MTG Arena Bugs & Product Suggestions
This page is for reporting bugs and submitting product suggestions. If you are experiencing issues with your account, with an order, or otherwise need customer support, please click here.
How to report a bug
1. Give us the steps to reproduce the bug
2. Note which platform you’re using (PC, Steam, Mac, Android, or iOS)
3. Enter the actual results you’re experiencing
4. Enter the expected results of the feature
5. Add any relevant screenshots/videos
6. If you found a workaround, please add workaround steps.
Examples of bugs: Incorrect rules interactions, wrong event rewards, issues with client functions like creating decks
How to submit product suggestions
- Select “Product Suggestion” as the Category for your suggestion
- Enter your feedback
- Add any relevant screenshots/videos
Examples of product suggestions: Feedback on visual effects, recommendations for user interface improvements, new feature requests
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No existing idea results
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3367 results found
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Moment of reckoning UI doesn’t allow to pick two option on ios
When Casting Moment of Reckoning (at least on iOS, haven’t verified other os) you are presented with the two modes as card faces and 4 +/- clickables to choose from as well as cancel and done buttons .
Pressing + on the first two adds one mode to the card(which you can always resolve by their matching -) but it’s always the first mode , pressing the other two + or card image for mode two doesn’t do anything. Pressing cancel brings you back to the standard game ui and pressing done cast it with the modes you added.
This means that you can’t ever pick the second mode as an option for Moment of reckoning
Version id :2026.58.0.4248.1257485
When Casting Moment of Reckoning (at least on iOS, haven’t verified other os) you are presented with the two modes as card faces and 4 +/- clickables to choose from as well as cancel and done buttons .
Pressing + on the first two adds one mode to the card(which you can always resolve by their matching -) but it’s always the first mode , pressing the other two + or card image for mode two doesn’t do anything. Pressing cancel brings you back to the standard game ui and pressing done cast it with the modes you added.
This…
1 vote -
Game crashes in the middle of the match, also even in the lobby the game sometimes erase all my possessing cards
Game crashes in the middle of the match, also even in the lobby the game sometimes erase all my possessing cards
1 vote -
important question
Hoping you can explain why everytime I get a win, I have to mulligan twice to get a playable hand and most of the time the first mulligan gives me basically tthe exact same hand as what I just mulliganed?
1 vote -
Archive trap bug
My opponent cast TWICE a “Finale of devastation”, searching a creature Card, but the game DONT LET ME play my archive trap…
Thanks for the game…0 votes -
Store Error
Unable to purchase gem at 750, 1600, and 3400. Store tells me I already purchased it.
1 vote -
Dalkovan Encampment bug
I saw an existing bug for Dalkovan Encampment where it comes in tapped. What I am experiencing is different. If you create the two 1/1 warrior tokens, they do not trigger normal 1/1 token death or sacrifice rules like other 1/1 warrior tokens should when they die. So Sephiroth or Arywyn should trigger, as they trigger when a "mobilize" 1/1 is sacrificed, but currently they don't. Please fix. Thank you!
1 vote -
4th match in intro matches ia bugged, cant select block in 4th turn
When i select my creature to block, the block button doesn’t appear, so I can’t proceed in any way in this step
1 vote -
Game Loading Error
After a friend disconnected while we were playing, we are now unable to load into the game properly. Upon rebooting the game(mobile), it goes through the initialization, searches for active matches, then loads us into a lobby separately with the timer going but not connecting and the description is very strange. Now we are unable to do anything at all
1 vote -
Restarting client during sideboarding fails to enter sideboarding screen
During a sideboardable (Bo3) game, my Arena client crashed. I Alt-F4'ed (Windows) to exit the game, then reopened Arena. It loaded, but got stuck at the Duel Scene: it registered as waiting for my opponent to join the game for two minutes. When I finally timed out of sideboarding, the game began with my unsideboarded deck.
If the client opens and there's an active match in which I haven't submitted my deck during sideboarding, it shouldn't wait for the opponent. Instead, it should just go straight to sideboarding.
1 vote -
Sideboarding particular card into deck not possible in Standard BO3 Historic
During a BO3 Historic game (2/3), I was unable to add certain cards (2 types) to my deck during sideboarding. I could add or remove other cards, however.
