MTG Arena Bugs & Product Suggestions
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1. Give us the steps to reproduce the bug
2. Note which platform you’re using (PC, Steam, Mac, Android, or iOS)
3. Enter the actual results you’re experiencing
4. Enter the expected results of the feature
5. Add any relevant screenshots/videos
6. If you found a workaround, please add workaround steps.
Examples of bugs: Incorrect rules interactions, wrong event rewards, issues with client functions like creating decks
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- Select “Product Suggestion” as the Category for your suggestion
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- Add any relevant screenshots/videos
Examples of product suggestions: Feedback on visual effects, recommendations for user interface improvements, new feature requests
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1432 results found
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3 votes
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Unable to cast Atlantis Attacks using Teamwork despite controlling sufficient untapped power
Platform
PC (Windows)
MTG Arena
Steps to Reproduce
Start a match (this occurred during a Premier Draft event).
Control the following untapped creatures:
Agents of S.H.I.E.L.D. (3/6)
Hydraulic Helper (2/3 artifact creature)
Ensure neither creature has summoning sickness or any effects preventing them from becoming tapped.
Attempt to cast Atlantis Attacks using its Teamwork ability.
Try both:
Casting with Auto Tap enabled.
Manually tapping lands before casting.
Expected ResultArena should allow Atlantis Attacks to be cast using Teamwork, since I controlled untapped creatures with a combined power of 5, satisfying the Teamwork requirement.
After paying the required mana, Arena…
4 votes -
Grapeshot auto target and timer
It's unfortunate that when you cast a spell with storm and it resolves as the timer is ending, it automatically targets yourself. The last game I was playing, it was around turn 5 and my opponent had nothing on the board. If arena didn't target myself with grapeshot I would have won the next turn anyway.
This absolutely has to be fixed, especially in competitive play since I end up losing more to the timer than to actual skill, and it just isn't fun to lose that way.
I suggest that while resolving triggers or spells on the stack, the…
4 votes -
Ward does not trigger sporadically
I've had two separate occasions where Ward did not trigger upon casting a removal spell.
First occasion: Skyward Spider with Ward 2 and another Ward 2 from Sheltered By Ghosts. I have one of my opponent's Nowhere To Run exiled with seam rip. Opponent casts Wistfulness and taps out, removes Seam Rip. Nowhere to Run re-enters, targets my Skyward Spider, which dies. Ward 2 should have triggered and countered the -3/-3 since opponent could not pay the Ward cost.
Second occasion was similar: Creature with Ward and with a tapped-out opponent was targeted with Bitter Triumph and was still removed…
3 votes -
searches for survivors CARD ERROR BUG
The card that searches for survivors costs 3 mana: 2 colorless and 1 white. It isn't working as described in the text; it only searches for a creature from the graveyard, which is incorrect. It is also broken in the Rabbit deck.
1 vote -
Moonlit meditation
I have moonlit meditation attached to a thopter fabricator, and another to an emeritus on my board. I also have homunculus horde on the board as well. When I draw an extra card on my turn I create two different tokens, a thopter and a copy of the humunculus. My problem is I can only choose to create a copy of either the thopter fabricator or the emeritus . For some reason I can’t create a copy of both as I belive I should according to moonlit meditation. There’s nothing that signifies only one can be chosen at a time.…
1 vote -
When using Davriel, using it's ability to select an offer and a condition, I get th eoptions but the game does not let me chose any
When using Davriel, using it's ability to select an offer and a condition, I get th eoptions but the game does not let me chose any of them, instead, the timer starts and it choses any of them for me, VERY frustrating
3 votes -
Turbo mode
Can we PLEASE have a turbo mode in historic gameplay. SO sick of the slow play from players when they have 1 or 2 cards in hand (no decision to make) or the blue deck players that take THREE FING WEEKS to decide which of their 15 counter spells to play.
PLEASE for the love of God put in a turbo mode where you have 10 seconds to play your turn. If that doesn't suit your deck then no need to play turbo. Blue deck players are a MISERY to play against, ALWAYS slow and ponderous.
Also, it would…3 votes -
Windseige craig
When i play windcraig siege i cant pick between mardu or jeskai and it makes me wait till my timer goes out and then it automatically picks mardu for me
3 votes -
3 votes
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バグ報告、MTGアリーナ
スタンダードランク戦で
強風岩峰の包囲(エンチャント)を手札から出して使用した際にマルドゥ、ジェスカイの選択ができなくなっています。3 votes -
product suggestion
how about you balance the game. I'm tired of seeing turn two/turn 3 kills in every format, must answer threats immediately in every format or lose, or hyper control decks. I can't even enjoy a game of brawl without getting paired with overpowered commanders and unfun play patterns. Thanks for ruining magic for me. I'll never buy another product again.
3 votes -
restorative technique gave no +1 counter
Usually, you pick a player to gain 2 life, find a basic land to put into play tapped, and select a creature to get a +1 counter.
During a paid event it had me choose a player, and pick a land, then it just ended, no selecting a creature for a 1+ counter, I wouldn't have picked the card in a paid event if I knew it wasn't going to work. Fix your trash game, infinite money and your game is still average CRINGE.3 votes -
Spending wrong mana to cast spells
My spells were casting the wrong mana in the geris jump start event. Some of my spells should of been reduced but it kept casting with my Baxter Building for four mana of any color and I lost a game due to it. I have the log captured but I don't know where to drop it.
3 votes -
Guarilla gorilla
Guarilla gorilla destroyed my equipment… and the creature it was attached to!
Very frustrating as I lost my game in a win a box event because of that bug!1 vote -
Barrensteepesiege
Game gets stuck when card is played
3 votes -
Bloodthirsty Conqueror - Infinite Combo Problem
Infinite Combo - Bloodthirsty Conqueror + Starscape Cleric
As soon as he did damage with a creature Bloodthirsty Conqueror popped off, causing Starscape Cleric to pop off, causing Bloodthirsty Conqueror to pop off... etc. etc. ad nauseum.
Really annoying because this was in Ranked Brawl. This isn't the first time I've encountered an infinite combo, but first time reporting it. Not at all in the spirit of the game. Makes it feel exploitative instead of actually competitive. You shouldn't be able to cheese Ranked like this.
There is even an article explaining the exploit:
https://edh-combos.com/combo/5867-6191/2 votes -
Ugly Infinite Combo
Infinite Combo - Bloodthirsty Conqueror + Starscape Cleric
As soon as he did damage with a creature Bloodthirsty Conqueror popped off, causing Starscape Cleric to pop off, causing Bloodthirsty Conqueror to pop off... etc. etc. ad nauseam.
Really annoying because this was in Ranked Brawl. This isn't the first time I've encountered an infinite combo, but first time reporting it. Not at all in the spirit of the game. Makes it feel exploitative instead of actually competitive. You shouldn't be able to cheese Ranked like this.
There is even an article explaining the exploit:
https://edh-combos.com/combo/5867-6191/2 votes -
Captain Mar-Vell, Space Born
Captain Mar-Vell does not gaing the ability to be cast with flash after opponent casts a spell in draft. Has cost me two games in draft so far
3 votes -
MTGA: coding error with scapeshift + valakut
There's a bug with MTGA and valakut when scapeshift is cast: it triggers for each time a mountain hits even when the minimum 5-mountain threshold is NOT met. I had 18 life (at least), opponent casts scapeshift, sacs 6 lands (keeping only valakut), drops those 6 mountains, and valakut goes off SIX times, hitting me for 18 life. From my read of the card, it should only have gone off ONCE (since 5 mountains must be in play when the sixth one ETB to trigger valakut). I've lost too many games against this issue.
2 votes
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