MTG Arena Bugs & Product Suggestions
This page is for reporting bugs and submitting product suggestions. If you are experiencing issues with your account, with an order, or otherwise need customer support, please click here.
How to report a bug
1. Give us the steps to reproduce the bug
2. Note which platform you’re using (PC, Steam, Mac, Android, or iOS)
3. Enter the actual results you’re experiencing
4. Enter the expected results of the feature
5. Add any relevant screenshots/videos
6. If you found a workaround, please add workaround steps.
Examples of bugs: Incorrect rules interactions, wrong event rewards, issues with client functions like creating decks
How to submit product suggestions
- Select “Product Suggestion” as the Category for your suggestion
- Enter your feedback
- Add any relevant screenshots/videos
Examples of product suggestions: Feedback on visual effects, recommendations for user interface improvements, new feature requests
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6189 results found
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Infinite loop rule 729
Based on your own rule mtg if a player uses infinite unbreakable loop it’s a draw, stop giving them wins for doing unbreakable loops in mtga thats bull that it doesn’t even follow your own rule. You reward players for running them and punish those that want fair gameplay. Get your rules put into your app.
7 votes -
2nd Spell Does Not Result In Copy: Sage of the Skies Cast from Buster Sword Free Cast Trigger
1.a. Equip Lightning, Army of One with Buster Sword for two (2) mana
1.b. Attack Using Lightning, Army of One equipped with Buster Sword and hit opponent for six (6) damage
1.c. From resulting Buster Sword interaction draw Lightning Helix, elect to cast Sage of the Skies [was in hand] for free
1.d. With the free cast of Sage of the Skies on the stack (after Lightning, Army of One "Stagger" trigger resolves) cast Lightning Helix at opponent for six (6) damage [this would be the first spell]
1.e. Allow the free cast of Sage of the Skies on the…1 vote -
Starting town tapped pre-combat damage
I am currently running a deck using Essence Channeler and Starting Town. During my opponent's pre-combat or during combat I am unable to tap my Starting Town pinging myself for 1 point of damage for any mana type. This might be because the program doesn't register I have any responses available. I should be able to tap my land during combat giving my Essence Channeler flying in order to respond to an opponent's declaration of attackers.
It should allow the option to tap Starting Town as a response just like how you can pay mana for a creature land when…
3 votes -
Standard Legal Decks listed as Invalid to Play Standard
When you go to "Find Match", Select "Standard Play", none of my standard legal decks show up. I even copied a pre-built standard deck and added in one standard legal card but now it's listed as invalid.
5 votes -
Game freezes
After the new update I can't select a new deck or play any game without the game freezing and taking a long time to update and do anything. I have yet to get to play a game since the update because the cards in my hand never load.
4 votes -
On Arena Brawl playing vs Not Legal Cards
Why am I finding myself playing Brawl format via Arena versus not legal cards? Few days ago I played vs Primevial Titan and today I found myself playing vs Golos. Please keep your rules in tact.
Links to legality of these two:
Primevial Titan: https://gatherer.wizards.com/FCA/en-us/48/primeval-titan
Golos, Tireless Pilgrim: https://gatherer.wizards.com/M20/en-us/226/golos-tireless-pilgrim1 vote -
overprotect is not working as intended
Playing Landfall and someone went to remove one of my birds with a direct removal ie the one that is -3 -3 and removes all copies, in response I casted Overprotect to give hexproof.. the removal went through, (and has happened several times)... Nothing on the field to stop hexproof btw... I have been playing since Beta cardboard and been playing Arena since launch... This is def a glitch
1 vote -
TRIBUTE TO HUNGER
We are back on a streak of flawed cards! Tribute to Hunger had the mana to activate Every single turn. There was nothing on either side of the table to prevent this from happening. Cost me the match. See log.
0 votes -
Gut ordering with voice of victory and Kari zev, Skyship Raider
When having gut, true soul zealot in play and attacking with either voice of victory or zev, skyship raider, mtg will order the triggers in such a way, that you can't sacrifice a summoned unit.
The game should automatically trigger this the better way or ask for a prompt from the user.
