples of bugs: Incorrect rules interactions, wrong event rewards, issues with client functions like creating decks
How to submit product suggestions
- Select “Product Suggestion” as the Category for your suggestion
- Enter your feedback
- Add any relevant screenshots/videos
Examples of product suggestions: Feedback on visual effects, recommendations for user interface improvements, new feature requests
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No existing idea results
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6078 results found
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Card named Exorcise was able to target and remove a "3/3 Enduring Courage" creature, it should not be able to do this
Card named Exorcise was able to target and remove a "3/3 Enduring Courage" creature, it should not be able to do this
1 vote -
Split Up/Creature land incorrect interaction
Had an issue where I was playing a game of Brawl with Bristly Bill as my commander. I had Bill & a wolf token on the field and had animated a basic Forest using Nissa, Who Shakes The World's +1 ability when my opponent cast Split Up, choosing "untapped creatures" as the mode. I neglected to tap my land creature, but it still wasn't destroyed along with the other two.
1 vote -
Auto Tap Issue
I have a mana vault in play and want to lutry as companion into my hand. I auto tapped the mana vault instead of my lands and the mox. so I'm forced to spend 4 mana on the next turn. this makes absolutely no sense to auto tap the mana vault because I'm not able do anything in this situation. Mana artifacts should not auto tap for mana, especially when there is a cost to untap!
2 votes -
Repel the Vile Bug
I have a complaint about this wonderful game because the card "Repel the Vile" threw a bug. I tried to target its creature with power 4 because its second phase of the red saga (The Shattered States era) gave it +1 card pool, and it automatically skipped my turn as if there were no targets. On my turn, it no longer had +1 card pool. I find this incredibly unfair. The card didn't have power 4 during its upkeep, so I understand skipping the phase then, but what about when they increased the power levels? It was 4-2, making it a creature that could be killed by the repel. I checked the steps and they weren't wrong, and I checked auto-pass, and it wasn't activated.
I have a complaint about this wonderful game because the card "Repel the Vile" threw a bug. I tried to target its creature with power 4 because its second phase of the red saga (The Shattered States era) gave it +1 card pool, and it automatically skipped my turn as if there were no targets. On my turn, it no longer had +1 card pool. I find this incredibly unfair. The card didn't have power 4 during its upkeep, so I understand skipping the phase then, but what about when they increased the power levels? It was 4-2, making it…
2 votes -
Tezzeret Planeswalker Bug
The issue was that I was completely unable to activate the Tezzeret Planeswalker card, as clearly shown in the attached screenshot. This is the first time I have personally encountered this error, but I have noticed that other prominent players and streamers (e.g., JustLola) were experiencing the exact same problem.
Upon restarting the game, the issue was resolved and I was able to use the card again. However, in the process of trying to fix the bug, I lost a critical amount of time, resulting in the loss of two full turns/timers (two "ropes"). This severely compromised my strategic position and final decisions on a complex battlefield, leading to a loss.
The issue was that I was completely unable to activate the Tezzeret Planeswalker card, as clearly shown in the attached screenshot. This is the first time I have personally encountered this error, but I have noticed that other prominent players and streamers (e.g., JustLola) were experiencing the exact same problem.
Upon restarting the game, the issue was resolved and I was able to use the card again. However, in the process of trying to fix the bug, I lost a critical amount of time, resulting in the loss of two full turns/timers (two "ropes"). This severely compromised my strategic position…
2 votes -
Hexproof is not working
Hexproof is not working! On last games, I used both cards royal treatment and snakeskin veil to give hexproof to my creatures, it was casted properly, no others cards before these ones, and yet, my creatures were target and killed! You may check my profile, fabz#93595. I lost a few games impacting on my rank!
1 vote -
Direct challanges providing rewards
I have recieved rewards from a direct challange and, according to my research, thats not supposed to happen.
1 vote -
タイムレスで印鑑シリーズが使えません
タイムレスで印鑑シリーズが使用できません
2 votes -
Could not discard for hand size
During ranked powered cube game, I needed to discard by hand size, but I did not matter how many cards I selected, even if there were 7 cards remaining, the button to confirm and discard the selected cards never turned orange. There weren’t any effects on the board that made me have less than seven in the end of turn. It made me lose the game by time because I could never select the cards to discard.
Mobile iOS 18.7.21 vote -
ultrawide is still not working when the app is switching between screens
Fix the ultrawide formatting so it stays full screen when switching to and from gameplay.
6 votes -
iOS Mobile Bug - Brawl Queue Won’t Load (Not Event Related)
Hello,
I’m experiencing a technical bug with the standard Brawl game mode on iOS mobile that prevents me from playing matches.
