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MTG Arena Bugs & Product Suggestions




This page is for reporting bugs and submitting product suggestions. If you are experiencing issues with your account, with an order, or otherwise need customer support, please click here. 

How to report a bug

1.       Give us the steps to reproduce the bug

2.       Note which platform you’re using (PC, Steam, Mac, Android, or iOS)

3.       Enter the actual results you’re experiencing

4.       Enter the expected results of the feature

5.       Add any relevant screenshots/videos

6.       If you found a workaround, please add workaround steps.

 

Examples of bugs: Incorrect rules interactions, wrong event rewards, issues with client functions like creating decks

 

How to submit product suggestions

  1. Select “Product Suggestion” as the Category for your suggestion
  2. Enter your feedback
  3. Add any relevant screenshots/videos

 

Examples of product suggestions: Feedback on visual effects, recommendations for user interface improvements, new feature requests

 

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2687 results found

  1. Unable to manually tap

    I was attempting to cast together as one on my opponent's kitesail larcenist. However, even with auto tapping off, full control, and manually tapping all six lands that I wanted to use, Arena still insisted on sacrificing the treasure against my wishes to increase the mana type count on together as one to five instead of four, which eliminated the purpose of casting it to save my creature in the first place, ultimately costing me the match. Please create some way to override this in the future.

    2 votes

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  2. The End

    The End from Wilds of Eldraine does not trigger the draw card step at the end of its resolution. When creatures are exiled, the controller should draw a card for every card exiled, that step of the card does not trigger

    1 vote

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  3. Game Bug: Indestructible creature destroyed by regular combat damage (The Sentry vs The Void)

    Hello,

    I am writing to report a major interaction bug in MTG Arena's gameplay rules that caused me to lose my match unjustly.

    During the combat phase, my opponent attacked me with "The Void" (token), which had its power buffed up to 7 attack. I blocked using my creature, "The Sentry, Golden Guardian", which has 5 toughness and the keyword Indestructible.

    No other spells or effects were on the stack or active on the board (there were no direct toughness reduction spells like -X/-X effects or -1/-1 counters involved). It was pure combat damage.

    Instead of correctly marking 7 damage…

    2 votes

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    1 comment  ·  Gameplay  ·  Admin →
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  4. Can’t cast instants in response to abilities

    I cast accursed marauder and in response to ability sacrifice it to corrupted conviction but it won’t let me cast in response it just does the ability

    2 votes

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  5. Stretched deck preview images

    In the Decks window view, some of the deck preview images are stretched, and when I reassign the image to them, another deck's display gets stretched.

    3 votes

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  6. Zurgo decreto del tuono

    La carta dice che le pedine guerriero (che crea con mobilitare) non verranno sacrificate alla fine della fase finale, ma nell'app anche con questa in gioco si sacrificavano lo stesso.

    1 vote

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  7. Repulsive Mutation

    Instant Repulsive Mutation played with x=0 does NOT counter the spell, although I have a creature with power > mana opponent could spent.

    2 votes

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  8. Bad French translation for Mazemind Tome

    In French, Mazemind Tome is written "Scry 2" instead of "Scry 1" which is correct in English.

    2 votes

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  9. BUG: Arcane Epiphany cost reduction not applying

    Played a game in which Arcane Epiphany was not being discounted despite controlling multiple wizards (as seen in screenshot). Once I cast it, it showed that it actually cost 3, but it still used 4 mana. Not sure how that's possible.

    1 vote

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  10. Half of life rounded up is auto 20 when at 20

    There is a card I'm too angry to remember the name but it's circulating in plat and above tiers in swamp decks that the card effect is to do half of life rounded up yet if you are at base hp it instakills players clearly know this bug as I've had a few games now losing to it and the players dropping a GG message just before using it so a known and exploited bug with this card and damage values is destroying the legitimacy of ranked matches far too frequently

    1 vote

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    1 comment  ·  Gameplay  ·  Admin →
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  11. Abilities of Toph, First Metalbender and losing those abilities

    Opponent Cast Toph First Metal bender, Toph has ability "nontoken artifacts are lands in addition to their other types (they don't gain the ability to tap for mana)."

