MTG Arena Bugs & Product Suggestions
This page is for reporting bugs and submitting product suggestions. If you are experiencing issues with your account, with an order, or otherwise need customer support, please click here.
How to report a bug
1. Give us the steps to reproduce the bug
2. Note which platform you’re using (PC, Steam, Mac, Android, or iOS)
3. Enter the actual results you’re experiencing
4. Enter the expected results of the feature
5. Add any relevant screenshots/videos
6. If you found a workaround, please add workaround steps.
Examples of bugs: Incorrect rules interactions, wrong event rewards, issues with client functions like creating decks
How to submit product suggestions
- Select “Product Suggestion” as the Category for your suggestion
- Enter your feedback
- Add any relevant screenshots/videos
Examples of product suggestions: Feedback on visual effects, recommendations for user interface improvements, new feature requests
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2108 results found
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Wilt in the Heat Bug
When playing strixhaven limited, my opponent cast the one red mana flashback card, targeting the Wilt in the Heat in their graveyard. Afterwards they were able to cast Wilt in the Heat for one red and one white mana, using its reduced cost that should only happen when a care leaves your graveyard in the same turn.
1 vote -
Ultima Blight Counter Not Working Properly on Urborg
I put one of Ultima, Origin of Oblivion's blight counters on Urborg, Tomb of Yawgmoth and the other lands remained swamps. Did not confirm if bug was solely visual or mechanical as well.
1 vote -
Interação de cartas de tipos de criaturas lagartos
Não ocorre interação de habilidades de criaturas do tipo lagartos, a carta Garra de Aluguel e pra causar 1 ponto de dano com um mais largatos, a interação não ocorre com outras cartas do mesmo tipo como por exemplo: Flamídeo de Chandra e Cuspidor Chamuscante.
1 vote -
Tannuk, Memorial Ensign
Tannuk, Memorial Ensign Deck makes more than 200 tokens per turn and exploits opponents overtime clock to skip their turns. Heats up phone and Crashes the game on android.
Make a 100 card Brawl deck featuring Tannuk and land fall loops :
- Enter Brawl match setup your field according to screenshots provided
- Allow loop to trigger 200+ tokens onto the battlefield
- Have opponent select "Resolve All"
- Watch opponents timer burn out in between your triggers on the stack
- Repeat loop as often as possible with fetchlands or other to further exploit timeout until opponent is tapped for time until end…
1 vote -
When targeting enemy with an effect after a sacrifice is chosen game freezes and times me out
Buggggy game fr. After targeting opponent with a sacrifice to destroy card game lags out and starts my timeout as if I hadn't selected a target.
3 votes -
Game Crashes
Playing on my iPad Air, running the latest IOS, the app keeps crashing and I need to close it and open again to resume play. Often times I miss whole turns or the opportunity to play cards at a critical moment. This only started to happen with the most recent update to Arena for TMNT.
4 votes -
2 votes
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Targeted removal does not work anymore
As of today not targeted removal (destroy) does work anymore. Exile effects seem to work as an Ugin could exile a card but Awaken the honored dead, Bitter Triumph and so on do nothing. The card gets played, a card targeted and then nothing.
Happens for everybody as I just had a game where my opponnent had that problem and I myself had it two games in a row now.
At this stage the game is not playable!
Thankfully no ranked because then I would be ******.And great I can not attach the logfile as .log is not allowed…
1 vote -
Couldn't Play Instant Speed Cards on Opponent's Turn
I couldn't play instant speed cards during opponent's turn. I had a Spectral Sailor in play and i actually could activate it's draw ability.
No cards in play or effects stopped cards with flash/instants to be played on the opponent's turn (i had auras, instants and creatures in my hand and none were playable).Of course it can be a bug caused by a pet/avatar/field animation/specific card.
I consider this an important issue since it can create game losing situations, breaking win streaks on higher ranks, causing a expressive setback on ranking advancement.