It is also stupid, that full control won't let you order triggers. I needed to google to find out, that you have to set a setting for this.
This cost me two powered cube matches.
Very annoying.2 votes -
Sanguine Syphoner reature type
Best of One gameplay PC, opponent has Sanguine Syphoner in play, this creature cannot be targeted by Shoot the Sheriff, Sanguine Syphoner is not an outlaw creature type.
1 vote -
Arena should spend colorless mana over colored mana, but it does not
When you have a bunch of mana floating, some colorless and some colored, and then you cast a spell, colorless mana should always be spent first by default. However, the game is not doing that currently.
This often comes into play when casting Scapeshift. For example: I float BBGG and 1 colorless mana (5 total). I then cast Scapeshift (which costs 2GG). The game should leave 1 B mana in my pool. However, the game instead leaves 1 colorless mana. Since black mana is better than colorless mana in almost every situation, this is not what the default behavior should…
2 votes -
Bo3s turning into Bo1s bug?!
On 8 occasions this evening, a Bo3 match turned into a Bo1. There was no side-boarding phase despite play proceeding normally in each first game--no noticeable network or queuing issues and no otherwise perceived delays in play.
The match also ended w/o the usual awards of a win for even a Bo1.
1 vote -
Bloodthirsty conqueror
March 5th and you still haven't removed bloodthirsty conqueror from alchemy or standard at the very least, this is very annoying, maybe we should all go for this winner bug and not use strategy or other colors that won't give you a sure and easy win
11 votes -
the card lightwheel enhancements will not work at full speed ? will not show as a spell i can cast
the card lightwheel enhancements will not work at full speed ? will not show as a spell i can cast
6 votes -
Fix your game
How about not rigging the game to make one side win by giving them every ******* answer? How about you stop powercreeping every single ******* ******* set just so that you can sell more packs because you fat ***** can't develop new ideas, so you decide to try and sell packs by making every set more powerful than the last? Which one of you obese neckbeards thought that Ugin Eye of the Storms, WAS NOT too powerful and that it shouldn't be banned? Are you all ******** at this office? Or are you just that cheap, fat and lazy that…
1 vote -
Visual bug on the third game of the tutorial
I just started the game. Im currently in the third game of the tutorial (the one against a blue deck), when suddendly the cards start to freeze as they enter the field and the begin to cluster the right side of the screen, overlapping with one another (like in the image).
The game still runs correctly and mechanically, nothing changed. But it's pretty much imposible to play optimaly when the cards are glitching one over the other.
Don't know if the bug will continue past the tutorial, but I hope not.
As of how to replicate it... I don't know,…3 votes -
Bloodthirsty Conquerer
I have now had numerous games where Bloodthirsty Conquerer created an infinite loop. Sometimes I was winning. Sometimes I was losing. Sometimes it was neck and neck. Most of the time it has happened to me. Some of the times I was the one getting the benefit.
But every single one of these games was ruined. Fix this stupid, broken gameplay mechanic. It is not the spirit or intent of the card to create an infinite feedback loop. That is poor implementation, not a problem with the card. It activates once. And ONLY once.
13 votes -
Trample not calculated correctly
Trample not calculated correctly when instant was used to reduce HP of blocking creatures.
My opponent had 2 blockers I had a large trampling creature.
After blockers were assigned but before damage I used 2x abrade to take a total of 6 HP of his blockers. Expected result is that at damage resolution 6 points of trample would get through to the player.
4 votes -
Game won't mill
Anyone else having a problem with mill cards. For example, I played town greeter and nothing happened. The game didn't mill the the four cards. Or if I played it and I had cards in the grave yard, it would just show me the cards already in the graveyard but wouldn't mill therefore I couldn't select a land. Same thing happened when I played overlord of the Balemurk.
3 votes -
Patched Plaything bug
継ぎ当てたおもちゃ にリミットブレイク:ヴィンセント を使うと即死する。
Using Limit Break: Vincent on a patched toy will result in instant death.Vincent's Limit Break use Patched Plaything
Death is instantaneous.3 votes
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