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MTG Arena Bugs & Product Suggestions




This page is for reporting bugs and submitting product suggestions. If you are experiencing issues with your account, with an order, or otherwise need customer support, please click here. 

How to report a bug

1.       Give us the steps to reproduce the bug

2.       Note which platform you’re using (PC, Steam, Mac, Android, or iOS)

3.       Enter the actual results you’re experiencing

4.       Enter the expected results of the feature

5.       Add any relevant screenshots/videos

6.       If you found a workaround, please add workaround steps.

 

Examples of bugs: Incorrect rules interactions, wrong event rewards, issues with client functions like creating decks

 

How to submit product suggestions

  1. Select “Product Suggestion” as the Category for your suggestion
  2. Enter your feedback
  3. Add any relevant screenshots/videos

 

Examples of product suggestions: Feedback on visual effects, recommendations for user interface improvements, new feature requests

 

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2765 results found

  1. Drafting disconnected

    I was in a Secrets of Strixhaven draft and I got disconnected during the draft portion. When I was able to log back the draft was over and my deck is now a lot of autopicks. I ask for reimbursement because my Primsmari deck was ruined.

    3 votes

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    1 comment  ·  Events  ·  Admin →
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  2. Sparky stuck in a loop

    I got Sparky stuck. I was testing a new deck against Sparky, used a Burst Lightning to remove one of its attacking creatures and blocked two more with the Molten-Core Maestros that grew from casting the Burst Lightning, and Sparky just hangs. The block arrows keep blinking, but the game won't advance. Log attached.

    3 votes

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    1 comment  ·  Gameplay  ·  Admin →
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  3. Thurid, Mare of Destiny and Anointed Procession

    I've been running 'Thurid, Mare of Destiny' in brawl as a commander. Ive noticed that 'Anointed Procession' does not interact with the tokens that Thurid creates. I've realized this a few games ago, but wanted to test again, and the interaction and token doubling on Thurid's token creation never happens.

    2 votes

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    1 comment  ·  Gameplay  ·  Admin →
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  4. Connection lost and error occurs as soon as I click on the app

    I have an Android and as soon as I click on the app to open it, it loads a little bit then tells me that an error has occurred and gives me two options. One is to try and reconnect which just gives me a black screen. The other option is to check status, when I click on check status, it brings me to the MTG Arena Status Page which says that everything is operational.
    The furthest I'm able to get on the app is to the opening screen that loads everything in.
    All it took for me to get…

    3 votes

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  5. Silverquill, the Disputant bugged with Dawn's Truce

    Silverquill, the Disputant bug with Dawn's Truce

    When casting Dawn's truce with Silverquill, the Disputant on the battlefield, you do not have the option to gift a card, unless you pay Casualty 1. If you do not pay Casualty, there is no option to gift a card.

    See example here: https://i.imgur.com/KckdrHF.mp4

    3 votes

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    0 comments  ·  Gameplay  ·  Admin →
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  6. Your random card draw is malfunctioning

    I'll say it again. Your random card draw is malfunctioning. (not counting subtraction of each card drawn), the chance of drawing 16 lands out of 27 (7 initially drawn + 20 rounds) is about 1 in 360. So this online game is not realistic, it's designed to make you want different cards. I'm not on board for that. I've attached the last match log to prove it.

    4 votes

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    0 comments  ·  Gameplay  ·  Admin →
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  7. Bug allowing endless loop of life gain and damage with morningtide's light in effect

    While in end match, Morning tide's light was played resulting in "until your next turn prevent all damage that would be dealt to you" in effect, with UI elements active. However damage from triggered effect - damage loop with bloodthirsty conqueror - dealt player damage regardless of the blanket damage prevention being in effect.

    3 votes

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    1 comment  ·  Gameplay  ·  Admin →
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  8. Secre

    Secrets of Strixhaven dropped today and i didnt get my ordered draft bundle. So WOTC i saw many people havi ng the same issue on reddit, so maybe we'll get a refund?
    I know mistakes are human so dont stress out and enjoy the new set!

