MTG Arena Bugs & Product Suggestions
This page is for reporting bugs and submitting product suggestions. If you are experiencing issues with your account, with an order, or otherwise need customer support, please click here.
How to report a bug
1. Give us the steps to reproduce the bug
2. Note which platform you’re using (PC, Steam, Mac, Android, or iOS)
3. Enter the actual results you’re experiencing
4. Enter the expected results of the feature
5. Add any relevant screenshots/videos
6. If you found a workaround, please add workaround steps.
Examples of bugs: Incorrect rules interactions, wrong event rewards, issues with client functions like creating decks
How to submit product suggestions
- Select “Product Suggestion” as the Category for your suggestion
- Enter your feedback
- Add any relevant screenshots/videos
Examples of product suggestions: Feedback on visual effects, recommendations for user interface improvements, new feature requests
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5536 results found
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Ancient vendetta
so I used Acient Vendetta, and it is not giving me all the names of cards, this has happen in a couple of my games. Prime example is Krenko in this picture. I can't make an inform decision if the list is not complete.
1 vote -
Evolution Witness's ability is not working after the first turn it is on the battlefield
Evolution Witness's ability is not working after the first turn it is on the battlefield. I've tried using it's ability to return a card into hand on following turns after the first time it gets +1/+1 counters on it but it does not activate. Why?
1 vote -
Bug with leovold and palantir
I had leovold in play, opponent had palantir with 3 counters. At end he targeted me with palantir which should have resulted in leovold triggering and drawing me a card. Instead, it skipped my choice and millet 3 which resulted in a game loss got me since i was at 3 life only. I think i should have gotten a card and he should have not due to leovold restricting his draws. Please fix.
2 votes -
Myr Battlesphere
Was playing MTG Arena, had a myr battlesphere attacking, i tapped the 4 myr to use its ability to give itself +X/0 and deal damage to a player or planeswalker. It didnt allow me to target the planeswalker with the ability and targeted the player instead without asking for target confirmation.
2 votes -
Critical Bug with Nethergoyf Card "Escape ability"
The issue occurred with the card Nethergoyf.
At a decisive moment in the match, I attempted to activate the card's Escape ability. The requirement for the ability's cost involves exiling different card types from the graveyard. At that moment, my graveyard contained about 15 cards, including Enchantments, Creatures, Instants, Sorceries, and Artifacts.
I easily met the requirement (4 or more card types), however, the game did not allow the ability to be activated. The system simply did not enable the option to pay the Escape cost, even with sufficient resources and cards in the graveyard.
This failure was the determining…
2 votes -
WAY to many people quit rather than concede.
It is VERY rude to quit rather than concede. When peoole quit we are forced to wait for them to go through all of their time outs before the game ends. This happens EVERY TIME I PLAY. Players who do this should lose the right to have time outs for a week. It is something EVERYONE who plays has to go through EVERY time they play. This is a quality of game play issue that needs to be resolved.
2 votes -
Change Daily/weekly WINS structure as well as daily quests
Title sums it up pretty well. Attacking with 45 creatures can take ages when playing against the algorithm, queue up with an aggro/token deck, 90% of what you'll play against is discard or control and you get to attack with 2-3 things a game before they boardwipe or counter, or kill or discard all your threats.
Playing 25-35 lands. sure it happens naturally but land *****, bad rng, etc. can result in 2-3 lands a game sometimes before losing on turn 4.
Playing 30 creatures, just so fricken slow.
And the most egregious of all of them! Drum roll please.…
2 votes -
Damage bug Bloodletter of Aclazotz-Razorkin Needlehead/Scawling Crawler
The razorkin needle head and scrawling crawler triggers for life loss/ damage stays at 1 with bloodletter of aclazotz on the battlefield. It should be doubled but it has not been. Also im not sure about rulings but with more than 1 bloodletter on the field there is only 1 instance of life loss/ damage doubling.
1 vote -
Brackets for brawl
It would be nice to have brackets for brawl. I like to make fun theme decks, and then I'm playing against people who are throwing out game changers every match and hitting me with 1000 triggered actions I can't keep up with, and I'M getting roped trying to respond.
4 votes -
Tutorial bug
Can't finish the tutorial on android OS for the Blue island deck with the Merman. The cards bunch together and can't select cards.
5 votes -
Ajani, Nacatl Pariah
Ajani's triggered ability doesnt work as indicated by the ruling:
(6/7/2024)
In a case where you create more than one Cat Warrior creature token with Ajani, Nacatl Avenger's second ability (for example, because of the effect of Doubling Season), the reflexive ability will trigger once for each Cat Warrior you made this way. If a replacement effect causes you to create different tokens instead (for example, the effect of Divine Visitation), the creation of those tokens won't cause the reflexive ability to trigger.When I have a token duplicator the reflexive trigger does not activate.
To replicate:
1. Any token…4 votes -
crabomination
Played Crabomination, let me select of it's modes but after that it skips the effect
Resolving Crabomination skips its trigger. Happened twice.
4 votes -
Adventure cards
When casting cards for their adventure cost, the Adventure spell resolves, then the card disappears. It says "revealed card" then the card disappears. I can't cast the card from exile, it isn't in my graveyard, it isn't in exile, it vanishes.
7 votes -
Infinite combo fix
Please add the ability to either concede or skip an infinite combo like the one found with Marauding Blight-Priest and Bloodthirsty Conqueror. It's just plain unfun to be on the receiving end and have to sit there for a good minute while it pings down one by one by one by one by one by one by one by one. It's frustrating and if you're not gonna ban the combo at least let me skip through it like I would irl.
6 votes -
Instant Casting resolve order
Your instant casting is not working by your own rule book. Opponent cast a sorcery targeting my card. I cast an instant giving it hexproof. He than cast an instant targeting the same card to destroy it. Yet his instant resolves first. Via your own rule book the first instant cast should resolve first.
2 votes -
opposition agent does not exile any found cards
opposition agent is failing to activate the second portion of ability. have tried with various combinations ie field of ruin, scheming symmetry and Varragoth etc. it basically is useless. can i at least get the 4 mythic cards i used back to allow me to get a card that actually works the way it is supposed to.
4 votes -
Astelli Reclaimer not interacting correctly from graveyard
I cast "Scrounge for Eternity" to Return Astelli Reclaimer from yard to battlefield. As an additional cost, I sacrifice Auxiliary Boosters. On entering yard Astelli Reclaimer did not bring Boosters back (I had no other valid targets in yard).
Thanks!
6 votes -
Can't see the rest of sideboard in best of 3
So I don't know what is causing this issue but in best of 3 even though I have 15 cards in my sideboard, I can only see six instead of the rest of my sideboard.
9 votes -
Alchemy in non-alchemy formats
I just played Brawl and an alchemy elf card just tapped for no cost to make a land a 4/4 creature. That's ridiculous and totally unbalanced for normal play. It's stupid, why can't we toggle it off. I'd rather wait a bit longer and not pitch my non-alchemy deck against alchemy cards. Please for pitys sake take Alchemy out of normal play. I don't play alchemy and tbh constantly playing against those cards makes me less and less likely to even give it a try....I truly hate alchemy. It's ****.
2 votes -
[Bug] Invastion Tactics drew a card when it shouldn't have.
Invasion Tactics drew my opponent a card when an Earthbend-ed land hit me (No indication it was an Ally, from effects on the field or when moused over). My opponent also had a Great Divide Guide out on the battlefield, if that was a contributing factor in the code.
1 vote
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