MTG Arena Bugs & Product Suggestions
This page is for reporting bugs and submitting product suggestions. If you are experiencing issues with your account, with an order, or otherwise need customer support, please click here.
How to report a bug
1. Give us the steps to reproduce the bug
2. Note which platform you’re using (PC, Steam, Mac, Android, or iOS)
3. Enter the actual results you’re experiencing
4. Enter the expected results of the feature
5. Add any relevant screenshots/videos
6. If you found a workaround, please add workaround steps.
Examples of bugs: Incorrect rules interactions, wrong event rewards, issues with client functions like creating decks
How to submit product suggestions
- Select “Product Suggestion” as the Category for your suggestion
- Enter your feedback
- Add any relevant screenshots/videos
Examples of product suggestions: Feedback on visual effects, recommendations for user interface improvements, new feature requests
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No existing idea results
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3187 results found
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Bug with blocker assignments after playing a flying instant
This is a bug. It has happened several times now.
Opponent starts combat and assigns flying attackers.
I have no flying creatures at the time.
Before the blocking phase, I play Jump Scare, an instant that gives one of my creatures flying.
This should allow me to assign it as a blocker in the blocking phase.
It SKIPS the blocking phase and does not allow blockers to be assigned at all.The combat code has already decided after attackers have been picked that the defender can't block.
This is a critical error. That decision should not be made UNTIL AFTER the blocking phase has started.Log attached.
This is a bug. It has happened several times now.
Opponent starts combat and assigns flying attackers.
I have no flying creatures at the time.
Before the blocking phase, I play Jump Scare, an instant that gives one of my creatures flying.
This should allow me to assign it as a blocker in the blocking phase.
It SKIPS the blocking phase and does not allow blockers to be assigned at all.The combat code has already decided after attackers have been picked that the defender can't block.
This is a critical error. That decision should not be made UNTIL AFTER…1 vote -
Not let me add a specific friend
Arenas is not letting me add a specific account & not letting them add me either, both of us have reset the client & tried again but it consistently doesn't let eachother add the other one. we haven't been able to play eachother for months & still can't.
1 vote -
Taking damage with "Absolute Virtue" in play
it seems "Absolute Virtue" does not provide protection as intended when it is recovered from the graveyard by "Abyssal Harvester"
1 vote -
trigger delay when timer active... and when inactive faster triggers
when i have a stack of triggers resolving they resolve faster when the timer is not running (i.e.. before/after timeout ).
It's infuriating to watch my 4 timers run out after I cast a single raise the past to get back 12 or 13 creatures then watch as those triggers resolve 2x faster with out the timer running down. Also getting basically a GRV (forced timeout) after what is for all purposes properly playing the game is dumb. alot of users are having this timer issue I hope to see it resolved soon!!!1 vote -
Starting Screen Assets Issue
as i start the game, i have a message that says : Asset Error Detected, Arena will relaunch to verify assets contents.
1 vote -
Barracks of the Thousand not creating a Gnome token
I played the enchantment and flipped it into Barracks of the Thousand and played two creature cards on two separate turns with mana from it and did not get tokens. I was playing a token center brawl deck and the first creature I played was the token doubling angel from EoE. The opponent did not have any token suppression that I saw and there were no ETB triggers being suppressed.
1 vote -
Quest gold not recieved
I just completed two 750 gold quests at the same time but instead of 1450 gold (50 extra from the daily) I only was given 800 gold. The other quest showed up greyed out as 30/30. I thought it might be a visual bug, so I relogged but I even when I opened the game again I still was missing the extra 750 gold.
I did check the total number of gold I had before completing the quests and after and only recieved 800 not 1450 gold.
1 vote -
Opponent lands not tapping properly
Tried to get my "capture log" but the button wouldn't work, if support can help me getting it I will happily supply it. In my most recent match, my opponent played creature cards multiple times without paying mana costs. He only had 3 lands out on one turn (all normal "tap for one mana" lands, no weird legendaries) and played 6 mana worth of creatures.
1 vote -
Valakut, the Molten Pinnacle
Why is the trigger effect duplicating? Can you guys fix this so I can stop being defeated by those exploiting this bug?
1 vote -
Store purchase screen just loads forever, can’t buy anything
I click purchase in the store (on my Mac) and I just get a spinning loading icon. I’ve let it run a few times now and it never resolves. I also can’t click anything else other than hard close the app when it happens.
2 votes -
Grievous Wound is broken
Grievous Wound states "Whenever enchanted player is dealt damage, they lose half their life, rounded up". I'm interpreting 'rounded up' as take the ceiling. Half of 1 life is 0.5, rounded up is 1 life. I shouldn't have died. Please fix, thank you!
1 vote -
ADD CASUAL MODE! Not everyone wants to play a 2 second game.