    4 votes

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    0 comments  ·  Store  ·  Admin →
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  9. the game freezed then generating mana from already tapped lands

    the game completely froze while I was attacking with my creatures, it was like the time was going down but i couldn't do anything, then suddenly it began to work again but it gave me the chance to use already tapped lands to get mana.

    2 votes

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    1 comment  ·  Gameplay  ·  Admin →
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  10. Can't sideboard in bo3

    I still can't sideboard in bo3 it getting to the point where I don't want to play, please fix the game

    3 votes

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    0 comments  ·  Gameplay  ·  Admin →
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  11. South Wind Avatar Bug

    I am furious. I have encountered SO many problems with TMNT drafts I'm sick of it.

    Now I lost because of a bug. South Wind Avatar did not gain me life when other creatures died and I lost a game.

    4 votes

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    1 comment  ·  Gameplay  ·  Admin →
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  12. 3 votes

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    0 comments  ·  Gameplay  ·  Admin →
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  13. Add a report match button to the menu and add a record match function to the game.

    I have encountered over 112 suspicious players while playing this game.

    That is far too many not to at least post a suggestion.

    It's simple add a report match button above the concede button, and add an option to record matches to make reporting suspicious players easier since game moderators don't want to do their jobs.

    3 votes

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    0 comments  ·  Gameplay  ·  Admin →
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  14. Toph, The First Metalbender and Imprisoned in the moon interation

    When enchanting Toph, The First Metalbender with Imprisoned in the moon it does not remove her abilities. All artifacts are still lands.

    3 votes

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    1 comment  ·  Gameplay  ·  Admin →
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  15. Lost game during “infinite combo”

    I was in the process of cycling a repeatable combo of sacking Forsaken Miner to Ashnod’s Altar, converting mana with energy refractor, then bringing back the Miner for a repeat. I had the other player to about 10 life, and my avatar exploded and it said “Defeat”.

    4 votes

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    0 comments  ·  Gameplay  ·  Admin →
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  16. Daily wins not resetting

    Even after not playing for 3 days the daily win progression did not reset. It was stuck on the same 12/15 as the last time I played

    4 votes

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  17. trigger delay when timer active... and when inactive faster triggers

    when i have a stack of triggers resolving they resolve faster when the timer is not running (i.e.. before/after timeout ).

       It's infuriating to watch my 4 timers run out after I cast a single raise the past to get back 12 or 13 creatures then watch as those triggers resolve 2x faster with out the timer running down. 
    
    Also getting basically a GRV (forced timeout) after what is for all purposes  properly playing the game is dumb. alot of users are having this timer issue I hope to see it resolved soon!!!
    
    5 votes

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    0 comments  ·  Gameplay  ·  Admin →
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  18. enduring tenacity and bloodthirsty conqueror

    enduring tenacity and bloodthirsty conqueror combo not working when theres a large trigger stack

    3 votes

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    1 comment  ·  Gameplay  ·  Admin →
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  19. Allow toggling off alternate art styles

    Magic is a complex game that taxes working memory heavily. This is compounded by complicated art styles that don’t match the printed cards, especially so when the art is “out of universe” like final fantasy etc. we rely on mental shortcuts like art to quickly identify cards. In my screenshot you can see art for “battle at the big bridge”, which isn’t a magic card. Making it worse is the poor accessibility and readability of the text, especially on mobile. While there is a button that seemingly hides these art styles, it doesn’t seem to work. Please allow us to…

    4 votes

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  20. Too many timeouts in Standard 1 of 1

    In games, there are too many timeouts. Some players don’t play a single card, and the active player has to wait several minutes for the game to end so they can win.

    It’s also often the case that sore losers just let the rope run out when they no longer feel like playing.

    The timers themselves are certainly useful when you need a bit more time to think or you have connection problems during a best-of-three game. But they shouldn’t be used to punish other players.

    That’s why I suggest reducing the number of available timers and/or their duration in…

    4 votes

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    1 comment  ·  Gameplay  ·  Admin →
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MTG Arena Bugs & Product Suggestions

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