1 vote -
Swiftfoot boots
A creature equipped with Swiftfoot Boots can still be targeted by Bitter Triumph.
Bitter Triumph specifically does target, so under normal rules, it should fail because of hexproof.
But in-game, it destroys the creature equipped with Swiftfoot boots.It happens both on PC and Mobile.
1 vote -
Lions eye dimond - auto passed when I had the opportunity to activate an activated ability
I had LED in play and an activated ability on my creature, opponent cast a removal spell on the creature and it resolved straight away not giving me the opportunity to activate lions eye diamond. This lost me the game.
LED is not counting as an instant speed ability nor is it being counted as a mana ability to activate abilities.
4 votes -
Too many ability triggers cause ranked match lost due to opponent already having his resolved
My turned skipped because opponent created too many tokens of/and using ocelot pride combined with guide of souls to gain too much life, On my screen of magic, I was still resolving the life gain triggers from when the tokens entered into the match but on opponents end of the game they already had their triggers resolved which cause me to lose by default. I ran out of timeouts, due to me unable to resolve the triggers faster like they did, and forced to concede because of said issue
3 votes -
Client froze
Hi! Hope you are having a good day :) My client froze during an exciting draft game, which was a disappointing end to the match :( I am not sure what caused the freeze, since multiple things were going on. I am playing the powered cube event on Android. My skullclamp's trigger was on the stack during my combat phase while I was long-pressing one of the cards in my hand to read it. At that point, all buttons could be pressed but nothing would change and the game state would not progress. No cards in my hand would enlarge,…
3 votes -
Casting cards for less mana
Guy comes in and posts a 7 mana vivid card for 2 mana, then with only 3 mana posts a 6 mana non special card….obvious cheating and glitching going on, and he’s talking **** cuz he knows he’s cheating
1 vote -
Could not Resolve, Stack, or Concede
Was playing with the new Alchemy card Advanced Floral Invocations. I had Elesh Norn Mother of Machines, Traveling Chocobo, Necrobloom, Icetill, Explorer and Tireless Tracker on the field as creatures along with Advanced Floral Invocations. After playing a land and the triggers started to happen. I was unable to resolve the triggers and had to hard close the game as I was unable to concede.
2 votes -
Bug in Standart Metagame Challenge
After casting Elite Interceptor, I couldn't see or cast her prepared spell.
2 votes -
Summitfest Closing Ceremony Major Bug: Summitfest Closing Ceremony's "Covercast" ability does not function at all
[Bug Description]
The "Covercast" ability on "Summitfest Closing Ceremony" is completely broken and fails to trigger/intensify under any circumstances.Even when casting an instant or sorcery spell where 5 or more mana was actually spent to cast it, while "Summitfest Closing Ceremony" is in the graveyard, hand, or on the stack, its intensity never increases.
Importantly, during testing, "Phoenix of Iteration" in the same graveyard triggered successfully under the exact same condition (proving that the game properly recognized 5 or more mana was spent). However, "Summitfest Closing Ceremony" completely ignored this and failed to intensify. The card's intensity tracker remains…
1 vote -
return the favor + end of the hunt error
Opponent cast end of the hunt on me and I cast return the favor redirecting it to him - it did nothing and I had to sacrifice my only creature. Card interaction bug.
1 vote -
Ranked victory caused my status to decrease
I just won a match of standard rank and the victory screen appeared and I went from two pips on diamond 3 to 1 pip of diamond 3. So I lost progress when I should have increased!
3 votes -
Frozen Games
Playing on IOS iPhone
Have started 15 games today, 11 froze up midway. Most froze as soon as I stabilized. Some games only made it to turn 3 and froze by simply playing an instant.
Potential cause:
poor leadership that is in a rush to keep pumping out product, you are dropping the ball with coders/developers. I first noticed the freezing game when Llorwyn was released and the number and frequency has increased with every update since.
Solution? Slow down the number of sets and put focus back on the quality of the game rather than quantity. 11 frozen games…4 votes
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