Add a CASUAL mode! Not everyone likes to get destroyed in two turns....... Some of us enjoy just playing the cards and getting to know them.... Also... WHY THE F does it take 50+ games to go first? There should be a balanced way to go first. As someone who plays at a disadvantage EVERY game based on the decks I enjoy playing (HIGH COSTS), it would be nice to have some f-ing balance. Also, turning off reviews so players cannot review the game to keep your ratings higher is cowardly.
1 vote -
Land draw
30 plains, 20 forests, 20 swamps, 4 copies of each dual surveil land that includes black, white and green and your WORTHLESS SLANTED EYED CHINKS can't draw one a single ******* plains but know how to draw every single ******* forest and swamps with a handful of white spells all because "Me a Chinese, me think me know what the ******* is doing!" No, chink, you ******* don't! Never have and never will! There is a reason why we did not take your chink *** off the ******* river!
1 vote -
Jazal Crinieredor
The effect of the card for 4 mana do nothing ... please correct the bug i like play White cat
1 vote -
Bug with copy enchantment using Yenna
Hi
I tried to copy an enchant using Yenna
Had shroud so sacrificed it to allow me to proceed
Then clicked on enchantment - nothing happened then it went to submit 0 and timed me out1 vote -
Ban Doc Aurlock in Standard (or at least BO1)
This enablement with airbending leads to extremely lengthy turns with no win condition in sight as a player often times slowly assembles a stack of 1/1 tokens and eventually passes the turn or worse (exploit/glitch?) causes their opponent to timeout and lose the ability to react. The latter occurs if the opponent has a response that they must continuously acknowledge. The airbending player never seems to time out and can perform the loop as frequently as they wish while causing their opponent to timeout (certain circumstances). This playloop is reminiscent of copycat in Kaladesh Standard or in more recent times the Nexus of Fate loop from Dominaria/WAR. The nature of Arena makes these sorts of interactions very painful, especially in BO1 play where a player can't even sideboard against it. These decks are an increasing amount of the meta and lead to very long drawn out non games with the primary wincons being scoop to boredom, timeout exploit, or the opponent simply dying of old age. An emergency ban is needed, at least on Arena where the nature of the game engine itself makes it excruciating vs simply demonstrating a loop in paper.
This enablement with airbending leads to extremely lengthy turns with no win condition in sight as a player often times slowly assembles a stack of 1/1 tokens and eventually passes the turn or worse (exploit/glitch?) causes their opponent to timeout and lose the ability to react. The latter occurs if the opponent has a response that they must continuously acknowledge. The airbending player never seems to time out and can perform the loop as frequently as they wish while causing their opponent to timeout (certain circumstances). This playloop is reminiscent of copycat in Kaladesh Standard or in more recent times…
3 votes -
Maskwood Nexus not working with earthbend
Maskwood Nexus is not working with earthbend. On a board with it, white lotus reinforcement, and an earthbended land creature. The creature is a 1/1. It should be a 2/2.
2 votes -
Allow toggling off alternate art styles
Magic is a complex game that taxes working memory heavily. This is compounded by complicated art styles that don’t match the printed cards, especially so when the art is “out of universe” like final fantasy etc. we rely on mental shortcuts like art to quickly identify cards. In my screenshot you can see art for “battle at the big bridge”, which isn’t a magic card. Making it worse is the poor accessibility and readability of the text, especially on mobile. While there is a button that seemingly hides these art styles, it doesn’t seem to work. Please allow us to hide these ugly, immersion breaking card arts that change the name of the card!
Magic is a complex game that taxes working memory heavily. This is compounded by complicated art styles that don’t match the printed cards, especially so when the art is “out of universe” like final fantasy etc. we rely on mental shortcuts like art to quickly identify cards. In my screenshot you can see art for “battle at the big bridge”, which isn’t a magic card. Making it worse is the poor accessibility and readability of the text, especially on mobile. While there is a button that seemingly hides these art styles, it doesn’t seem to work. Please allow us to…
1 vote -
Product Suggestion
cards i like to see add
Gravecrawler
Phyrexian Altar
Bloodchief Ascension
Mindcrank
Walking Ballista
Basalt Monolith
Duskmantle Guildmage
Mindcrank
Undead Alchemist
Blighted Agent
Glistener Elf
Berserk
Soul's Attendant
Forbidden Orchard
Blight Mamba
Corpse Cur
Plague Myr
Ichorclaw Myr
Mutagenic Growth
Noxious Revival
Gitaxian Probe
Vines of Vastwood
Nettle Sentinel
Heritage Druid
Gaea's Cradle1 vote -
Pauses during the game
Is it worthwhile to pause during the game? Can it somehow affect the outcome, or is it just a matter of self-control?
1 vote
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