MTG Arena Bugs & Product Suggestions
This page is for reporting bugs and submitting product suggestions. If you are experiencing issues with your account, with an order, or otherwise need customer support, please click here.
How to report a bug
1. Give us the steps to reproduce the bug
2. Note which platform you’re using (PC, Steam, Mac, Android, or iOS)
3. Enter the actual results you’re experiencing
4. Enter the expected results of the feature
5. Add any relevant screenshots/videos
6. If you found a workaround, please add workaround steps.
Examples of bugs: Incorrect rules interactions, wrong event rewards, issues with client functions like creating decks
How to submit product suggestions
- Select “Product Suggestion” as the Category for your suggestion
- Enter your feedback
- Add any relevant screenshots/videos
Examples of product suggestions: Feedback on visual effects, recommendations for user interface improvements, new feature requests
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No existing idea results
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5819 results found
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slow
On an iPhone 15 Pro running iOS 18.6.1, today’s MTG Arena update on August 21, 2025 (version 2025.51.0.3061.1174431) has made the game run slower. In particular, the zoom-in/zoom-out after tapping a card in hand is very slow, which degrades the play experience and is extremely frustrating. Other operations also feel more sluggish than before. Please fix this.
2 votes -
Game stopped updating my side and falsly showed opponent timing out
I was in an arena match, my phone hit 20% battery life and went into battery saver and closed the app. I turned that off and reopened the app and was back in the match. This happened like 7 turns earlier but I'm bringing it up on case it's a root cause.
My opponent is declaring attackers. It shows them declaring and then activating another card and then it just sits there for awhile it shows there timer running out, them using a timeout timer and eventually when that dies it all of a sudden shows that it's there turn again. My game state looks the same, same tapped creatures same hand, my life shows the damage I would have taken with no blocks but now it's there turn. I close and reopen the app and see the game is over and now I can see the updated game state with me having an additional card.
I had good wifi so it wasnt a connection issue. Was a weird bug that cost me a match I could have won :/
I was in an arena match, my phone hit 20% battery life and went into battery saver and closed the app. I turned that off and reopened the app and was back in the match. This happened like 7 turns earlier but I'm bringing it up on case it's a root cause.
My opponent is declaring attackers. It shows them declaring and then activating another card and then it just sits there for awhile it shows there timer running out, them using a timeout timer and eventually when that dies it all of a sudden shows that it's there turn…
2 votes -
Taigam Adding Time Counters to any exiled creature!! (PC)
Play Taigam, Master Opportunist
Play Xho Cai, Flickering Talon (commander)
Use any "blink effect" - in my case, both ephemerate as well as Xho Cai's ability produced the following bug:
Any creature I would exile, that should be immediately returned to the BF, is exiled with 4 time counters on it instead - even though they weren't exiled by Taigam, but other effects.. Extremely annoying and detrimental to a deck that works off of this commander's effect!1 vote -
Final Fantasy Uncommon count wrong in Profile
Profile count wrong
1 vote -
Hashaton doesn’t have islands for brawl
Hashaton doesn’t have islands on brawl deck building
1 vote -
Please tweak Brawl matchmaking
Hello! I've written about this before, but it continues to frustrate me. I'm a veteran player, and my Brawl decks are filled with powerful rare and mythic cards. Unfortunately, I am often matched against new players whose decks contain lots of low-power cards at lower rarities. It's no fun for either of us – I'm sure new players don't like getting slaughtered by much more powerful decks, and I certainly don't enjoy trouncing new players. Please fix the matchmaking so this doesn't happen. Thanks for your time.
1 vote -
toxril slug token surviving with -4-4 for stats
Playing brawl
Summoned opponents toxril from their grave with opponents necromancy.
toxril killed opps creature.
Toxril summoned a slug token
Opponent played toxic deluge for x=5
slug token continued surviving for the next turn with -4/-4 for stats the next turn until the opponent surrendered.1 vote -
The Seriema gave hexproof instead of indestructable
In a match where my opponent used "The Seriema" to give a creature Hexproof and not Indestructable (see screenshot).
Given our respective mutual "pregnant pauses" in play we seemed both very surprised by this behavior.
I was not able to test whether or not the condition was, in fact hexproof, or merely a wrong label on the effect.
1 vote -
Jump in
I'm on smartphone android, i have compleated a Jump-in event but in place of "Play" button i have "Home", also there is not the button to leave the event and chose other deck.
7 votes -
Bug - Need more processing power for duels. - Bug!
A mix of Extravagant Replication and Doubling Season, especially with Elspeth? Causes a lot of creation of tokens.
This is fine and works as intended, however once the number of tokens gets high, the matches often crash and/or start running slow. Multiple duels I've had end in "GreError" now, because there are just too many interactions for the limited processing power you provide per match.
