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MTG Arena Bugs & Product Suggestions




This page is for reporting bugs and submitting product suggestions. If you are experiencing issues with your account, with an order, or otherwise need customer support, please click here. 

How to report a bug

1.       Give us the steps to reproduce the bug

2.       Note which platform you’re using (PC, Steam, Mac, Android, or iOS)

3.       Enter the actual results you’re experiencing

4.       Enter the expected results of the feature

5.       Add any relevant screenshots/videos

6.       If you found a workaround, please add workaround steps.

 

Examples of bugs: Incorrect rules interactions, wrong event rewards, issues with client functions like creating decks

 

How to submit product suggestions

  1. Select “Product Suggestion” as the Category for your suggestion
  2. Enter your feedback
  3. Add any relevant screenshots/videos

 

Examples of product suggestions: Feedback on visual effects, recommendations for user interface improvements, new feature requests

 

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1997 results found

  1. Unachievable Color Mastery goal

    In Color Mastery red section, there is an unachievable goal called No Takebacks, which states that a player must sacrifice a permanent they don't control, which is impossible.

    1 vote

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    1 comment  ·  Gameplay  ·  Admin →
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  2. Toxrill plus one clone killed creatures with 3 toughness in one end step.

    Opponent had two of Toxrill the Corrosive in play (original + 1 clone). At their end step, both of my 3 toughness creatures died. Two Toxrills should only place two -1/-1 counters, leaving my creatures alive with 1 toughness each.

    1 vote

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    1 comment  ·  Gameplay  ·  Admin →
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  3. Fairgrounds warden

    Fairgrounds warden ability exiles a critter. if it dies it returns the critter. However if it looses said ability AFTER it has exiled said critter it also no longer has the ability to return it should it die while abilityless. Am i Correct or wrong?

    1 vote

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    1 comment  ·  Gameplay  ·  Admin →
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  4. Epic Win Squashed by turn timer

    With 3 Vengeful Bloodwitches and hundreds of Phoenix Fleet Airships on my board, my opponent casted Cease and Desist, destroying all the airships and triggering the Bloodwitches. The Bloodwitch loss of life had to aggregate one point at a time, taking quite a while, burning up the turn timer. By the time the stack compiled, and then the loss of life was applied (also one point at a time), the turn timer had long since expired. When the stack's effects were completed, I was at 775 life, and my opponent was at -703, but he didn't die because of his…

    3 votes

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    0 comments  ·  Gameplay  ·  Admin →
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  5. Banned cards alchemy std

    Banned cards still showing up in alchemy ranked...

    1 vote

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    2 comments  ·  Gameplay  ·  Admin →
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  6. "searching for server" and I'm immediately sent to the main menu

    Every time I play, it says "searching for server" and I'm immediately sent to the main menu. My game is simply forgotten. Sometimes it even stops when I'm building a deck. I've already installed and uninstalled it, formatted my computer, tried through Steam, it's always the same thing.

    3 votes

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    1 comment  ·  Gameplay  ·  Admin →
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  7. Forced timeout from scute swarm triggers

    See attached screenshots for evidence of timeout counter continuing white scute swarm triggers are on the stack. Waited for resolution of all stacks and auto-lost due to forced timeout.
    submitted 22NOV2025

    3 votes

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    1 comment  ·  Gameplay  ·  Admin →
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  8. Retrofitter foundry auto-selected incorrect mode

    Was attempting to activate retrofitter foundry for the “sacrifice a servo make a thopter mode” and it auto-selected the untap mode, even when the retrofitter was already untapped

    2 votes

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    0 comments  ·  Gameplay  ·  Admin →
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  9. Can't cast strategic betrayal in last game.

    In my last ranked Diamond standard ranked game I was unable to cast Strategic Betrayal two turns in a row. I had 5 or 6 mana open and my opponent was called Jurgen. There was no stack pieces on board, I just was not allowed to cast it even though I had 6 open mana. Its just a game and I dont mind losing to a better deck or better player but when I can't cast the spells I want.....Well that just makes me want to go play something else.

