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MTG Arena Bugs & Product Suggestions




This page is for reporting bugs and submitting product suggestions. If you are experiencing issues with your account, with an order, or otherwise need customer support, please click here. 

How to report a bug

1.       Give us the steps to reproduce the bug

2.       Note which platform you’re using (PC, Steam, Mac, Android, or iOS)

3.       Enter the actual results you’re experiencing

4.       Enter the expected results of the feature

5.       Add any relevant screenshots/videos

6.       If you found a workaround, please add workaround steps.

 

Examples of bugs: Incorrect rules interactions, wrong event rewards, issues with client functions like creating decks

 

How to submit product suggestions

  1. Select “Product Suggestion” as the Category for your suggestion
  2. Enter your feedback
  3. Add any relevant screenshots/videos

 

Examples of product suggestions: Feedback on visual effects, recommendations for user interface improvements, new feature requests

 

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5672 results found

  1. bug draft

    While I was playing a draft match, the game suddenly stopped working and kicked me out of the match. I rejoined, but the game was counted as a loss. I am requesting a refund of 1500 gems, thank you.

    1 vote

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  2. bug draft

    While I was playing a draft match, the game suddenly stopped working and kicked me out of the match. I rejoined, but the game was counted as a loss. I am requesting a refund of 1500 gems, thank you.

    1 vote

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  3. Trash game. Broken. Took land payment and didn’t trigger agility. Uninstalled. 1* review left.

    I don’t have an idea, but it would be nice if this already rigged disaster of a game would actually trigger abilities when the cost is paid. In my last (and I mean that in a sense that it was the most recent, and the last I will ever play on this piece of garbage) game I was mopping the floor with my opponent, paid 4+ a plains to trigger adding flying and +1+1 to all creatures in control, the payment worked, the lands tapped, the ability didn’t trigger and I attacked normally.

    This is trash. This game is trash.…

    1 vote

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  4. 1 vote

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  5. Historic Matches are not incrementing in achievements, historic matches counter appears to be "frozen"

    After playing both historic ranked and an unranked historic game my achievement counter did not increment despite playing 10+ matches. I'm trying to work towards completely the historic achievements but it seems to be impossible with the current issues I'm experiencing on PC/iPad.

    1 vote

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  6. Permanents not visible in scroll panel Bug

    When using weapons manufacturing and repurposing bay, sometimes permanents will disappear from the scroll panel.

    At first, when you get to 2 rows, permanents in the scroll panel appear offset and you have to click above them to actually select them. Later in the game I have found permanents will not show up in any of the panels, hovering the area indicates not just a visual bug as they do not pop up in zoomed view when the area is hovered with the cursor.

    once I removed, or added more permanents to the panel the missing item would be visible…

    1 vote

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  7. Tale of Tamiyo and Bruvac

    My opponent had Bruvac in play and I cast The Tale of Tamiyo. It milled about 60 cards but I only drew one card. It just kept milling and milling, and I didn't stay in the game long enough to see if it would mill my entire library. I just quit out of frustration. I'm assuming this is a bug. There were no other permanents on the battlefield that would have affected the Saga's effect.

    1 vote

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  8. Deck shuffled unexpectedly

    I had used a card to search for a card in my deck and put it at the top. When it was time to draw a card, the deck shuffled and I got another card instead.

    1 vote

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  9. CPU keeps enchanting the same creature

    In the color challenge, playing as the blue deck against the white deck, the CPU keeps enchanting the same creature I control with multiple copies of Knight's Pledge, then multiple copies of pacifism, which is redundant since they could have enchanted another one of my creatures with the extra Pacifism. This is either a bug or very poor decision-making on the CPU's part.

    1 vote

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  10. App glitches caused me to lose alchemy event

    The app has been glitching with connection issues and quitting out of games if the app gets minimized at all. This caused me to "lose" 2 games and this lose an alchemy event.

    1 vote

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  11. -3 life and player still alive

    Player reached -3 life points and the game kept going. The game only ended when my life reached zero.

    2 votes

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  12. Unstoppable Slasher is way overpowered

    Unstoppable Slasher is way overpowered. It costs too little mana for what it does and it should be a legendary, not a regular card. No single card should nearly guarantee a win. It's very unfair and it's regularly exploited. It's making the game not fun. I've been playing Magic for almost 20 years. You need to ban this card from Standard.

    8 votes

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    5 comments  ·  Gameplay  ·  Admin →
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  13. Game rushed through my second main phase - ignoring the availability of my solved case ability after combat

    Game skipped my second main phase after attacks.

    My life gain from attacks solved my "Case of the Uneaten feast", but the game immediately skipped to my opponent's draw/upkeep without allowing me to solve the case and cast from my graveyard (untapped lands were available).

    Oddly, a permanent of his triggered something at his upkeep and i was able to activate the Solved case as a response to it during their turn's upkeep - but i was not able to cast any cards despite their ghostly presence in my empty hand.

    5 votes

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  14. Anticausal Vestige doesn't allow Twinmaw Stormbrood to enter

    Anticausal Vestige doesn't allow me to put Twinmaw Stormbrood into play while having 7 lands on the battlefield. I assume it's reading its mv as 8, and I tried looking for rulings but couldn't find how these two interact. The permanent part of Stormbrood is 6. Correct me if I'm misunderstanding.

    1 vote

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  15. Crash on Game Action

    Game crash on large stack action. Mac OS 12.4
    Any set of triggers on the stack causes game crashes, no error message when occurring. Reanimation of Villis, Broker of Blood causes consistent game crashes for example. Uninstalled and reistalled game, all system specs up to date. No issues with any other factor of the game

    1 vote

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  16. Sunday 250 cartes tirage improbable

    250 cartes et un tirage de carte comme avec un deck de 60 cartes, il n'y a que moi de trouver cela suspicieux surtout en mode Classement?

    C'est juste une preuve de plus que ce jeux choisie à l'avance qui des joueurs doivent gagner et qui des F2P servent de chair à canon pour les demeurés de payeurs.

    La preuve en vidéo ..... https://youtu.be/zSzOvloBDCE

    1 vote

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  17. Freezing and droppin

    Freezing and dropping after new update on android Monday August 25th 2025

    1 vote

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  18. Client crash - Null Reference Errors

    Platform: Windows

    This bug just occurred randomly in the Aetherdrift Quick Draft event. It has occurred 2 games in a row, when a counter is added onto my permanent it causes a loop to then cause the game to slow down and eventually crash. When joining the game again it would not render anything but the field which caused my timer to be "consumed". The work-around was to ALT+F4 multiple times and reconnect. Seems to occur if you add a counter to a vehicle.

    I have attached the logs. It appears that there are a few null reference exceptions being…

    1 vote

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  19. Bug/cheat

    Opponent played cards they didn’t have access to

    1 vote

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  20. Show and tell is too strong and extremly broken with omniscience

    Show and tell is to strong at this point. Just had a person second turn use show and tell to put omniscience on the field for instant win. this is neither fun nor is it interactive in any way because how would I possibly stop this when I have a single land with nothing on the field and they have infinite cards and get a second sun win on turn two.

    1 vote

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