1 vote -
[Bug] Pressing "Cancel" during queueing results in a loss
While I was queueing for a Quick Draft game on an Android phone, then something came up so that I couldn't play, so I pressed "Cancel" and the game returned to the event's page and I closed the app. When I came back later, I found that I got the 2nd loss even though I didn't get to play. That was disappointing to have the "Cancel" button that I could press but somehow I still got paired and handed a free win to a random player. I don't have anything to attach.
1 vote -
Game crashes after a opponent plays any return card to opponents hand
During Gameplay anytime an opponent plays a card that returns a card to my hand, the game crashes. I can reopen the game but half of the time the timer has run out and my turn has been skipped. It has happened with multiple cards, not just limited to one type. Playing on MacBook Pro.
1 vote -
Opponent never dies by timer running out
Opponent quit the game, his Tmer runned out several times but it keep on recycling, passing action then creating a new timers
1 vote -
Erode kills creature without allowing Self-Destruct instant to be cast
Erode was cast and resolved immediately (killing the only creature) without giving the chance to respond with the Self-Destruct instant
1 vote -
Elspeth, Storm Slayer and Wandering Emperor bug
I played Elspeth, Storm Slayer and then the wandering emperor with flash to give the +1/+1 to the tokens, then the animation broke and kept adding (1) symbols. The game lagged so bad that my laptop was about to colapse, I was unable to select cards in my hand or see my oponnent plays, and no land untap animation during turns.
1 vote -
Retrofitter foundry auto-selected incorrect mode
Was attempting to activate retrofitter foundry for the “sacrifice a servo make a thopter mode” and it auto-selected the untap mode, even when the retrofitter was already untapped
2 votes -
Can't cast strategic betrayal in last game.
In my last ranked Diamond standard ranked game I was unable to cast Strategic Betrayal two turns in a row. I had 5 or 6 mana open and my opponent was called Jurgen. There was no stack pieces on board, I just was not allowed to cast it even though I had 6 open mana. Its just a game and I dont mind losing to a better deck or better player but when I can't cast the spells I want.....Well that just makes me want to go play something else.
1 vote -
Sephiroth, Fabled SOLDIER triggered on exiled creature
I was playing a game in which my opponent had Sephiroth, Fabled SOLIDER and Roaming Throne in play. I exiled the Roaming Throne using the evoke ability on Wistfulness, and Sephiroth's triggered ability triggered, despite the throne being exiled and not dying.
1 vote -
Unable to access the card Endwalker to use it except for in formats not legal to use in.
I don't have an idea, I'm not able to access the card Endwalker(Island) to use in my decks, except for in formats that it isn't legal in. It shows up in illegal formats, as a red unusable card, but in legal formats, it doesn't show up at all. I have 3 of them that I would like to use.
1 vote -
When N Triggers are Too Many
Would love ways to run/write automated/custom FOR() and WHILE() loops. This could be first manually implemented and the onus of the player to use this. Setting up FOR() and WHILE() loops for their combos. The only required automation: the client should be able to show you have these pieces in play, would you like to use any of these applicable loops. (Storm like spells would also need to be included in this, especially when they have ‘target’ in their text box.)
The other needed automation: Grouping triggers + Group resolution.
Imagine if I had Vorinclex Monstrous Raider in play and wanted to target it 49 times with instances of +1/+1 counters.
Imagine instead of targeting just one creature, I wanted to spread out N counters over C creatures. When C<N then I should be able to evenly distribute these counters (than having to confirm. Remainder triggers can be prompted or auto distributed.).
Ideally when triggers suddenly stack up >10, try to group these triggers. If opponent is not holding full control and they try to pass through your triggers (or they are prompted to let you pass through your triggers more efficiently). Then let this grouping resolve. The client can show the opponent what is grouped; the opponent can confirm to pass these N triggers.
Would love ways to run/write automated/custom FOR() and WHILE() loops. This could be first manually implemented and the onus of the player to use this. Setting up FOR() and WHILE() loops for their combos. The only required automation: the client should be able to show you have these pieces in play, would you like to use any of these applicable loops. (Storm like spells would also need to be included in this, especially when they have ‘target’ in their text box.)
The other needed automation: Grouping triggers + Group resolution.
Imagine if I had Vorinclex Monstrous Raider in play and…
2 votes
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