    I cast witness protection, which states "enchant creature, enchanted creature loses all abilities and is a green and white Citizen creature with power and toughness 1/1 named legitimate businessperson"

    I expected Toph's nontoken artifacts to leave the land area and lose the land card type since Toph lost the ability noted above. The loss of ability was even notated in game with it being grayed out, but the artifacts remained in the…

    1 vote

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  12. Spell Piercing your own Hidetsugu's interaction not working

    Incorrect rules interactions
    1. Steps for bug:
    I had Death to our Enemies in play with 2 tokens on it, opponent had 5 life remaining, I cast Hidetsugu's Second Rite on opponent with correct mana available to cast Spell Pierce on my own spell, even though they did not have 10 life, the objective was to trigger my Death to our Enemies by getting 4 counters on it. the 3rd counter was added by the Hidetsugu's Second Rite, but with the remaining blue mana i could not cast Spell Piece on my own Hidetsugu's Second Rite. The way the card…

    2 votes

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  13. Petrify

    What's the point of people reporting bugs if they aren't addressed or fixed? Nobody has done anything regarding the Petrify card! It's becoming increasingly annoying that it does not stop your opponent's abilities. It only stops them from attacking or blocking. Here's a suggestion, fix the game you have before adding new cards like the Marvel collection, and I'm a Marvel fan. Smfh.

    2 votes

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  14. lost a ranked game due to BS

    Fynn, the fangbearer just killed me with poision counters allthough i blocked him and enough his trample woudnt go through he did 0 damage to me and still gave me 2 counters and killed me

    1 vote

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  15. Mishra, Claimed by Gix and Avenger of the fallen

    I'm playing on PC

    Avenger of the Fallen's Mobilize trigger is put on stack under Mishra's attack trigger creating the tokens after the drain effect when it could be more effective if they were created before it.

    It would me more in line with others Mobilize triggers that are correctly put to resolve before Mishra

    Thanks

    1 vote

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  16. Best of 3 sideboarding glitch

    In my last game, my sideboarding screen went to the following (see screenshot attached). This was in best of 3 ranked. Never seen this before.

    Able to move cards around but timer was frozen at 50seconds and I couldn't submit changes. Had to close game and restart but then just entered game 2 with none of the changes taken place. Same for game 3.

    This was on android.

    2 votes

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  17. Fix broken cards. Hexproof beats fatal push except in your game. Fail. Royal Treatment is ironically failing

    Fix broken cards from past sets before you make up overpowered cards for losers like your 'Alchemy' sets. No wonder no one I know in real life plays Arena anymore. You cannot even program hexproof correctly.

    1 vote

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  18. Fix Royal Treatment. Instant hexproof trumps instant removal. Except in your Fail version of MTG.

    How does an instant surpass hexproof? On MTG Fail-rena, that is how. Fix the broken cards before you make more useless extra Alchemy BS sets. Same as paper promise failed for something that should have been it's own standalone game. Why didn't you make alchemy it's own game? Because you knew it would fail. Smh.

    1 vote

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  19. Royal Treatment does not work. Hexproof did not protect against Fatal Push. You fail at simple mechanics while creating Alchemy. Fail.

    Fatal push should have been voided by hexproof granted by Royal Treatment.
    Except my creature died because you fail at programming the simplest mechanics of magic.

    1 vote

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  20. Critical Feedback: Player Retention, Ranked Matchmaking, and Bo1 Variance Economy

    To the MTG Arena Development and Player Experience Teams,
    I am writing to you today as a dedicated player and a regular financial investor in MTG Arena. Over the last several sets, I have spent a significant amount of money supporting this game because I love the core mechanics of Magic: The Gathering. However, the current state of the digital ecosystem—specifically regarding the ranked ladder, matchmaking algorithms, and the Best-of-One (Bo1) architecture—is driving me, and many other paying customers, away from the platform.
    The primary issues ruining the experience include:
    The Best-of-One Hand-Smoothing Algorithm: The opening hand algorithm frequently creates…

    2 votes

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MTG Arena Bugs & Product Suggestions

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