3 votes -
Banner of Kinship Shrine
I am currently playtesting a Go-Shintai of Life's Origin deck, and encountered an unfortunate situation with the inclusion of Banner of Kinship: When selecting for creature type upon the Banner's stack resolving, there is no option for shrine, nor is there and option for shrine when expanded to all types. As you may expect, this results in a need to choose a sub-optimal creature type for my deck's build, going from a handfull of very powerful shrines, to a couple slightly buffed minor creatures.
2 votes -
Gaste 6 orbes en cartas y no me dieron las cartas, no aparece en ningun sitio
Compre el pase de maestria, y tenia 12 orber ahorrados para poder cangearlos por las recompensas de orbes, me he gastado 6 orber en 6 cartas y las cartas no aparecen en ningun sitio. Ni en coleccion ni buscandolas por su nombre ni por filtro, No estan. He cerrado la app, la he abierto desde otro dispositivo y nada. No aparecen las cartas compradas
2 votes -
Umbral Collar Zealot, two Perigee Beckoner, Vengeful Bloodwitch and Al Bhed Salvagers card combo is broken
Gameplay suggestion
Umbral Collar Zealot, two Perigee Beckoner, Vengeful Bloodwitch and Al Bhed Salvagers card combo is broken
Dear MTGA Representative,
Good day. I hope you are well.My current MTGA version is: 2025.51.0.9591.1173794
I encountered an opponent who used a combo that I do not think is a balanced option to have in the current meta.
He had an Umbral Collar Zealot on the board first. Then on later turns they got two Perigee Beckoners out. They used the enter ability of the Perigee Beckoner cards to make the other Perigee Beckoner have the "if this creature dies, return it to the field from the graveyard tapped" and sacrificed the other Perigee Beckoner with the Umbral Collar Zealot. Then the sacrificed Perigee Beckoner would return to the field and they could choose the other Perigee Beckoner to have the same "return to field ability." They essentially chained this combo over and over again on the same turn. Along with the Vengeful Bloodwitch and Al Bhed Salvagers cards it caused me to lose two life everytime they sacrificed a Perigee Beckoner. And wore me down from around 14 life to 2 on a single turn. I conceded the game before they could finish their devastating infinite combo.
To me this seems like an unfair combo that cannot be countered if someone has these five creature cards on the board.
Please, at least nerf the Umbral Collar Zealot so that the "sacrifice a creature" ability costs some Swamp mana. Maybe one swamp and two other mana of any color would be more balanced.
Thank you for your time and consideration.
May God bless you.
Gratefully,
StephenGameplay suggestion
Umbral Collar Zealot, two Perigee Beckoner, Vengeful Bloodwitch and Al Bhed Salvagers card combo is broken
Dear MTGA Representative,
Good day. I hope you are well.My current MTGA version is: 2025.51.0.9591.1173794
I encountered an opponent who used a combo that I do not think is a balanced option to have in the current meta.
He had an Umbral Collar Zealot on the board first. Then on later turns they got two Perigee Beckoners out. They used the enter ability of the Perigee Beckoner cards to make the other Perigee Beckoner have the "if this creature dies, return…
2 votes -
brawl historic MTGA
Historical Brawl, today, some added cards are killing the format.
Alchemy
Commander 1 vs. 1 banlist
Why are these cards allowed in the Historical Brawl format?
They make this format unplayable (Alchemy, Ancient Tomb, Stip Mine, etc.).
If you want to keep this format as it is, knowing that many players don't really like it anymore, couldn't you create a new Brawl format that uses banlists and without Alchemy cards and ban list commander 1 vs 1?
1 vote -
Ban Paradox Engine in Brawl
Maybe one more complaint about Paradox Engine not being banned in brawl will do it. It's a cancer card and should be banned in a format that is basically identical (except allowing all planeswalker commanders) to commander where it is banned. For some reason I doubt they will ever listen because WOTC doesnt usually care about thier customers or players based off nothing being done yet but I guess it's worth a shot.
2 votes -
Demand deconstruct or rework the secretly included Forced Draw when the client cannot handle
Infinite loop is worthy of a forced draw when the timer burns out.
but a forced draw due to the client of the game cannot handle (say Doppelgang) is unacceptable. Literally this steals the win from the winner.
let an auto check activated the wincon + the board state + everyone's library to determine the rightful winner. Sounds like a skip to the win but at the moment maybe just upgrade your client to the 5 star level!2 votes -
Trample not working
Playing on Android, trample doesn't seem to be working. I attacked with a 10/10 Gigantosaur that had trample due to Garruk's Uprising, got blocked by a 1/1 otter token, the Gigantosaur took one damage, the otter died, but no damage was dealt to the opponent.
2 votes -
such a bad game
bad game.
2 votes -
For several weeks now I have played the same person up to 4 sometimes in a row. Is the player pool that small?
For several weeks now I have played the same person up to 4 sometimes in a row on the same day. Is the player pool that small?
1 vote -
3 Color Starter Deck Precons
The MTG:Arena development team should add three colored starter deck pre-cons alongside the mono colored and dual colored starter decks that are currently provided in the game.
1 vote
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