    1 vote

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    1 comment  ·  Gameplay  ·  Admin →
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  10. Sephiroth, Fabled SOLDIER triggered on exiled creature

    I was playing a game in which my opponent had Sephiroth, Fabled SOLIDER and Roaming Throne in play. I exiled the Roaming Throne using the evoke ability on Wistfulness, and Sephiroth's triggered ability triggered, despite the throne being exiled and not dying.

    1 vote

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    1 comment  ·  Gameplay  ·  Admin →
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  11. When N Triggers are Too Many

    Would love ways to run/write automated/custom FOR() and WHILE() loops. This could be first manually implemented and the onus of the player to use this. Setting up FOR() and WHILE() loops for their combos. The only required automation: the client should be able to show you have these pieces in play, would you like to use any of these applicable loops. (Storm like spells would also need to be included in this, especially when they have ‘target’ in their text box.)

    The other needed automation: Grouping triggers + Group resolution.

    Imagine if I had Vorinclex Monstrous Raider in play and…

    2 votes

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    0 comments  ·  Gameplay  ·  Admin →
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  12. Lands on the wrong side

    My lands appeared on the opposite side of the screen

    2 votes

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    0 comments  ·  Gameplay  ·  Admin →
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  13. Manaweft Sliver effect not stacking

    Manaweft Sliver effect not stacking. While playing on the mobile app on an Apple device, I played two Manaweft Slivers and written on each Sliver it reads “Add one mana of any color” x2. Yet when I tap a Sliver, each Sliver only taps for one mana of the chosen color. I believe this to be a bug. Attached are some screen shots. Appreciate all you guys do, thank you for listening

    1 vote

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    1 comment  ·  Gameplay  ·  Admin →
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  14. Neriv, Crackling Vanguard is not functioning correctly

    I am playing arena on steam, on PC.

    Neriv, Crackling Vanguard reads that you may play any cards exiled by their ability “during any turn you attacked with a commander.” I have a brawl deck with them as the commander, but I consistently find that if Neriv dies during that attack, those cards are not playable.

    As far as I am aware, that clause regarding the cards’ playability should be in effect even if Neriv is dead, as long as Neriv attacked that turn—similar to other permanents that impulse draw and define when those cards may be played, which remains…

    2 votes

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    0 comments  ·  Gameplay  ·  Admin →
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  15. Card abilities not working

    Card I use in my deck doesn’t work at all players are still able to active their abilities

    1 vote

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    1 comment  ·  Gameplay  ·  Admin →
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  16. -1/-1 Counters to Inconsistent Creature Effect Bug

    When playing Bristlebane Battler it spawns in with 5 -1/-1 counters when it does it triggers Nest of Scarabs “Whenever you put one or more -1/-1 counters on a creature, create that many 1/1 black Insect creature tokens.” causing 5 scarabs to appear on the other hand it triggers Hapatra, Vizier of Poisons “Whenever you put one or more -1/-1 counters on a creature, create a 1/1 green Snake creature token with deathtouch.” only once spawning 1 snake token. Additionally, Obelisk Spider only triggers once as well. I feel like all should trigger 5 times but maybe there is something…

    0 votes

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    1 comment  ·  Gameplay  ·  Admin →
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  17. Card Visibility

    Cards milled by my opponent with "Gathering Stone" as well as cards revealed by using the "behold"-mechanic remained face-down for me as I was playing Premier Draft Lorwyn Eclypsed on 14th Feb.

    2 votes

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    0 comments  ·  Gameplay  ·  Admin →
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  18. Banned cards in ranked

    Played ranked game. Alchemy.

    Played against vivi.

    Why is it banned if I play against it?

    2 votes

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    1 comment  ·  Gameplay  ·  Admin →
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  19. Playing against sparkly

    Sparkly suddenly stops playing and it doesn’t finish the opponent turn.

    3 votes

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    0 comments  ·  Gameplay  ·  Admin →
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  20. Game randomly freezes and becomes unplayable

    For the past 45 minutes I tried my usual run of daily wins, however I can't play the game as the games either don't load or if they load then seem to disconnect from my side or the opponents during the "keep"/"mulligan" screen or after 1-2 rounds/phases. The "rope"/timer then starts and after it finishes the game freezes. In this state I have to restart the client to get back to the main menu.
    Even after "repair game files" the issue is not resolved. Sadly the game can't be played in this state and I can't get my daily wins…

    3 votes

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