MTG Arena Bugs & Product Suggestions
This page is for reporting bugs and submitting product suggestions. If you are experiencing issues with your account, with an order, or otherwise need customer support, please click here.
How to report a bug
1. Give us the steps to reproduce the bug
2. Note which platform you’re using (PC, Steam, Mac, Android, or iOS)
3. Enter the actual results you’re experiencing
4. Enter the expected results of the feature
5. Add any relevant screenshots/videos
6. If you found a workaround, please add workaround steps.
Examples of bugs: Incorrect rules interactions, wrong event rewards, issues with client functions like creating decks
How to submit product suggestions
- Select “Product Suggestion” as the Category for your suggestion
- Enter your feedback
- Add any relevant screenshots/videos
Examples of product suggestions: Feedback on visual effects, recommendations for user interface improvements, new feature requests
--------------
If you receive an error message that your attachment did not upload, please check to make sure it is smaller than 50 MB.
- or
No existing idea results
- ~ No ideas found ~
10169 results found
-
Seven Lands Are Forced!
Regardless of how many lands you have in your deck, the shuffler just decides that you'll either draw 2 lands for the whole game or you're drawing 7-10 within your top 15 cards. How is this not broken? You're literally breaking a core part of the gameplay: deck building. Arena is such a joke now.
2 votes -
Raid Bombardment not triggering with tokens
Raid bombardment is not triggering with mobilized tokens. Game log attached.
1 vote -
Another player not playing the game
How do you expect players to play the game when the people that you pin us against don't even act they don't do anything.
1 vote -
2 votes
-
Graveyard cards make it impossible to view/discard a card from hand
Would like to report a frustrating bug (unless there is an option to avoid this I don’t know about).
Upon gameplay, I amassed a large amount of cards in my hand and from my graveyard to choose from on my turn. So many cards that I could not choose a card in my hand to discard. All the cards from my graveyard took up all the space, so I could not get to a view where I could choose a card from my hand. As a result, I frantically tried everything I could to pick a card - ANY card - to discard, as the game was pretty much won already I just needed to discard, but because I couldn’t pick one the timer went on without me being able to stop it, and after the multiple timeouts I lost the game. All because I couldn’t pick a dang card from my hand.I use IOS.
I expected to be able to scroll side to side on all the cards I can see from my graveyard and hand, but no matter what I did this was not possible. I was stuck. Being able to scroll was expected results, but actual results was losing the game because I couldn’t friggin’ discard.
This is both a product suggestion and a bug (I’m a software engineer). If there is a way to scroll your cards, then you may want to make it easier or suggest how to do it because I tried everything. This is going to happen again with the deck I have. Please fix this ASAP or inform us how to handle in game.
I was unable to get a screen shot as I was trying to get a card picked to discard the whole time. But the only image you would see is a large number of cards from my graveyard visible and no cards from my hand showing because there was no room for them. If I brought my hand down I could see my hand (or see the blue highlight on these cards), but could not pick anything from that view.
Would like to report a frustrating bug (unless there is an option to avoid this I don’t know about).
Upon gameplay, I amassed a large amount of cards in my hand and from my graveyard to choose from on my turn. So many cards that I could not choose a card in my hand to discard. All the cards from my graveyard took up all the space, so I could not get to a view where I could choose a card from my hand. As a result, I frantically tried everything I could to pick a card - ANY card…2 votes -
unholy annex
unable to cast annex despite having the mana in ranked bo3 on steam. bug cost me the game
1 vote -
The card SHOCK in the new expansion always shows as a NEW card received when I get another one.
So far, I have received at least 7 SHOCK cards from opening packs, but every time it shows as the first time I've received it. I should be receiving common wild cards since I already have 4 copies of SHOCk.
2 votes -
cant respond to my opponent with an instant spell
my opponent had smile after death proc and brought back skullcap snail, I had 7 available mana and a phantom interference in my hand but was not allowed to cast it. **** like this happens alot and you guys are doing nothing to fix the bugsIf you guys are really worried about your bottom line then start fixing the many many bugs in the game.
1 vote -
Watching Your Opponent Play One Turn For 5 Minutes is not Fun
Now that the World Championships are over and you've had your opportunity to hype your TV show as much as possible its time to fix the game. Some decks can literally draw their whole library in four turns or so your options are to immediately concede, or watch them bounce Monument to Endurance, etc hoping they will deck themselves. We were all hoping that you learned your lesson with Phyrexia and that once it rotated out of Standard the game would improve, but you broke it even more.
1 vote -
Wrong client message on Mac
I play on Mac, but I get a system message that is for Windows. Mac doesn't use .exe files.
1 vote -
insufficient times during combo turns
Do the courtesy of banning commanders in brawl that can not win because there is insufficient times to click through everything, or simply add more time to the timer on combo turns.
1 vote -
I had cards in exile that should have been able to be played. But they weren’t. I had 7 mana and it would have cost something like 3-4
I had plenty of mana and had cards that were exiled per air bending. I was not allowed to play those cards when it mattered most
1 vote -
Premier Draft TLA Pack 1 missing from logs
The logs during Premier Draft TLA are missing the cards for Pack 1. This affects 17Lands and possibly other plugins.