Issue Description:
The Brawl queue (regular ranked/unranked Brawl matches) shows infinite loading when trying to find opponents on iPhone. This affects the permanent game mode, not any temporary events.
Device Testing:
• iPhone 8: Same infinite loading issue
• iPhone 10: Same infinite loading issue
• iPhone 16 Pro Max (new): Same infinite loading issue
• PC (same account): Brawl works perfectly
Other Game Modes on iPhone:
• Standard: Works fine
• Historic: Works fine
• Alchemy: Works fine
• Draft: Works fine
Account Verification:
My account has no restrictions and I can access all other game modes normally. The issue is specifically isolated to Brawl queue matching on iOS devices only.
Troubleshooting Completed:
• Multiple app reinstalls across different devices
• Network connection tests (WiFi and cellular)
• Device restarts and cache clearing
• Tested with different deck configurations
This appears to be an iOS-specific server-side issue with my account’s Brawl matchmaking data. Could you please escalate this to the mobile development team for investigation?
Username : MaxProd#20803
Thank you for your assistance.Hello,
I’m experiencing a technical bug with the standard Brawl game mode on iOS mobile that prevents me from playing matches.
Issue Description:
The Brawl queue (regular ranked/unranked Brawl matches) shows infinite loading when trying to find opponents on iPhone. This affects the permanent game mode, not any temporary events.
Device Testing:
• iPhone 8: Same infinite loading issue
• iPhone 10: Same infinite loading issue
• iPhone 16 Pro Max (new): Same infinite loading issue
• PC (same account): Brawl works perfectly
Other Game Modes on iPhone:
• Standard: Works fine
• Historic: Works fine
• Alchemy: Works fine…5 votes -
EOE mechanics crash game
Mechanics from EOE cards crash my game. (Warp and Station) My game also crashes when an opponent uses these mechanics as well.
2 votes -
Card interactions failing
The Aetherspark is able to be attacked while it is attached to a creature, despite the rules text saying that it cannot be attacked while attached.
2 votes -
bad interaction
A card doesn't do what it says, it's "vaisseau funèbre susurien", it says "each player sacrifices a non-token creature", and i didn't have to sacrifice one. It was a 6000 gems event, so, that's pretty bad news for me ... can you do something for that ?
i just saw it's a bad translation thing, that's unacceptable.
3 votes -
Restoration Magic not giving Hexproof or Indestructible.
Restoration Magic doesn't apply hexproof or indestructible.
I have had several games now were a card has been targeted by the enemy, i have activated Restoration Magic (doesn't matter which tier) and targeted the same card.
As such, my card gains priority, meaning it should gain Hexproof and Indest before the opponents card gets its turn in the chain.
I dont know why but it has failed to do so everytime. The enemy card still targets my chosen card and the effect still happens.
I am on Android, specifically the Google Pixel 7a.
3 votes -
Game autopassing even though I had Fury
Earlier in the game I tried to kill Tifa with a perilous snare, but they had Wild Shape to keep her safe which was fine, since I had Fury and a red card to pitch (Anim Pakal) to kill her. The problem was I never got passed priority again, the client assumed I couldn't do anything I guess whereas I easily could have won if it let me use Fury. I even tried to add a stop once I realized what was happening but no luck. Before the perilous snare got countered by hexproof, the client asked me every time if I wanted to use Fury, but once it mattered it zoomed past
Earlier in the game I tried to kill Tifa with a perilous snare, but they had Wild Shape to keep her safe which was fine, since I had Fury and a red card to pitch (Anim Pakal) to kill her. The problem was I never got passed priority again, the client assumed I couldn't do anything I guess whereas I easily could have won if it let me use Fury. I even tried to add a stop once I realized what was happening but no luck. Before the perilous snare got countered by hexproof, the client asked me every time…
2 votes -
1 vote
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Mornsong Aria forced timeout
Mornsong Aria didn't allow me to select a card from the deck browser, forcing a timeout.
1 vote -
gameplay
This is what happens when you let worthless slanted eyed Chinese dumbfucks control your software! Just because they are Asian does not mean they know what the **** they are doing! They ******* don't and never ******* have! You, slanted eyed dumbfucks, sure as **** know how to draw me green spells but not one ******* forest to play them! Open those worthless slits, you call, eyes, just a little ******* wider just once in your pitiful sorry *** excuse for a life!
1 vote -
Cori mountain monastery
Cori mountain monastery didn't let me use its secondary effect during combat, with the mana i get from sozin’s comet. When i click on it it just taps for mana automatically and doesn’t give the secondary option.
1 vote
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