Note there is no "SelfPick":1,"SelfPack":1,"PackCards" line in the log:
[9667] [UnityCrossThreadLogger]Client.SceneChange {"fromSceneName":"EventLanding","toSceneName":"TableDraftQueue","initiator":"System","context":"Entering table draft queue: TLAPremierDraft"}
[13031] [UnityCrossThreadLogger]Client.SceneChange {"fromSceneName":"TableDraftQueue","toSceneName":"Draft","initiator":"System","context":"HumanDraft"}
[13046] Attempting to get IEmoteDataProvider through static instance of WrapperController. Consider injecting dependency rather than doing this.
[14005] [UnityCrossThreadLogger]==> EventPlayerDraftMakePick {"id":"bc792104-6da3-4318-b120-7f6a3ad0f2a9","request":"{\"DraftId\":\"f2482700-db65-4fcd-bd0f-4c06c65fc7dc\",\"GrpIds\":[97520],\"Pack\":1,\"Pick\":1}"}
[14010] [UnityCrossThreadLogger]12/9/2025 2:59:33 PM
<== EventPlayerDraftMakePick(bc792104-6da3-4318-b120-7f6a3ad0f2a9)
{"IsPickSuccessful":true}
[14010] [UnityCrossThreadLogger]Draft.Notify {"draftId":"f2482700-db65-4fcd-bd0f-4c06c65fc7dc","SelfPick":2,"SelfPack":1,"PackCards":"97467,97376,97315,97400,97298,97530,97330,97529,97504,97486,97288,97398,97550"}
[15807] [UnityCrossThreadLogger]==> EventPlayerDraftMakePick {"id":"82e801ac-0876-43d4-9358-fed1fec5604a","request":"{\"DraftId\":\"f2482700-db65-4fcd-bd0f-4c06c65fc7dc\",\"GrpIds\":[97504],\"Pack\":1,\"Pick\":2}"}
[15812] [UnityCrossThreadLogger]12/9/2025 3:00:15 PM
<== EventPlayerDraftMakePick(82e801ac-0876-43d4-9358-fed1fec5604a)
{"IsPickSuccessful":true}
[18531] [UnityCrossThreadLogger]Draft.Notify {"draftId":"f2482700-db65-4fcd-bd0f-4c06c65fc7dc","SelfPick":3,"SelfPack":1,"PackCards":"97535,97357,97497,97365,97410,97376,97538,97472,97386,97479,97415,97566"}
[19666] [UnityCrossThreadLogger]==> EventPlayerDraftMakePick {"id":"8c7ca07f-d955-4952-89e5-7cd04ee6ddf5","request":"{\"DraftId\":\"f2482700-db65-4fcd-bd0f-4c06c65fc7dc\",\"GrpIds\":[97357],\"Pack\":1,\"Pick\":3}"}
[19670] [UnityCrossThreadLogger]12/9/2025 3:01:34 PM
<== EventPlayerDraftMakePick(8c7ca07f-d955-4952-89e5-7cd04ee6ddf5)
{"IsPickSuccessful":true}1 vote -
please get alchemy out of Timeless
i'm pretty sure i speak for everyone playing timeless. Please for the love of god, seperate timeless from alchemy.
please and thank you1 vote -
Reversed filter order
After drafting, I usually type "t:cr" in the search bar to filter my deck and see creatures vs noncreatures. This last patch reversed the order they show up in. Usually the creatures are above non creatures, but now they are below them. Not a big deal, just a change that I'm not sure was intended.
1 vote -
Protection from Red
I've had issues with Protection from Red. I've used 2 different times in my deck in which then had a Red Instant or Socery Card destory my creature any way as if it does not even have Protection from Red. I don't know why unless it is a bug. I thought Protection from "X" Color ment it has basically Hexproof/ Indestructible against "X" Color! I had multiple creatures then Poof! ALL DEAD.
1 vote -
Loading screen looping on iOS, cannot play the game
Only when I play on iOS, any time I queue for a game, the loading screen goes on ad infinitum (literally hours if I let it) after showing ‘waiting for opponent’
I am completely unable to queue on the platform, despite having full access to the store, my decks, profile, etc
I have tried the repair game files button to no avail1 vote -
Why do banned cards show up in legal cards to be crafted?
If you select standard, it shows cards to craft that are banned in standard. Furthermore even more egregious if you select standard and format legal, it still show banned cards, which spoiler alert are not standard legal.
1 vote -
BO3でサイドボードが一部しか表示されない
サイドボードを15枚設定しているのに、BO3のサイドボード入れ替え画面で6枚しか表示されない。
ゲームをまともにプレイできない致命的なバグなので早急に原因調査と改善をしてください。1 vote -
First strike major issue
Two big issues. First dont make it so difficult to report a fundamental issue to the game. This shoukd not be as hard as filing freaking taxes. 2nd why is a creature with only first strike dealing two instances of damage. Double strike and first strike are not the same thing. Yet I just had a creature with 7 power and only 1st strike kill a 12 toughness creature that should not happen. If you are going to allow basic gameplay to get messed up that badly I don't even know what to say to that lack of care and professionalism in your job.
Two big issues. First dont make it so difficult to report a fundamental issue to the game. This shoukd not be as hard as filing freaking taxes. 2nd why is a creature with only first strike dealing two instances of damage. Double strike and first strike are not the same thing. Yet I just had a creature with 7 power and only 1st strike kill a 12 toughness creature that should not happen. If you are going to allow basic gameplay to get messed up that badly I don't even know what to say to that lack of care and…
1 vote
- Don't see your idea?